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Editing 40d Talk:Crafts
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I get the impression that it's a relatively new change, but the elves have no problem whatsoever with items made or decorated with bone. They just can't stand wood at this point (which probably explains the low fertility rates of those tree-huggers). -[[User:Fuzzy|Fuzzy]] 09:35, 14 October 2008 (EDT) | I get the impression that it's a relatively new change, but the elves have no problem whatsoever with items made or decorated with bone. They just can't stand wood at this point (which probably explains the low fertility rates of those tree-huggers). -[[User:Fuzzy|Fuzzy]] 09:35, 14 October 2008 (EDT) | ||
− | == | + | ==Craft Value== |
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− | + | If you do have craftsdwarves of varying skill then you might notice that there is a differing value for specific craft items of specific quality and of specific material. When I say crafts here I mean undecorated bone/wood/stone idols, crowns, amulets, rings, earrings or bracelets. | |
− | The | + | The basic value is always 10 for "no label" quality, 20 for well-crafted, 30 for finely-crafted, 40 for superior, 50 for exceptional and 120 for master work. Artifacts cannot be traded so there's no point in trying to calculate their value. |
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+ | However the "Value" that you can trade it for is different for the craft items and materials, it is a percentage of the basic value (e.g. turtle shell amulet=140% of basic value). | ||
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+ | I'm still trying to figure out how this is calculated, but I can tell you that amulets are the most valuable, followed by idols, crowns and bracelets, rings and least valuable are earrings, and the general value of wood crafts is more than bone crafts. | ||
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+ | Does anyone know the basic value of mugs, instruments or toys or the value multipliers of materials?--[[User:Stinhad Limarezum|Stinhad Limarezum]] 22:37, 22 October 2008 (EDT) |