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− | + | {{Quality|Superior|19:14, 10 March 2014 (UTC)}} | |
− | {{Quality| | ||
{{av}} | {{av}} | ||
− | [[ | + | This document contains a list of the default controls for Dwarf Fortress as of version v0.27.169.32a. Controls may be [[Key bindings|customized]] through the use of the {{key|Esc}}{{k|↓}}{{k|↓}}{{k|Enter}} menu or by editing the file data/init/interface.txt, but this is not recommended for new players. |
− | + | Controls are usually listed on the bottom of the window or next to the respective option when you have opened a menu. | |
− | + | Arrows are shown on the edges of the screen if more options are available beyond the screen. Use the [[Controls#Interface|Interface]] keys to scroll through the list of options. | |
For purposes of the game, note that any key designated in uppercase means to hold Shift while tapping that key. For instance, {{key|V}} means to press {{key|Shift}}+{{key|v}}. Also, pressing a key with Caps Lock turned on will work similar to pressing the key while holding shift. For example, if you want to press {{key|C}} then you could do it by pressing {{key|Shift}}+{{key|c}} or by pressing {{key|Caps Lock}} and then pressing {{key|c}}. | For purposes of the game, note that any key designated in uppercase means to hold Shift while tapping that key. For instance, {{key|V}} means to press {{key|Shift}}+{{key|v}}. Also, pressing a key with Caps Lock turned on will work similar to pressing the key while holding shift. For example, if you want to press {{key|C}} then you could do it by pressing {{key|Shift}}+{{key|c}} or by pressing {{key|Caps Lock}} and then pressing {{key|c}}. | ||
== Interface == | == Interface == | ||
− | |||
− | + | * {{key|+}} - Next option / Increase quantity | |
− | + | * {{key|-}} - Previous option / Decrease quantity | |
+ | * {{key|*}} - Next page | ||
+ | * {{key|/}} - Previous page | ||
+ | * {{key|↑}} - Next option | ||
+ | * {{key|↓}} - Previous option | ||
+ | * {{key|←}} - Next column | ||
+ | * {{key|→}} - Previous column | ||
+ | * {{key|PgUp}} - Next page/screen | ||
+ | * {{key|PgDn}} - Previous page/screen | ||
+ | When it is possible to scroll the map while a menu is open, the arrow keys cannot be used to select menu options; instead, the {{key|+}}, {{key|-}}, {{key|*}}, and {{key|/}} keys are repurposed to allow selection from menus. | ||
+ | * {{k|F11}} - Toggle Fullscreen | ||
+ | * {{k|F1}} - Save World Parameters from creation screen | ||
+ | * {{k|F6}} - Load World Parameters from creation screen | ||
+ | * {{k|F1}}-{{k|F9}} - Toggle selected biome while on embark map | ||
+ | * {{k|F9}} - Exit certain text menus (Fortress naming, Trade goods menu, ...) | ||
+ | * {{k|F1}}-{{k|Shift}}{{k|F8}} - Jump to bookmarked map point (Set via {{k|h}}otkeys menu) | ||
+ | <br> | ||
+ | * {{key|?}} - Help | ||
