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v0.31 Talk:Slade

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Breakable slade?[edit]

Just been playing a game through where I'm messing around with everything, and I just managed to dig through the bottom of a curious structure by accident. I thought that Slade was meant to be unbreakable? --83.67.109.92 01:44, 8 May 2011 (UTC)


== I started a fun fortress to the only purprose to dig down and make adamantine weapons. I found adamantine, mined it but was faster with finding hell than making armor and weapons. After my dwarves died, I reembarked and found a SLADE on the stairs to hell. But the adamantine was gone. Maybe some slades lies around in hell and you can pick it up? --Niggy 09:25, 17 April 2010 (UTC)

Wikipedia Link[edit]

The Wikipedia link in the info box leads to a British rock band of the same name. While the mental image of hidden fun stuff being constructed of rock music is vastly entertaining, perhaps this should be fixed somehow. --98.151.26.202 22:50, 13 May 2010 (UTC)

user:The Grim Sleeper: The word Slade is also the name of a villain in the Teen Titans Cartoon, but that is equally irrelevant. The thing is, the word 'slade' has a number of additional connotations attached to it, like toughness and foulness, that make it an appropriate name for the stuff of which its location is made. If it bothers you that much go to Slade's disambiguation on Wikipedia, add this as another entry, and hope it doesn't get deleted in the first 5 seconds.

I'm not saying it bothers me, nor that the name is bad (I actually like it and desire building a large tower out of the stuff). I was just writing an informal and hopefully humorous bug report that the Wikipedia link did not behave as expected (which is to provide additional information about the stone in question). I had considered making an entry in the disambiguation page pointing to Dwarf Fortress, but realized that 1) all other stone links lead to a real stone with more information on that stone, which is information Wikipedia will not have for Slade, making such an entry useless for players, and 2) that anyone not coming directly from here will not care that it is also the name of a fictional stone from a video game. Since the solution is not to be found on Wikipedia's end, and being a new player of this game, I simply called it to the attention of a more involved person. --98.151.26.202 06:36, 15 May 2010 (UTC)

In case you all haven't noticed, the wikipedia link is gone, so you can quit complaining about it. It was only there because I forgot to deliberately suppress it (as is also done with stuff like raw adamantine and all of the various cave creatures). --Quietust 14:56, 15 May 2010 (UTC)

Impossible mandates?[edit]

Oddly enough, I've seen reports of mandates for Slade items on the forums. Has anyone managed to kill everything in the pits? Perhaps killing all of the demons causes Adamantine to turn into Slade (like in the first versions, where if you killed the demon, Adamantine morphed into something else) --DrMelon 12:33, 25 May 2010 (UTC)

Demons in the pits are infinite. The fact that nobles are mandating Slade items is almost certainly a bug, and your only option is to arrange said noble's death. --Quietust 12:52, 25 May 2010 (UTC)
Here is how you can get around the impossible mandate
smelter reaction (see cheats)
[REACTION:MINE_SLADE]
[NAME:mine slade for stupid noble]
[BUILDING:SMELTER:NONE]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:SLADE][PRODUCT_DIMENSION:150]
[SKILL:SMELT]

also add the following to the inorganic_other "SLADE" entry

[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR][ITEMS_ANVIL]
A more appropriate product might be "[PRODUCT:100:1:BOULDER:NO_SUBTYPE:INORGANIC:SLADE]", which would presumably allow your masons to work with it (assuming you can get it marked as a non-economic stone). --Quietust 16:27, 4 August 2010 (UTC)
I made "metal" because I couldn't find a way to get the stone marked non-economic... but newest version doesn't seem to allow doing anything with the slade bar I generated.
For future reference, the material token "METAL" doesn't actually mean anything at all in version 0.31.xx - it's nothing more than an alias for "INORGANIC", presumably intended for compatibility with mods from previous versions (but only seems to result in confusion). --Quietust 16:47, 13 October 2011 (UTC)

Slade Uses[edit]

Slade's info box uses the usual template for stone, which is all good and well... except that it also lists the default uses for stone (masonry, stone crafting, construction), none of which are applicable to slade. I'd like someone with competent wiki-fu to override this, and place "none" in the uses box, if at all possible. KillerClowns 02:34, 9 July 2010 (UTC)

They are applicable to slade, [IS_STONE] allows that. It has nothing native platinum doesn't (other than DEEP_SURFACE, which only makes it unmineable, not unuseable). I don't see why slade can't be used for masonry, stone crafting, and construction. We don't want to remove true information, as useless as it is. Channeling slade is still possible, you know. --174.113.156.80 16:20, 4 August 2010 (UTC)

tanuki item corpse[edit]

I'm making a new creature called a tanuki i'm giving it a Slade-bar item corpse. will that be useable?

If it's dropping a BAR rather than raw stone, then it will only be usable for labors which require stone bars (eg. constructions).--208.81.12.34 16:38, 17 September 2010 (UTC)