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Editing 40d:Murky pool
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− | + | Murky pools are small pools of [[water]] one [[Z-axis|Z-Level]] deep on the surface of the map. Dwarves with the [[fishing]] job active will attempt to [[fish]] in them. Murky pool can (will?) completely drain in summer. In some [[climate]]s during [[winter]], they will refill themselves fully about the time that [[snow]] melts. This is because any ice that melts will always melt to 1 square of 7/7 water regardless of the amount of water that froze. Drinking from a murky pool will give dwarves an unhappy [[thought]]. | |
− | Murky pools are small pools of [[water]] one [[Z-axis|Z-Level]] deep on the surface of the map. Dwarves with the [[fishing]] job active will attempt to [[fish]] in them. Murky | ||
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==Removing== | ==Removing== | ||
− | + | A murky pool is difficult to remove. Once drained, murky pools cannot be [[digging|dug]] out or into. [[Channel]] designations cannot be placed on top of murky water tiles, and they cannot be dug out from beneath. | |
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− | + | There are a few known ways to remove murky pools: | |
+ | # Drain the pool and build a dirt [[road]] on the murky tiles. When removed, the murky pool tiles will be gone. (Leaving [[Soil|silty clay loam]] or some such). This is the preferred method. | ||
+ | # Dig underneath the murky pool, then dig a channel around the edge so that the pool tiles are connected to [[open space|nothing]]. The tiles will collapse in a pile of rubble, job done. This method does not always work; sometimes the muck will simply splatter onto the next level. | ||
+ | # Build a [[floor]] tile on each space of the murky pool, then remove the floor tiles. This is much slower than simply using roads, but will work. | ||
− | + | [[Category:map tiles]] | |
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