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==About== | ==About== | ||
− | + | He's just this guy, you know? | |
==Wiki Modifications== | ==Wiki Modifications== | ||
===Namespace Links=== | ===Namespace Links=== | ||
− | This wiki | + | This wiki currently makes use of a [http://www.qmtpro.com/~quietust/misc/ns_link-1.17.0.diff MediaWiki patch] which automatically directs links from particular namespaces to other specific namespaces unless indicated otherwise - in this case, links in the "DF2012" and "DF2012 Talk" namespaces automatically point to "DF2012", "v0.31" and "v0.31 Talk" point to "v0.31", "40d" and "40d Talk" point to "40d", and "23a" and "23a Talk" point to "23a". |
===DFRawFunctions=== | ===DFRawFunctions=== | ||
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==Projects== | ==Projects== | ||
− | ===Dwarf Fortress 0. | + | ===Dwarf Fortress 0.23.130.23a=== |
− | Version [[ | + | Version [[23a:Main Page|0.23.130.23a]] was quite different from the game as it exists today - it lacked many of the features present in the game today, but it had numerous gameplay elements that have since been discarded. |
− | ==== | + | ====Dwarf Manipulator==== |
− | + | Just like Dwarf Therapist, but using a text-based interface (based on [http://www.bay12forums.com/smf/index.php?topic=53113.0 Valdemar's prototype]). The only other tool available, Dwarf Foreman, was incapable of assigning labors for individual dwarves unless you gave each dwarf its own custom profession. Download [http://dffd.wimbli.com/file.php?id=2248 here]. Also implemented as a DFHack plugin for versions 0.34.11, 0.28.181.40d, and 0.23.130.23a. | |
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− | ==== | + | ====2D Forbidder==== |
− | + | A tool which allows manually forbidding/reclaiming, chasming, or melting the currently viewed item, almost just like in the 3D version. Download [http://dffd.wimbli.com/file.php?id=2380 here]. Also partially available as a DFHack-23a plugin (though without the ability to Forbid) for availability directly in-game. | |
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− | ==== | + | ====2D Autoforbid==== |
− | A | + | A tool which automatically forbids items carried in the inventories of foreign units. Download [http://dffd.wimbli.com/file.php?id=2848 here]. |
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====EXE Patches==== | ====EXE Patches==== | ||
− | A few hex-edits to the game's executable to alter its behavior in beneficial ways and/or fix bugs | + | A few hex-edits to the game's executable to alter its behavior in beneficial ways and/or fix bugs: |
=====Bugfixes===== | =====Bugfixes===== | ||
*Artifact holders never drop/hide their artifacts | *Artifact holders never drop/hide their artifacts | ||
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**0x1407A1 : B0 FE C2 04 00 90 90 90 -> B8 FE FF FF FF C2 04 00 | **0x1407A1 : B0 FE C2 04 00 90 90 90 -> B8 FE FF FF FF C2 04 00 | ||
**0x0B5430 : B0 FE C2 04 00 90 90 90 -> B8 FE FF FF FF C2 04 00 | **0x0B5430 : B0 FE C2 04 00 90 90 90 -> B8 FE FF FF FF C2 04 00 | ||
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**0x1E8015 : 0F BE C0 -> 90 90 90 | **0x1E8015 : 0F BE C0 -> 90 90 90 | ||
*Sheriff doesn't get unhappy thoughts from insufficient jails {{bug|5844}} | *Sheriff doesn't get unhappy thoughts from insufficient jails {{bug|5844}} | ||
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*Vermin fish in aquariums/ponds cancel updates of remaining vermin {{bug|6116}} | *Vermin fish in aquariums/ponds cancel updates of remaining vermin {{bug|6116}} | ||
**0x169D12 : DD -> D6 | **0x169D12 : DD -> D6 | ||
− | ** | + | **0x169D28 : 85 C6 -> 84 BF |
*Vermin can only escape from artifact containers {{bug|6117}} | *Vermin can only escape from artifact containers {{bug|6117}} | ||
**0x169B1B : 84 -> 85 | **0x169B1B : 84 -> 85 | ||
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**0x249EE5 : 94 01 00 -> AC 47 10 | **0x249EE5 : 94 01 00 -> AC 47 10 | ||
**0x34E695 = BB 10 00 00 00 E9 DE B9 EF FF | **0x34E695 = BB 10 00 00 00 E9 DE B9 EF FF | ||
+ | *Effects attached to jobs do not save correctly (in practice, never happens, since effects never get attached to jobs in this version) | ||
+ | **0x0B6ED1 : 56 -> 76 | ||
+ | **0x0B6ED5 : 52 -> 56 | ||
+ | **0x0B6EE0 : 46 04 -> 06 90 | ||
*Art images of creatures are not valued properly by civilizations {{bug|6440}} | *Art images of creatures are not valued properly by civilizations {{bug|6440}} | ||
