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Editing Gender
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− | {{Quality| | + | {{migrated article}} |
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{{av}} | {{av}} | ||
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− | + | '''Gender''', along with [[Marriage#Sexual_orientation|orientation]], determines if two creatures can [[breed]]. Gender may also influence the size, attacks, or other characteristics of very dimorphic creatures (e.g. [[elephant seal]], [[moose]]) - for instance, female [[giant mosquito]]s alone can suck blood from other creatures. On the other hand, intelligent species are generally not very dimorphic. For instance, the only difference between male and female dwarves - apart from breeding ability - is the presence of a [[beard]]. This means that, apart from the occasional (and infamous) soldier giving birth mid-fight, the player can pretty much treat male and female citizens interchangeably. (A notable exception is [[animal people]], whose dimorphism (and other attributes) reflect that of the animal they're inspired from.) | |
==Determining gender== | ==Determining gender== | ||
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− | + | Additionally, when {{k|v}}iewing a unit from the {{k|u}} menu or with {{k|v}}-{{k|z}}, the creature will be referred to as "he" or "she". | |
− | A [[Gelding|gelded]] male's gender will appear as {{DFtext|x{{char|11 | + | A [[Gelding|gelded]] male's gender will appear as {{DFtext|x{{char|11}}x}}. |
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==Raws== | ==Raws== | ||
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==Trivia== | ==Trivia== | ||
− | + | Transgender dwarves were confirmed to be a planned future feature [https://twitter.com/Bay12Games/status/1107118932077346817 on the Bay 12 Games twitter in March 2019]. Intersex dwarves were confirmed in the same tweet. | |
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{{Category|Game mechanics}} | {{Category|Game mechanics}} | ||
[[ru:Gender]] | [[ru:Gender]] |