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Editing Peasant
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− | + | In [[fortress mode]], a '''peasant''' is basically an unskilled laborer, a [[dwarf]] who is at most of dabbling [[skill]] when it comes to labor. Peasants are automatically assigned only to [[hauling]] tasks, and may be important in this regard - a large body of haulers will keep your dwarves from dealing with the tedium themselves, allowing them to go about their work more efficiently. They appear [[color|teal]] on the [[unit list]]. | |
− | Some peasants have military skills and are therefore more valuable than other peasants | + | Some peasants have military skills and are therefore more valuable than other peasants. |
==Generating Peasants== | ==Generating Peasants== | ||
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*Peasants appear in [[immigration|migrant waves]]. Note that military and social skills are not considered when labeling a dwarf - a peasant may well be a skilled military fighter, but still only haul around stones at the workplace. More often than not, peasants in migrant waves have some military skills and relatively few in-fortress relationships, and therefore make good recruits for your [[military]]. | *Peasants appear in [[immigration|migrant waves]]. Note that military and social skills are not considered when labeling a dwarf - a peasant may well be a skilled military fighter, but still only haul around stones at the workplace. More often than not, peasants in migrant waves have some military skills and relatively few in-fortress relationships, and therefore make good recruits for your [[military]]. | ||
− | *A peasant is | + | *A peasant is produced when [[children]] reach their twelfth birthday. Children that have been around a while usually gain levels in the [[grower]] skill, because "Harvest Plants" can be done by any dwarf, children included, if you kept the "Dwarves All Harvest" option in [[standing orders]]. Children who completed a non-possessed [[strange mood]] will grow up into legendary [[Craftsdwarf|craftsdwarves]] rather than peasants. Children that come to full term will likely have lots of strong relationships around your fortress, and drafting them into your <s>suicide squads</s> army can result in unhappy [[thought]]s. Fortresses that manage to survive until their fifteenth year should expect to see ''plenty'' of peasants and should be prepared by building lots of comfy white-collar workshops. |
==Usage== | ==Usage== |