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Editing Quickstart guide/Starting site
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− | + | {{Quality|Superior|05:10, 17 May 2015 (UTC)}} | |
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==Hostile Civilizations== | ==Hostile Civilizations== | ||
− | While searching your map for a good site, hit the {{K|Tab}} key to change the display. You will notice that there are several informative screens besides the default screen showing | + | While searching your map for a good site, hit the {{K|Tab}} key to change the display. You will notice that there are several informative screens besides the default screen showing the biomes and layer types. One screen shows the relative distance to different races' [[Civilization|civilizations]]. If '''[[Goblin]]s''' are too close by, you ''will'' suffer ambushes by your second spring. As a newbie, these goblins will very likely destroy you. If you like seeing dead dwarves and blood all over the map, go right ahead and pick a site next to a dark fortress. |
− | + | You can set up your fortress to keep the goblins out, or kill them with [[Trap]]s, but do not expect your militia to fight off these first waves. They will die. And remember, keeping goblins out means keeping traders out (or worse, stuck inside, wanting to get out.) Goblins will attack trade caravans, and ''you'' will be blamed if the caravans die. So, as a newbie, you may want to opt for a site far from goblins. If you choose an island site, you will notice that no other races are listed. Only dwarves will come to trade with you, but you won't be attacked by goblins. | |
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==Geography== | ==Geography== |