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Editing Masterwork:Armor
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− | {{ | + | {{av}}{{stub}} |
− | {{ | + | The Masterwork mod provides many new types of armor along with making some minor changes to the vanilla DF armors. As none of the rules pertaining to [[Main:armor|armor]] have changed, this article will only focus on providing the statistics for the armor items included with Masterwork. |
− | The | ||
− | The special items that are created as part of a workshop reaction will, generally, have the material specified in the reaction. For example: The Running Boots have materials listed as Bone, Metal, and Shell but the only reaction that will generate them produces [[metal|Deep Bronze]] Running Boots. Items generated as [[ | + | The special items that are created as part of a workshop reaction will, generally, have the material specified in the reaction. For example: The Running Boots have materials listed as Bone, Metal, and Shell but the only reaction that will generate them produces [[metal|Deep Bronze]] Running Boots. Items generated as [[Main:artifact|artifacts]] will adhere to the material list. |
− | == Types of Protection == | + | ==Types of Protection== |
The number of regular metal bars needed to make a piece of metal armor is equal to the material size divided by 3, rounded down with a minimum of one. The number of adamantine wafers or stacks of cloth required to create armor is equal to the material size. | The number of regular metal bars needed to make a piece of metal armor is equal to the material size divided by 3, rounded down with a minimum of one. The number of adamantine wafers or stacks of cloth required to create armor is equal to the material size. | ||
− | === Headgear === | + | ===Headgear=== |
{| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable" | {| style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable" | ||
|- style="background:#F2F2F2;text-align:center;" | |- style="background:#F2F2F2;text-align:center;" | ||
Line 15: | Line 14: | ||
!style="border:1px #AAA solid;padding:1.2em;"|Material Size | !style="border:1px #AAA solid;padding:1.2em;"|Material Size | ||
!style="border:1px #AAA solid;padding:1.2em;"|Materials | !style="border:1px #AAA solid;padding:1.2em;"|Materials | ||
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Size, Permit, and layering armor|Size]] |
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Size, Permit, and layering armor|Permit]] |
!style="border:1px #AAA solid;padding:1.2em;"|Layer | !style="border:1px #AAA solid;padding:1.2em;"|Layer | ||
!style="border:1px #AAA solid;padding:1.2em;"|Coverage % | !style="border:1px #AAA solid;padding:1.2em;"|Coverage % | ||
Line 591: | Line 590: | ||
!style="border:1px #AAA solid;padding:1.2em;"|Material Size | !style="border:1px #AAA solid;padding:1.2em;"|Material Size | ||
!style="border:1px #AAA solid;padding:1.2em;"|Materials | !style="border:1px #AAA solid;padding:1.2em;"|Materials | ||
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Size, Permit, and layering armor|Size]] |
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Size, Permit, and layering armor|Permit]] |
!style="border:1px #AAA solid;padding:1.2em;"|Layer | !style="border:1px #AAA solid;padding:1.2em;"|Layer | ||
!style="border:1px #AAA solid;padding:1.2em;"|Coverage % | !style="border:1px #AAA solid;padding:1.2em;"|Coverage % | ||
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Coverage|UBSTEP]] |
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Coverage|LBSTEP]] |
!style="border:1px #AAA solid;padding:1.2em;"|Bars | !style="border:1px #AAA solid;padding:1.2em;"|Bars | ||
|- | |- | ||
Line 693: | Line 692: | ||
|style="border:1px #AAA solid;padding:0.2em;"|3 | |style="border:1px #AAA solid;padding:0.2em;"|3 | ||
|style="border:1px #AAA solid;padding:0.2em;"|600 | |style="border:1px #AAA solid;padding:0.2em;"|600 | ||
− | |style="border:1px #AAA solid;padding:0.2em;"| | + | |style="border:1px #AAA solid;padding:0.2em;"| |
|style="border:1px #AAA solid;padding:0.2em;"|20 | |style="border:1px #AAA solid;padding:0.2em;"|20 | ||
|style="border:1px #AAA solid;padding:0.2em;"|49 | |style="border:1px #AAA solid;padding:0.2em;"|49 | ||
Line 719: | Line 718: | ||
|style="border:1px #AAA solid;padding:0.2em;"|1 | |style="border:1px #AAA solid;padding:0.2em;"|1 | ||
|style="border:1px #AAA solid;padding:0.2em;"|1 | |style="border:1px #AAA solid;padding:0.2em;"|1 | ||
− | |style="border:1px #AAA solid;padding:0.2em;"| | + | |style="border:1px #AAA solid;padding:0.2em;"| |
|style="border:1px #AAA solid;padding:0.2em;"|20 | |style="border:1px #AAA solid;padding:0.2em;"|20 | ||
|style="border:1px #AAA solid;padding:0.2em;"|49 | |style="border:1px #AAA solid;padding:0.2em;"|49 | ||
Line 1,070: | Line 1,069: | ||
|style="border:1px #AAA solid;padding:0.2em;"|3 | |style="border:1px #AAA solid;padding:0.2em;"|3 | ||
|style="border:1px #AAA solid;padding:0.2em;"|1 | |style="border:1px #AAA solid;padding:0.2em;"|1 | ||
− | |style="border:1px #AAA solid;padding:0.2em;"| | + | |style="border:1px #AAA solid;padding:0.2em;"| |
|style="border:1px #AAA solid;padding:0.2em;"|20 | |style="border:1px #AAA solid;padding:0.2em;"|20 | ||
