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Editing Release information/50.02
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{{release notes}} | {{release notes}} | ||
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− | + | Patch 0.50.02, was released on 8 December 2022[https://store.steampowered.com/news/app/975370/view/3631620553383112422]. It was released for [[Premium version]] only, classic version update hasn't been finished yet. | |
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− | : | + | == Developer note == |
− | + | <blockquote style="border-left: 10px solid #ccc; margin: 0.5em 10px; padding: 0.5em 10px;"> | |
+ | Tarn here! | ||
+ | |||
+ | This is a quick release mainly to handle a widescreen crash and some menu issues there. With that stabilized, we'll be able to start properly addressing the reports and feedback we've collected for a bulkier patch next. Thanks for a wonderful launch! | ||
+ | </blockquote> | ||
== Major bug fixes == | == Major bug fixes == | ||
− | * Fixed crash from compressed menu lists (e.g. workshop assignment) on widescreen default | + | * Fixed crash from compressed menu lists (e.g. workshop assignment) on widescreen default settings |
* Changed init option for interface pixel width to be a percentage (to fix many widescreen menu issues) | * Changed init option for interface pixel width to be a percentage (to fix many widescreen menu issues) | ||
− | * Stopped fishing from hugely amplifying | + | * Stopped fishing from hugely amplifying creature agitation in the wilds (zeroed general agitation level in old saves) |
== Graphics additions/changes == | == Graphics additions/changes == | ||
* Improved images for planned walls, floors, and fortifications | * Improved images for planned walls, floors, and fortifications | ||
− | * Updated | + | * Updated doors, hatches, chests, and other containers so that palettes will affect handles and other add-ons if the mods desire it, but made the default behavior consistently not palettize these add-ons |
* Missing occupied animal trap images included | * Missing occupied animal trap images included | ||
[[Category:Release information]] | [[Category:Release information]] |