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Editing DF2014 Talk:Adventurer mode
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<!-- Page created automatically - requested by Devoidxx --> | <!-- Page created automatically - requested by Devoidxx --> | ||
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== .40.0X Adventure Mode Playable Races == | == .40.0X Adventure Mode Playable Races == | ||
In the newest update, if all standard adventurer civs are extinct you can play as a goblin or kobold if those civs exist. | In the newest update, if all standard adventurer civs are extinct you can play as a goblin or kobold if those civs exist. | ||
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== Memory. == | == Memory. == | ||
Memory makes no difference to how much of the map you can see. I tested, and adventurers with superior and very low memory performed exactly the same: the map resets after about 74 moves to exactly 30 spaces behind you being visible. (this is in a straight line of course) [[Special:Contributions/210.55.212.242|210.55.212.242]] 01:20, 2 September 2014 (UTC) | Memory makes no difference to how much of the map you can see. I tested, and adventurers with superior and very low memory performed exactly the same: the map resets after about 74 moves to exactly 30 spaces behind you being visible. (this is in a straight line of course) [[Special:Contributions/210.55.212.242|210.55.212.242]] 01:20, 2 September 2014 (UTC) | ||
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==Kids == | ==Kids == | ||
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This article is ludicrously outdated guys, we need to fix it | This article is ludicrously outdated guys, we need to fix it | ||
[[User:Untrustedlife|Untrustedlife]] ([[User talk:Untrustedlife|talk]]) 18:06, 19 February 2016 (UTC) | [[User:Untrustedlife|Untrustedlife]] ([[User talk:Untrustedlife|talk]]) 18:06, 19 February 2016 (UTC) | ||
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