+ | * {{key|<nowiki>;</nowiki>}} - Movies / Stop Recording | ||
+ | * {{key|<nowiki>;</nowiki>}}{{key|l}} - Load a Moving Record | ||
+ | * {{key|<nowiki>;</nowiki>}}{{key|p}} - Play the Active Moving Record | ||
+ | * {{key|<nowiki>;</nowiki>}}{{key|r}} - Start Recording (overwrites active record) | ||
+ | * {{key|<nowiki>;</nowiki>}}{{key|s}} - Save the Active Moving Record | ||
+ | * {{key|Tab}} - Change mode (useful for enlarging [[Unreadable menus]]) | ||
+ | * {{key|Esc}} - Options | ||
+ | <br> | ||
+ | * {{key|Space}} - Cancel | ||
+ | * {{key|Enter}} - Select | ||
− | {| | + | == World == |
− | | {{key| | + | |
− | | | + | Move cursor / scroll map: |
+ | |||
+ | {| cellspacing="3" cellpadding="2" style="margin-left: 0.5in" | ||
+ | |- | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|Home}}<br/>Northwest | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|↑}}<br/>North | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|PgUp}}<br/>Northeast | ||
+ | |- | ||
+ | | style="background-color: #eee; text-align: center" | {{key|←}}<br/>West | ||
+ | | | ||
+ | | style="background-color: #eee; text-align: center" | {{key|→}}<br/>East | ||
+ | |- | ||
+ | | style="background-color: #eee; text-align: center" | {{key|End}}<br/>Southwest | ||
+ | | style="background-color: #eee; text-align: center" | {{key|↓}}<br/>South | ||
+ | | style="background-color: #eee; text-align: center" | {{key|PgDn}}<br/>Southeast | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | Or, with the numeric keypad: | ||
+ | |||
+ | {| cellspacing="3" cellpadding="2" style="margin-left: 0.5in" | ||
+ | |- | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|7}}<br/>Northwest | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|8}}<br/>North | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|9}}<br/>Northeast | ||
|- | |- | ||
− | | {{key| | + | | style="background-color: #eee; text-align: center" | {{key|4}}<br/>West |
− | | | + | | |
+ | | style="background-color: #eee; text-align: center" | {{key|6}}<br/>East | ||
+ | |- | ||
+ | | style="background-color: #eee; text-align: center" | {{key|1}}<br/>Southwest | ||
+ | | style="background-color: #eee; text-align: center" | {{key|2}}<br/>South | ||
+ | | style="background-color: #eee; text-align: center" | {{key|3}}<br/>Southeast | ||
|- | |- | ||
− | |||
− | |||
|} | |} | ||
− | + | Hold {{key|Shift}} while pressing the above keys to move the cursor very rapidly. Note that some users may experience "stuck keys" and other glitches unless Num Lock is ''off''. | |
− | + | ||
+ | * {{key|>}} - Down a level (Z-Axis) | ||
+ | * {{key|<}} - Up a level (Z-Axis) | ||
+ | * {{key|Ctrl}}{{key|5}} - Down a level (Z-Axis) | ||
+ | * {{key|Shift}}{{key|5}} - Up a level (Z-Axis) | ||
+ | |||
+ | == Adventure == | ||
+ | * {{key|a}} - View announcements | ||
+ | * {{key|A}} - Attack an adjacent creature / Change mode to [[wrestle]] | ||
