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v0.34 Talk:Well

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"Any dwarves who fall through may escape drowning if the water source includes an escape route." Any dwarves who fall through may also escape drowning if the water level is too low and the impact kills them in another horrible way.--MacGyver 10:33, 19 April 2012 (UTC)

bucket full[edit]

I just noticed in the q menu for the first time instead of "active" the message "bucket full". (So far the well worked fine) Indeed with 't' the bucket has "water 10". This is probably the regular state when a dwarf was interrupted? Add to page? --Old Ancient (talk) 07:32, 15 April 2013 (UTC)

Pressure Vs Wells[edit]

if there is a large amount of pressure on a spot blocked by a well, will water come out of the hole? --Whatever you feel like calling me

Washing Wells[edit]

"Dwarves will use the well to wash themselves. This means that if dwarves are exposed to contaminants such as blood, it may accumulate around your well. Deadly contaminants from Forgotten Beasts can and will accumulate around your wells, too. Wells in highly trafficked areas can become death traps this way, quickly spreading the syndrome to your entire fort. One approach to decontamination is to build wells off the beaten path, in a nook limiting access to one tile, and placing a drawbridge atom smasher over that tile. Whenever a dwarf leaves a mess by a well, lock the access doors and smash that mess with a bridge. Another approach involves flooding the area around the well and draining the excess water off screen somehow. Removing the contaminants from the map is the only sure way to deal with them permanently and stop them from killing your FPS, and your dwarves if they are deadly."

This information seems outdated. Either washing dwarves no longer dump contaminants everywhere, or cleaning dwarves are much more proactive about cleaning them up. Good thing too, since atom smashers no longer obliterate contaminants, and washing them back into your well sounds like a recipe for even worse trouble. --Loci (talk) 19:48, 18 July 2013 (UTC)