|style="border:1px #AAA solid;padding:0.2em;"|49 | |style="border:1px #AAA solid;padding:0.2em;"|49 | ||
Line 1,249: | Line 1,248: | ||
|} | |} | ||
− | [[ | + | [[Main:Quiver|Quiver]] and [[Main:Backpack|Backpack]] are also worn on upper body, counting towards layer permit size. |
===Hands=== | ===Hands=== | ||
Line 1,258: | Line 1,257: | ||
!style="border:1px #AAA solid;padding:1.2em;"|Material Size | !style="border:1px #AAA solid;padding:1.2em;"|Material Size | ||
!style="border:1px #AAA solid;padding:1.2em;"|Materials | !style="border:1px #AAA solid;padding:1.2em;"|Materials | ||
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Size, Permit, and layering armor|Size]] |
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Size, Permit, and layering armor|Permit]] |
!style="border:1px #AAA solid;padding:1.2em;"|Layer | !style="border:1px #AAA solid;padding:1.2em;"|Layer | ||
!style="border:1px #AAA solid;padding:1.2em;"|Coverage % | !style="border:1px #AAA solid;padding:1.2em;"|Coverage % | ||
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Coverage|UPSTEP]] |
!style="border:1px #AAA solid;padding:1.2em;"|Bars | !style="border:1px #AAA solid;padding:1.2em;"|Bars | ||
|- | |- | ||
Line 1,434: | Line 1,433: | ||
!style="border:1px #AAA solid;padding:1.2em;"|Material Size | !style="border:1px #AAA solid;padding:1.2em;"|Material Size | ||
!style="border:1px #AAA solid;padding:1.2em;"|Materials | !style="border:1px #AAA solid;padding:1.2em;"|Materials | ||
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Size, Permit, and layering armor|Size]] |
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Size, Permit, and layering armor|Permit]] |
!style="border:1px #AAA solid;padding:1.2em;"|Layer | !style="border:1px #AAA solid;padding:1.2em;"|Layer | ||
!style="border:1px #AAA solid;padding:1.2em;"|Coverage % | !style="border:1px #AAA solid;padding:1.2em;"|Coverage % | ||
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Coverage|LBSTEP]] |
!style="border:1px #AAA solid;padding:1.2em;"|Bars | !style="border:1px #AAA solid;padding:1.2em;"|Bars | ||
|- | |- | ||
Line 1,701: | Line 1,700: | ||
!style="border:1px #AAA solid;padding:1.2em;"|Material Size | !style="border:1px #AAA solid;padding:1.2em;"|Material Size | ||
!style="border:1px #AAA solid;padding:1.2em;"|Materials | !style="border:1px #AAA solid;padding:1.2em;"|Materials | ||
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Size, Permit, and layering armor|Size]] |
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Size, Permit, and layering armor|Permit]] |
!style="border:1px #AAA solid;padding:1.2em;"|Layer | !style="border:1px #AAA solid;padding:1.2em;"|Layer | ||
!style="border:1px #AAA solid;padding:1.2em;"|Coverage % | !style="border:1px #AAA solid;padding:1.2em;"|Coverage % | ||
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Coverage|UPSTEP]] |
!style="border:1px #AAA solid;padding:1.2em;"|Bars | !style="border:1px #AAA solid;padding:1.2em;"|Bars | ||
|- | |- | ||
Line 1,913: | Line 1,912: | ||
!style="border:1px #AAA solid;padding:1.2em;"|Materials | !style="border:1px #AAA solid;padding:1.2em;"|Materials | ||
!style="border:1px #AAA solid;padding:1.2em;"|Block Chance | !style="border:1px #AAA solid;padding:1.2em;"|Block Chance | ||
− | !style="border:1px #AAA solid;padding:1.2em;"|[[ | + | !style="border:1px #AAA solid;padding:1.2em;"|[[Main:Armor#Coverage|UPSTEP]] |
!style="border:1px #AAA solid;padding:1.2em;"|Bars | !style="border:1px #AAA solid;padding:1.2em;"|Bars | ||
+ | |||
|- | |- | ||
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|buckler |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|1 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|L,M,W |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|10 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|1 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|1 |
+ | |||
|- | |- | ||
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|kite shield <sub>1 2 9</sub> |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|9 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|specific to reaction |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|30 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
+ | |||
|- | |- | ||
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|tower shield <sub>1 2 7</sub> |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|4 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|12 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|specific to reaction |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|40 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|4 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|4 |
+ | |||
|- | |- | ||
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|shield of Armok |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|5 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"| |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|50 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|2 |
+ | |||
|- | |- | ||
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|full body shield |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|5 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"| |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|60 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|2 |