+ | * {{unusedkey|b}} | ||
+ | * {{key|c}} - View companions | ||
+ | * {{key|C}} - Combat preferences | ||
+ | * {{key|d}} - Drop an item | ||
+ | * {{key|D}} - Date/time | ||
+ | * {{key|e}} - Eat or drink something | ||
+ | * {{key|f}} - Fire a projectile | ||
+ | * {{key|g}} - Pick up an item | ||
+ | * {{key|h}} - Hold or hang from something (to climb) | ||
+ | * {{key|i}} - Inventory | ||
+ | * {{key|I}} - Interact with an object in an advanced way | ||
+ | * {{key|j}} - Jump. Sprint in movement options {{key|S}} to run and jump | ||
+ | * {{key|k}} - Talk to somebody | ||
+ | * {{key|K}} - Display nearby tracks | ||
+ | * {{key|Alt}}+{{key|k}} - Display information for freshest track | ||
+ | * {{key|l}} - Look around | ||
+ | * {{key|L}} - Search the nearby area very carefully | ||
+ | * {{key|m}} - Change movement preferences (e.g. swimming) | ||
+ | * {{unusedkey|n}} | ||
+ | * {{key|o}} - Show strongest odor | ||
+ | * {{key|O}} - Display odor information | ||
+ | * {{key|p}} - Put an item in a container | ||
+ | * {{key|P}} - Temperature | ||
+ | * {{key|q}} - Holster/Unholster held weapons or items | ||
+ | * {{key|Q}} - Adventure log | ||
+ | * {{key|r}} - Remove an item you are wearing or from a container | ||
+ | * {{key|s}} - Stand or lie down | ||
+ | * {{key|S}} - Sneak/speed | ||
+ | * {{key|t}} - Throw an item | ||
+ | * {{key|T}} - Travel | ||
+ | * {{key|u}} - Interact with a building, furniture or mechanism | ||
+ | * {{key|v}} - Center screen on adventurer | ||
+ | * {{key|w}} - Wear an item | ||
+ | * {{key|W}} - Weather | ||
+ | * {{key|x}} - Create an object or butcher a corpse | ||
+ | * {{key|y}} - Yield | ||
+ | * {{key|z}} - Status | ||
+ | * {{key|Z}} - Sleep | ||
+ | * {{key|Enter}} - Advance/clear messages | ||
+ | * {{key|.}} - Wait for ten instants (a normal step) | ||
+ | * {{key|,}} - Wait for one instant | ||
+ | |||
+ | === Travel === | ||
+ | |||
+ | * {{key|<}} {{key|>}} - Move into/out of tunnel. | ||
+ | * {{key|c}} - Start/stop cloud viewing | ||
+ | * {{key|d}} - Visit location | ||
+ | * {{key|h}} - Display/hide instructions | ||
+ | * {{key|m}} - Display/hide map | ||
+ | * {{key|K}} - Display tracks/odor | ||
+ | * {{key|Q}} - Adventure log | ||
+ | * {{key|s}} - Sneak | ||
+ | * {{key|Z}} - Sleep | ||
− | == | + | == Fortress == |
+ | * {{key|a}} - View Announcements | ||
+ | * {{key|b}} - Site a [[Building]] | ||
+ | * {{key|c}} - View [[Civilization]]s | ||
+ | * {{key|d}} - [[:category:Designations|Designations]] | ||
+ | * {{key|D}} - [[Trade depot]] access (appears when depot is built) | ||
+ | * {{unusedkey|e}} | ||
+ | * {{unusedkey|f}} | ||
+ | * {{unusedkey|g}} | ||
+ | * {{key|h}} - [[Hauling]] | ||
+ | * {{key|H}} - [[Hotkeys]] | ||
+ | * {{key|i}} - [[Zone]]s | ||
+ | * {{key|j}} - [[Job]] List | ||
+ | * {{key|k}} - Look Around | ||
+ | * {{key|l}} - [[Artifact]]s | ||
