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Editing 40d:Elf
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− | {{ | + | {{CreatureInfo|name=Elf|symbol=E|color={{COLOR:3:0:0}}|butcher=no| |
− | + | bones=7|chunks=N/A|meat=N/A|fat=N/A|skulls=1|skin=N/A| | |
− | + | biome= | |
− | + | * In their retreats, usually in [[forest]]s | |
− | '''Elves''' are intelligent [[humanoid]] [[creature]]s who live in [[Map_legend#Sites|forest retreat]]s. They are one of the races playable in [[Adventure Mode]]. Their retreats have no buildings, but the [[tree]]s in the area | + | }} |
+ | '''Elves''' are intelligent [[humanoid]] [[creature]]s who live in [[Map_legend#Sites|forest retreat]]s. They are one of the races playable in [[Adventure Mode]]. Their retreats have no buildings, but the [[tree]]s in the area are named. They love nature and are ready to defend it, typically with [[bow]]s. They may invade a fortress which violates their tree-cutting limit. | ||
== Elves in Fortress Mode == | == Elves in Fortress Mode == | ||
− | Elves are a [[trading]] race and send small [[caravan]]s without [[wagon]]s in [[Calendar|spring]]. They usually bring [[Thread]], [[cloth]], [[ | + | Elves are a [[trading]] race and send small [[caravan]]s without [[wagon]]s in [[Calendar|spring]]. They usually bring [[Thread]], [[cloth]], [[rope]], various [[plants]] and [[seed]]s, [[wood]]en items, and some [[wood]]. They may also bring some [[tame]] [[animal]]s. Elves also bring a crapload of useless stuff: [[armor]] and clothes too large to wear, inferior wooden [[weapons]], inferior [[alcohol|booze]], inferior redroot [[dye]], [[bow]]s and [[arrow]]s ''(these can at least be used for weapon traps)''. They are very picky about what they will accept in return: Elves will accept anything except items made out of or decorated with any wood. This includes glass items ''(due to the [[potash]] which comes from [[ash]] which comes from [[Wood burner|burning wood]])''. |
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− | Elves also bring a | ||
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− | They are very picky about what they will accept in return: Elves will accept anything except items made out of or decorated with any wood. | ||
− | [[Metal]] items are acceptable, even when [[charcoal]] is used in their production. Items made from [[silk]] are acceptable, as are all non-wooden plant-based products such as [[plump helmet]]s, seeds, and ☼Dwarven syrup biscuits[45]☼. Dairy products, such as milk and cheese, are | + | [[Metal]] items are acceptable, even when [[charcoal]] is used in their production. Items made from [[silk]] are acceptable, as are all non-wooden plant-based products such as [[plump helmet]]s, seeds, and ☼Dwarven syrup biscuits[45]☼. Dairy products, such as milk and cheese, are currently acceptable. You can also transport your goods to the [[trade depot]] in a wooden [[bin]], as long as you do not try to sell the bin. This also applies to goods in [[barrel]]s. Living [[animals]] are acceptable, as long as the [[cage]] or [[trap]] is not made of [[wood]]. They also no longer mind purchasing blood-soaked items. |
− | Although [[tower-cap]]s are giant mushrooms, they are considered [[ | + | Although [[tower-cap]]s are giant mushrooms, they are considered [[trees]] by the elves and thus are not acceptable. |
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=== Living among them === | === Living among them === | ||
− | Living with Elves is pretty much the same as living among [[ | + | Living with Elves is pretty much the same as living among [[Humans]], but they don't build houses, [[furniture]], or anything else that uses wood. So basically, it's just like living anywhere else, but with guards. |
== Elven society == | == Elven society == | ||
− | The ethics of elven society are substantially divergent from other races; [[liar|Lying]] is punishable by exile, the killing of plants is an unthinkable crime, and eating the corpse of one's opponent in battle is socially acceptable | + | The ethics of elven society are substantially divergent from other races; [[liar|Lying]] is punishable by exile, the killing of plants is an unthinkable crime, and eating the corpse of one's opponent in battle is socially acceptable. The elven leaders are referred to as druids, not kings. |
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== Elves in Adventure Mode == | == Elves in Adventure Mode == | ||
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Those that live among other races may have metal or leather armor fitted for a narrow frame, though elven shopkeepers in human towns will still only sell human equipment. These Elven shopkeepers will also not accept coins, you must trade actual goods with them. Elven adventurers may equip any metal weapons or [[shield]]s they come across, just like any other. | Those that live among other races may have metal or leather armor fitted for a narrow frame, though elven shopkeepers in human towns will still only sell human equipment. These Elven shopkeepers will also not accept coins, you must trade actual goods with them. Elven adventurers may equip any metal weapons or [[shield]]s they come across, just like any other. | ||
− | Elves are at peace with wildlife, which means they won't be attacked by most animals ( | + | Elves are at peace with wildlife, which means they won't be attacked by most animals (verify if most or all). In addition, they can talk to the animal-man races (such as [[snakeman|snakemen]] and [[batman|batmen]]) and even get the most excitement-seeking ones to join their party. |
− | {{ | + | {{Game_Data|[CREATURE:ELF] |
− | + | [NAME:elf:elves:elven] | |
+ | [TILE:'E'][COLOR:3:0:0] | ||
+ | [SPEED:700][GRASSTRAMPLE:0] | ||
+ | [GENPOWER:3] | ||
+ | [INTELLIGENT] | ||
+ | [CANOPENDOORS] | ||
+ | [PREFSTRING:grace] | ||
+ | [BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:5FINGERS:5TOES:MOUTH] | ||
+ | [NARROW] | ||
+ | [DAMBLOCK:-1] | ||
+ | [SIZE:7] | ||
+ | [ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH] | ||
+ | [ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:1:GORE][ATTACKFLAG_CANLATCH] | ||
+ | [CHILD:12][BABY:1][MULTIPLE_LITTER_RARE] | ||
+ | [FAT:1] | ||
+ | [EQUIPS] | ||
+ | [DIURNAL] | ||
+ | [SPEECH:elf.txt] | ||
+ | [STANDARD_FLESH] | ||
+ | [HOMEOTHERM:10067] | ||
+ | [SWIMS_LEARNED][SWIM_SPEED:2500] | ||
+ | [PERSONALITY:IMAGINATION:0:55:100] | ||
+ | [PERSONALITY:ARTISTIC_INTEREST:0:60:100] | ||
+ | [PERSONALITY:INTELLECTUAL_CURIOSITY:0:55:100] | ||
+ | [PERSONALITY:SELF_DISCIPLINE:0:45:100] | ||
+ | [PERSONALITY:ACTIVITY_LEVEL:0:40:100] | ||
+ | }} | ||
{{creatures}} | {{creatures}} | ||
− | + | [[Category:Races]] | |
− | + | [[Category:Humanoids]] |