+ | |||
|- | |- | ||
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|enormous shield |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|5 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"| |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|70 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|2 |
+ | |||
|- | |- | ||
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|spiked shield |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|5 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"| |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|80 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|2 |
+ | |||
|- | |- | ||
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|dragon shield |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|5 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"| |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|90 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|3 |
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|2 |
+ | |||
|- | |- | ||
− | |style="border:1px #AAA solid;padding: | + | |style="border:1px #AAA solid;padding:1.2em;"|root shield |
− | + | |style="border:1px #AAA solid;padding:1.2em;"|3 | |
− | + | |style="border:1px #AAA solid;padding:1.2em;"|1 | |
− | + | |style="border:1px #AAA solid;padding:1.2em;"| | |
− | + | |style="border:1px #AAA solid;padding:1.2em;"|20 | |
− | + | |style="border:1px #AAA solid;padding:1.2em;"|3 | |
− | + | |style="border:1px #AAA solid;padding:1.2em;"|1 | |
− | + | ||
− | |||
− | |style="border:1px #AAA solid;padding: | ||
− | |style="border:1px #AAA solid;padding: | ||
− | |style="border:1px #AAA solid;padding: | ||
− | |style="border:1px #AAA solid;padding: | ||
− | |style="border:1px #AAA solid;padding: | ||
− | |style="border:1px #AAA solid;padding: | ||
|} | |} | ||
Note: Striking with a shield trains both misc object user and armor user skills. | Note: Striking with a shield trains both misc object user and armor user skills. | ||
− | * All items can be crafted as an [[ | + | * All items can be crafted as an [[Main:artifact|artifact]]. |
* * {{=}} Items without an armor rating are considered clothing. Armor levels 1-3 were referred to as 'leather', 'chain' or 'plate' in earlier versions. | * * {{=}} Items without an armor rating are considered clothing. Armor levels 1-3 were referred to as 'leather', 'chain' or 'plate' in earlier versions. | ||
* + {{=}} The armor level of an item with a "+" can be increased by one if made from metal. | * + {{=}} The armor level of an item with a "+" can be increased by one if made from metal. | ||
− | * † {{=}} This article cannot be crafted by dwarves, but may be acquired through one or more of the following: trade, | + | * † {{=}} This article cannot be crafted by dwarves, but may be acquired through one or more of the following: trade, expedition, battle. |
− | * # {{=}} This article can only be crafted as an [[ | + | * # {{=}} This article can only be crafted as an [[Main:artifact|artifact]]. |
− | * <sub>1</sub> {{=}} This article has a chance of being obtained through an | + | * <sub>1</sub> {{=}} This article has a chance of being obtained through an expedition to old ruins or to a dungeon. |
− | * <sub>2</sub> {{=}} This article has a chance of being obtained when restoring a relic at the | + | * <sub>2</sub> {{=}} This article has a chance of being obtained when restoring a relic at the Archeologist. |
− | * <sub>3</sub> {{=}} This article has a chance of being obtained when offering a slain enemy to Armok at the | + | * <sub>3</sub> {{=}} This article has a chance of being obtained when offering a slain enemy to Armok at the Temple of Armok. |
− | * <sub>4</sub> {{=}} This article has a chance of being obtained when sacrificing a dwarf at the | + | * <sub>4</sub> {{=}} This article has a chance of being obtained when sacrificing a dwarf at the Temple of Armok. |
− | * <sub>5</sub> {{=}} This article has a chance of being obtained when sacrificing an armor at the | + | * <sub>5</sub> {{=}} This article has a chance of being obtained when sacrificing an armor at the Temple of Armok. |
− | * <sub>6</sub> {{=}} This article has a chance of being obtained when offering a life at the | + | * <sub>6</sub> {{=}} This article has a chance of being obtained when offering a life at the Altar of Armok. |
− | * <sub>7</sub> {{=}} This article is crafted as an upgrade at the | + | * <sub>7</sub> {{=}} This article is crafted as an upgrade at the Armory. |
− | * <sub>8</sub> {{=}} This article is crafted at the | + | * <sub>8</sub> {{=}} This article is crafted at the Bonecutter's Workshop. |
− | * <sub>9</sub> {{=}} This article is crafted at the | + | * <sub>9</sub> {{=}} This article is crafted at the Volcanic Foundry. |
* [S] {{=}} shaped item, max one [S] per body slot (e.g. plate mail cannot be worn with leather armor, but can be worn with chain mail, and greaves and leggings cannot be combined). | * [S] {{=}} shaped item, max one [S] per body slot (e.g. plate mail cannot be worn with leather armor, but can be worn with chain mail, and greaves and leggings cannot be combined). | ||
* Materials can be Cloth, [[Leather]], Bone, Shell, [[Metal]], or Wood. | * Materials can be Cloth, [[Leather]], Bone, Shell, [[Metal]], or Wood. |