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Editing Talk:Modding

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== Changes with new release ==
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== Changes with new relase ==
  
 
Currently we have  
 
Currently we have  
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--[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 08:45, 20 December 2022 (UTC)
 
--[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 08:45, 20 December 2022 (UTC)
 
 
I'm for all of the above, as well as the second option for renaming [[Modding version 50.01+]] to [[mod]]. In previous versions/namespaces having an article for "mod" separate from "modding" didn't make much sense, since the mods weren't seen as units by the game, but rather were just collections of modded raws. That having changed, I think having one is warranted.
 
 
I don't have much familiarity with wiki portals, do you propose [[modding]] should ''be'' the portal, or should there exist a separate article?
 
 
--[[User:Voliol|Voliol]] ([[User talk:Voliol|talk]]) 12:16, 20 December 2022 (UTC)
 
 
Yes, I suggest modding should be the portal. When I say 'portal' I simply mean the top page that helps organize all the resources on the topic (Think the 'Community Mods and utilities list' thread of bay12 modding), so new or advanced modder would know that they can find everything from there. --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 12:36, 20 December 2022 (UTC)
 
 
: The first part Rename Modding -> Modding guide (to preserve editing history) will require someone with higher privilege's to make way for the change. --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 05:10, 21 December 2022 (UTC)
 
 
== New system limits ==
 
 
Would love to know what are the limits of the new mod system and for what changing files directly in the game folder would be necessary? --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 18:27, 21 December 2022 (UTC)
 

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