+ | * {{key|m}} - [[Military]] | ||
+ | * {{key|n}} - [[Nobles screen|Nobles and Administrators]] | ||
+ | * {{key|o}} - [[Standing orders|Set Orders and Options]] | ||
+ | * {{key|p}} - [[Stockpile]]s | ||
+ | * {{key|q}} - Set [[Building]] Tasks/Prefs | ||
+ | * {{key|r}} - View [[Room]]s/[[Building]]s | ||
+ | * {{unusedkey|s}} | ||
+ | * {{key|t}} - View Items in [[Building]]s | ||
+ | * {{key|u}} - Units list | ||
+ | * {{key|v}} - View [[:category:Creatures|Unit]]s | ||
+ | * {{key|w}} - [[Burrow]]s | ||
+ | * {{key|x}} - [[Squad]]s | ||
+ | * {{unusedkey|y}} | ||
+ | * {{key|z}} - [[Status]] | ||
+ | * {{key|Space}} - Pause/Resume | ||
+ | * {{key|Tab}} - Move Menu/Map | ||
+ | * {{key|.}} - Advance time by one-step (while paused) | ||
− | + | === Building List === | |
+ | * {{key|a}} - [[Armor stand]] | ||
+ | * {{key|A}} - [[Archery target]] | ||
+ | * {{key|b}} - [[Bed]] | ||
+ | * {{key|B}} - [[Bars|Vertical bars]] | ||
+ | * {{key|Alt}}+{{key|b}} - [[Bars|Floor bars]] | ||
+ | * {{key|c}} - [[Seat]] | ||
+ | * {{key|C}} - Wall/Floor/Stairs ([[Construction]], "Rewall") | ||
+ | * {{key|C}}{{key|d}} - [[Stair|Down stair]] | ||
+ | * {{key|C}}{{key|f}} - [[Floor]] | ||
+ | * {{key|C}}{{key|F}} - [[Fortification]] | ||
+ | * {{key|C}}{{key|r}} - [[Ramp]] | ||
+ | * {{key|C}}{{key|T}} - [[Track]] | ||
+ | * {{key|C}}{{key|u}} - [[Stair|Up stair]] | ||
+ | * {{key|C}}{{key|w}} - [[Wall]] | ||
+ | * {{key|C}}{{key|x}} - [[Stair|Up/down stair]] | ||
+ | * {{key|d}} - [[Door]] | ||
+ | * {{key|D}} - [[Trade depot]] | ||
+ | * {{key|e}} - [[Furnace]]s | ||
+ | * {{key|e}}{{key|g}} - [[Glass furnace]] | ||
+ | * {{key|e}}{{key|k}} - [[Kiln]] | ||
+ | * {{key|e}}{{key|s}} - [[Smelter]] | ||
+ | * {{key|e}}{{key|w}} - [[Wood furnace]] | ||
+ | * {{key|f}} - [[Cabinet]] (personal clothing storage) | ||
+ | * {{key|g}} - [[Bridge]] | ||
+ | * {{key|G}} - [[Grate|Floor grate]] | ||
+ | * {{key|h}} - [[Container]] (personal objects storage) | ||
+ | * {{key|H}} - [[Grate|Wall grate]] | ||
+ | * {{key|i}} - [[Siege engine]]s | ||
+ | * {{key|i}}{{key|b}} - [[Ballista]] | ||
+ | * {{key|i}}{{key|c}} - [[Catapult]] | ||
+ | * {{key|j}} - [[Cage]] | ||
+ | * {{key|k}} - [[Kennel]]s | ||
+ | * {{key|l}} - [[Well]] | ||
+ | * {{key|m}} - [[Animal trap]] | ||
+ | * {{key|M}} - [[Machine component]]s | ||
+ | * {{key|M}}{{key|g}} - [[Gear assembly]] | ||
+ | * {{key|M}}{{key|h}} - [[Axle|Horizontal axle]] | ||
+ | * {{key|M}}{{key|m}} - [[Windmill]] | ||
+ | * {{key|M}}{{key|s}} - [[Screw pump]] | ||
+ | * {{key|M}}{{key|v}} - [[Axle|Vertical axle]] | ||
+ | * {{key|M}}{{key|w}} - [[Water wheel]] | ||
+ | * {{key|n}} - [[Coffin|Burial receptacle]] | ||
+ | * {{key|o}} - [[Road|Paved road]] | ||
+ | * {{key|O}} - [[Road|Dirt road]] | ||
+ | * {{key|p}} - [[Farm plot]] | ||
+ | * {{unusedkey|q}} | ||
+ | * {{key|r}} - [[Weapon rack]] | ||
