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Editing 40d:Engraving
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− | + | '''Engraving''' [[smoothing|smooth]] [[wall]]s and [[floor]]s will increase the [[value]] of a [[room]]. This is done by [[dwarves]] with the [[Stone Detailing]] skill. | |
− | '''Engraving''' [[smoothing|smooth]] [[wall]]s and [[floor]]s will increase the [[ | ||
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Engravings may cause happy [[thought]]s, and are a good way to keep a record of the fort's [[Legends|history]]. You can view them with loo{{k|k}} + {{k|enter}}. | Engravings may cause happy [[thought]]s, and are a good way to keep a record of the fort's [[Legends|history]]. You can view them with loo{{k|k}} + {{k|enter}}. | ||
== Engraving an area == | == Engraving an area == | ||
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# Press {{K|d}} to open the designate menu. | # Press {{K|d}} to open the designate menu. | ||
# Press {{K|e}} to select "Engrave Stone". | # Press {{K|e}} to select "Engrave Stone". | ||
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# Wait for a [[dwarf]] to engrave the [[stone]] on the walls. | # Wait for a [[dwarf]] to engrave the [[stone]] on the walls. | ||
− | + | == Art quality == | |
− | + | Engraved surfaces raise the [[value]] of [[room]]s, depending on the [[quality]] of the engraving. Engravings only affect the value of the room on the side they were made on, though smoothing affects both sides.<sup>[http://www.bay12games.com/forum/index.php?topic=26201.msg307267#msg307267]</sup> The value of smooth and engraved walls is considered "Architecture" under the "Fortress [[Wealth]]" table. Quality affects what is inscribed on an engraving. Normal-quality engravings will never have the history of your [[fortress]] on them, and are usually about random things in the [[world]]. Engravings made with a quality of well-crafted and up will often contain pieces of historical information about your fortress' past. Engravers are inspired by the history of your fort and will use them in the engraving. Like when your [[axedwarf]] bravely held a crucial part of the fort and slew some [[goblin]]s, your engravers can make a graven image of it. | |
− | == Art | ||
− | Engraved surfaces raise the [[value]] of [[room]]s, depending on the [[quality]] | ||
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− | Quality affects what is inscribed on an engraving. Normal-quality engravings will never have the history of your [[fortress]] on them, and are usually about random things in the [[world]]. Engravings made with a quality of well-crafted and up will often contain pieces of historical information about your fortress' past. Engravers are inspired by the history of your fort and will use them in the engraving. Like when your [[axedwarf]] bravely held a crucial part of the fort and slew some [[goblin]]s, your engravers can make a graven image of it. | ||
− | + | An engraving of a subject that a dwarf dislikes will reduce the the effective value of that room for that dwarf.<sup>[http://www.bay12games.com/forum/index.php?topic=27361.0]</sup> | |
− | [[Adventurer]]s are able to view these by revisiting your old fortress (use {{K|l}} to look around, then {{K|a}} over an engraving you want to look at), and will see a much more detailed description of the engraved happening. The art and the story behind the engraving will show up in the [[legends]] mode. | + | Engravings can be viewed by pressing {{K|k}}, moving the cursor over the engraved area, using the {{K|+}} or {{K|-}} keys to move down to the engraving and pressing enter. [[Adventurer]]s are also able to view these by revisiting your old fortress (use {{K|l}} to look around, then {{K|a}} over an engraving you want to look at), and will see a much more detailed description of the engraved happening. The art and the story behind the engraving will show up in the [[legends]] mode. Detailed engravings can also be turned on for fortress mode in the [[init]] file. |
== Toggle engravings == | == Toggle engravings == | ||
− | Engraved walls and floors are represented by default with pictures on a gray background, sometimes making it difficult to differentiate between them. It is possible to display engraved surfaces as smooth ones with the "toggle engraving" option | + | Engraved walls and floors are represented by default with pictures on a gray background, sometimes making it difficult to differentiate between them. It is possible to display engraved surfaces as smooth ones with the "toggle engraving" option (but then you will not differentiate between engraved and smooth surfaces). |
To change the display of individual engravings in-game, select "Toggle Engraving" in the designation menu ({{K|d}}-{{K|v}}) and select the area you wish to display differently (this has no effect on gameplay). | To change the display of individual engravings in-game, select "Toggle Engraving" in the designation menu ({{K|d}}-{{K|v}}) and select the area you wish to display differently (this has no effect on gameplay). | ||
− | The display default is set in the [[init | + | The display default is set in the [[init]] file line '''[ENGRAVINGS_START_OBSCURED:NO]'''. Replacing '''NO''' by '''YES''' will cause new engravings to show as smooth surfaces. |
== Art defacement == | == Art defacement == | ||
− | A [[Quality|masterful]] engraving that is destroyed or defaced | + | A [[Quality|masterful]] engraving that is destroyed or defaced ([[mining]], [[magma]], [[tower cap]]s and [[goblin]]s do the job nicely, though magma and tower caps will only destroy floor engravings) will cause an unhappy [[thought]] in the [[engraver]] (see the [[Quality]] article for details). |
− | + | [[Category:Designations]] | |
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