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v0.34 Talk:Forgotten beast

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Can forgotten beasts path through constructions? My fortress is sealed off entirely from the underground, yet a forgotten beast down there keeps ending up in my fortress somehow, seemingly teleporting in, and often just sitting in one place, until my military engages it. I've re-loaded the save, and it seems random where the beast ends up(first time it was in my hospital, and the second time it was near my forges, a difference of about 20 z levels), but eventually it gets in. It always appears near my central staircase, which runs through all the caverns.Okay, they can path diagonally through a stairway and a wall.
example:0 = wall X= staircase W=water

Z1:
XXX0
XXX0
XXX0
0000

Z0:
XXX0
XXX0
XX00
000W
Through the water tile, the beast is able to path up to Z0--Struck Down 17:00, 4 March 2012 (UTC)

Higher Frequency? (0.34.07)

I've been having a lot of forgotten beast encounters as of the latest update (0.34.07), including times when I've had three of them in short succession. It might extend to general megabeasts (I just killed one dimetrodon, and no sooner have I returned victorious than a mighty louse monster appears), but I've been noticing a lot of forgotten beasts just popping up. My military are good enough to handle most of them, meaning that I now usually have a consistent bulk supplier of meat, but it seems a little strange that I'm getting this much activity all of a sudden from a regularly generated map.unsigned comment by 188.222.174.116

FB arrival in HFS[edit]

Interestingly, after opening up the HFS, I saw a FB arrive in it. Not sure if this is worth noting. Chaos 00:07, 23 April 2012 (UTC)

FB silk value[edit]

Forgive me if I'm wrong, but isn't FB silk more valuable than GCS silk? Maybe it's titan silk instead?unsigned comment by 78.250.226.221

Forgotten beasts have a material multiplier of 1, while giant cave spiders have a material multiplier of 4. The item value of silk thread is {value of thread (6)} * {material multiplier}. I created a forgotten beast silk farm and confirmed that, though plentiful, the resulting cloth is low-value. I have not tested a titan silk farm, but I believe their material multiplier is also 1.--Loci (talk) 19:53, 8 September 2013 (UTC)