+ | * {{key|s}} - [[Statue]] | ||
+ | * {{key|S}} - [[Support]] | ||
+ | * {{key|t}} - [[Table]] | ||
+ | * {{key|T}} - [[Trap]]s/[[Lever]]s | ||
+ | * {{key|T}}{{key|c}} - [[Trap#Cage Trap|Cage trap]] | ||
+ | * {{key|T}}{{key|l}} - [[Lever]] | ||
+ | * {{key|T}}{{key|p}} - [[Trap#Pressure Plates|Pressure plate]] | ||
+ | * {{key|T}}{{key|s}} - [[Trap#Stone-fall Trap|Stone-fall trap]] | ||
+ | * {{key|T}}{{key|S}} - [[Trap#Upright Spear/Spike|Upright spear/spike]] | ||
+ | * {{key|T}}{{key|w}} - [[Trap#Weapon Trap|Weapon trap]] | ||
+ | * {{unusedkey|u}} | ||
+ | * {{key|v}} - [[Restraint]] | ||
+ | * {{key|w}} - [[Workshop]]s | ||
+ | * {{key|w}}{{key|a}} - [[Alchemist's laboratory]] | ||
+ | * {{key|w}}{{key|b}} - [[Bowyer's workshop]] | ||
+ | * {{key|w}}{{key|c}} - [[Carpenter's workshop]] | ||
+ | * {{key|w}}{{key|d}} - [[Dyer's shop]] | ||
+ | * {{key|w}}{{key|e}} - [[Leather works]] | ||
+ | * {{key|w}}{{key|f}} - [[Metalsmith's forge]] | ||
+ | * {{unusedkey|w}}{{unusedkey|g}} | ||
+ | * {{key|w}}{{key|h}} - [[Fishery]] | ||
+ | * {{unusedkey|w}}{{unusedkey|i}} | ||
+ | * {{key|w}}{{key|j}} - [[Jeweler's workshop]] | ||
+ | * {{key|w}}{{key|k}} - [[Clothier's shop]] | ||
+ | * {{key|w}}{{key|l}} - [[Still]] | ||
+ | * {{key|w}}{{key|m}} - [[Mason's workshop]] | ||
+ | * {{key|w}}{{key|M}} - [[Millstone]] | ||
+ | * {{key|w}}{{key|n}} - [[Tanner's shop]] | ||
+ | * {{key|w}}{{key|o}} - [[Loom]] | ||
+ | * {{unusedkey|w}}{{unusedkey|p}} | ||
+ | * {{key|w}}{{key|q}} - [[Quern]] | ||
+ | * {{key|w}}{{key|r}} - [[Craftsdwarf's workshop]] | ||
+ | * {{key|w}}{{key|s}} - [[Siege workshop]] | ||
+ | * {{key|w}}{{key|t}} - [[Mechanic's workshop]] | ||
+ | * {{key|w}}{{key|u}} - [[Butcher's shop]] | ||
+ | * {{unusedkey|w}}{{unusedkey|v}} | ||
+ | * {{key|w}}{{key|w}} - [[Farmer's workshop]] | ||
+ | * {{unusedkey|w}}{{unusedkey|x}} | ||
+ | * {{key|w}}{{key|y}} - [[Ashery]] | ||
+ | * {{key|w}}{{key|z}} - [[Kitchen]] | ||
+ | * {{key|W}} - [[Grate|Wall grate]] | ||
+ | * {{key|x}} - [[Floodgate]] | ||
+ | * {{key|y}} - [[Window|Glass window]] | ||
+ | * {{key|Y}} - [[Window|Gem window]] | ||
− | {| | + | === Building Placement === |
− | | {{key| | + | Size/Direction |
− | | | + | {| cellspacing="3" cellpadding="2" style="margin-left: 0.5in" |
+ | |- | ||
+ | | | ||
+ | | style="width: 100px; background-color: #eee; text-align: center" | {{key|u}}<br/>Increase height<br/>North orientation | ||
+ | | | ||
|- | |- | ||
− | | {{key| | + | | style="width: 100px; background-color: #eee; text-align: center" | {{key|h}}<br/>Decrease width<br/>West orientation |
− | | | + | | |
+ | | style="width: 100px; background-color: #eee; text-align: center" | {{key|k}}<br/>Increase width<br/>East orientation | ||
+ | |- | ||
+ | | | ||
+ | | style="background-color: #eee; text-align: center" | {{key|m}}<br/>Decrease height<br/>South orientation | ||
+ | | | ||
|- | |- | ||
− | |||
− | |||
|} | |} | ||
− | == | + | Orientation (Bridge) |
− | + | {| cellspacing="3" cellpadding="2" style="margin-left: 0.5in" | |
− | + | |- | |
− | + | | | |
− | + | | style="background-color: #eee; text-align: center" | {{key|w}}<br/>Raises ↑ | |
− | + | | | |
− | + | |- | |
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|a}}<br/>Raises ← | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|s}}<br/>Retracts | ||
+ | | style="width: 64px; background-color: #eee; text-align: center" | {{key|d}}<br/>Raises → | ||
+ | |- | ||
+ | | | ||
+ | | style="background-color: #eee; text-align: center" | {{key|x}}<br/>Raises ↓ | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
− | == | + | === Designation List === |
− | |||
− | {{ | + | * {{key|a}} - [[Carve fortifications]] |
+ | * {{key|b}}{{key|c}} - [[Reclaim|Reclaim items/buildings]] | ||
+ | * {{key|b}}{{key|f}} - [[Forbid|Forbid items/buildings]] | ||
+ | * {{key|b}}{{key|m}} - [[Melt_item|Melt Items]] | ||
+ | * {{key|b}}{{key|M}} - [[Melt_item|Remove Melt]] | ||
+ | * {{key|b}}{{key|d}} - [[Activity_zone#Garbage_Dump|Dump Items]] | ||
+ | * {{key|b}}{{key|D}} - [[Activity_zone#Garbage_Dump|Remove Dump]] | ||
+ | * {{key|b}}{{key|h}} - [[Hide_Items/Buildings|Hide items/buildings]] | ||
+ | * {{key|b}}{{key|H}} - [[Hide_Items/Buildings|Unhide items/buildings]] | ||
+ | * {{unusedkey|c}} | ||
+ | * {{key|d}} - [[Mine]] | ||
+ | * {{key|e}} - [[Engraving|Engrave stone]] | ||
+ | * {{unusedkey|f}} | ||
+ | * {{unusedkey|g}} | ||
+ | * {{key|h}} - [[Channel]] | ||
+ | * {{key|i}} - [[Up/down stairway]] | ||
+ | * {{key|j}} - [[Downward stairway]] | ||
+ | * {{unusedkey|k}} | ||
+ | * {{unusedkey|l}} | ||
+ | * {{unusedkey|m}} | ||
+ | * {{key|n}} - [[Remove construction]] | ||
+ | * {{key|o}} - [[Traffic|Set traffic areas]] | ||
+ | * {{key|p}} - [[Gather plants]] | ||
+ | * {{unusedkey|q}} | ||
+ | * {{key|r}} - [[Ramp|Upward ramp]] | ||
+ | * {{key|s}} - [[Smoothing|Smooth stone]] | ||
+ | * {{key|t}} - [[Chop down trees]] | ||
+ | * {{key|T}} - Carve [[track]]s | ||
+ | * {{key|u}} - [[Upward stairway]] | ||
+ | * {{key|v}} - [[Toggle engravings]] | ||
+ | * {{unusedkey|w}} | ||
+ | * {{key|x}} - [[Remove designation]] | ||
+ | * {{unusedkey|y}} | ||
+ | * {{key|z}} - [[Remove#Dug_ramps.2Fstairs|Remove up stairs/ramps]] | ||
− | == | + | == Mouse == |
− | |||
− | |||
− | + | Some screens also support the mouse, allowing you to use the left button to select options: | |
− | |||
− | |||
− | + | ; Designations | |
+ | : Use the left button to select and place designations, right button to position cursor without designation. | ||
+ | ; Nobles and Administrators | ||
+ | ; Status > Stone | ||
+ | ; Music and Sound | ||
+ | ; Name Fortress | ||
+ | ; Name Group | ||
+ | ; Move Goods to/from Depot | ||
{{Category|Interface}} | {{Category|Interface}} |