**0x1F3FBA : 43 -> 41 | **0x1F3FBA : 43 -> 41 | ||
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**0x2D096F : 2A D0 -> 31 D2 | **0x2D096F : 2A D0 -> 31 D2 | ||
**0x2D0A9D : 2A D3 -> 31 D2 | **0x2D0A9D : 2A D3 -> 31 D2 | ||
− | *Pikemasters are given skill levels in Axe instead of Pike | + | *Pikemasters are given skill levels in Axe instead of Pike |
**0x2A5144 : 2A -> 36 | **0x2A5144 : 2A -> 36 | ||
*Entity recipes trigger discoveries incorrectly{{bug|6472}} | *Entity recipes trigger discoveries incorrectly{{bug|6472}} | ||
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**0x34E6B5 = 66 8B 45 06 E9 DD 3A F0 FF | **0x34E6B5 = 66 8B 45 06 E9 DD 3A F0 FF | ||
*Siegers try and fail to renew campfires{{bug|6482}} | *Siegers try and fail to renew campfires{{bug|6482}} | ||
− | ** | + | **0x0E4159 : 56 B9 78 B2 AC 00 E8 EC B2 21 -> 74 11 3C 7E 74 0D E9 14 03 00 |
**0x0E449E : 38 -> 30 | **0x0E449E : 38 -> 30 | ||
*Dwarves get both "old clothing" and "tattered clothing" thoughts when their clothing reaches wear level 2. | *Dwarves get both "old clothing" and "tattered clothing" thoughts when their clothing reaches wear level 2. | ||
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**0x2BCC7F : FF 6A 68 8B CD E8 87 32 FF FF -> 69 89 E9 E8 89 32 FF FF EB 0D | **0x2BCC7F : FF 6A 68 8B CD E8 87 32 FF FF -> 69 89 E9 E8 89 32 FF FF EB 0D | ||
**0x2BCC8E : 69 -> 68 | **0x2BCC8E : 69 -> 68 | ||
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=====Improvements===== | =====Improvements===== | ||
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**0x31C306 : 0F -> 00 | **0x31C306 : 0F -> 00 | ||
**0x31C309 : F0 -> FF | **0x31C309 : F0 -> FF | ||
− | *Partially disable save file encryption (reduces disk usage | + | *Partially disable save file encryption (reduces disk usage but maintains compatibility) |
**0x10CFA9 : E8 A2 52 17 00 68 FF FF FF 7F E8 18 52 17 00 -> 68 C4 09 00 00 6A 00 51 E8 5A 5C 21 00 31 C0 | **0x10CFA9 : E8 A2 52 17 00 68 FF FF FF 7F E8 18 52 17 00 -> 68 C4 09 00 00 6A 00 51 E8 5A 5C 21 00 31 C0 | ||
**0x10CFBB : 14 -> 1C | **0x10CFBB : 14 -> 1C | ||
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*Allow fortress mode attacks from Semi-megabeasts as well as full Megabeasts | *Allow fortress mode attacks from Semi-megabeasts as well as full Megabeasts | ||
**0x0248F1B : E8 80 76 DC FF -> 8A 42 10 24 30 | **0x0248F1B : E8 80 76 DC FF -> 8A 42 10 24 30 | ||
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− | ====DFHack-23a | + | ===DFHack-40d=== |
+ | A port of modern DFHack for Dwarf Fortress version 0.28.181.40d ('''NOT''' any of Baughn's OpenGL-optimized versions, such as 40d19), including most of the common (and meaningful) DFHack plugins along with Lua scripting. Not yet complete, but sources can be found [https://github.com/quietust/dfhack-40d/ here] if you want to play around with it. | ||
+ | |||
+ | Note that this version does '''not''' load automatically on startup - instead, you must run a separate "dfhack.exe" loader to load the DLL and inject the necessary hooks. | ||
+ | |||
+ | However, the following binary patches can be applied in order to make DFHack load automatically on startup: | ||
+ | * 0x118CF1: FB 74 0C -> 37 52 45 | ||
+ | * 0x118F47: 05 FB 19 -> 60 50 45 | ||
+ | * 0x11905D: 4F 36 00 -> 85 4F 45 | ||
+ | * 0x259027: 33 DB 38 1D 44 -> E9 98 4F 31 00 | ||
+ | * 0x56DF2C: 00 00 00 ... 00 00 00 -> | ||
+ | <nowiki> 53 56 68 B8 | ||
+ | AF 9F 00 FF 15 A0 E0 96 00 85 C0 74 6A 89 C6 6A | ||
+ | 0C E8 DA 9D FB FF 83 C4 04 85 C0 74 5A 89 C3 68 | ||
+ | D0 AF 9F 00 56 FF 15 70 E1 96 00 89 03 68 E0 AF | ||
+ | 9F 00 56 FF 15 70 E1 96 00 89 43 04 68 F0 AF 9F | ||
+ | 00 56 FF 15 70 E1 96 00 89 43 08 68 C4 AF 9F 00 | ||
+ | 56 FF 15 70 E1 96 00 85 C0 74 06 FF D0 84 C0 74 | ||
+ | 0D 89 1D 0C CB 9F 00 5E 5B E9 52 22 C7 FF 53 E8 | ||
+ | BE 9A FB FF 83 C4 04 31 DB EB E6 53 8B 1D 0C CB | ||
+ | 9F 00 85 DB 74 08 8B 03 85 C0 74 02 FF D0 5B E9 | ||
+ | 8C AA D4 FF 51 8B 1D 0C CB 9F 00 85 DB 74 09 8B | ||
+ | 43 04 85 C0 74 02 FF D0 59 31 DB 38 1D 44 72 78 | ||
+ | 01 E9 49 B0 CE FF 53 8B 1D 0C CB 9F 00 85 DB 74 | ||
+ | 09 8B 43 08 85 C0 74 02 FF D0 5B E9 B0 E6 BA FF</nowiki> | ||
+ | * 0x5FAFB8: 00 00 00 ... 00 00 00 -> | ||
+ | <nowiki> 64 66 68 61 63 6B 2E 64 | ||
+ | 6C 6C 00 00 64 66 68 61 63 6B 49 6E 69 74 00 00 | ||
+ | 64 66 68 61 63 6B 55 70 64 61 74 65 00 00 00 00 | ||
+ | 64 66 68 61 63 6B 52 65 6E 64 65 72 00 00 00 00 | ||
+ | 64 66 68 61 63 6B 55 6E 6C 6F 61 64</nowiki> | ||
+ | |||
+ | ===DFHack-23a=== | ||
The same as DFHack-40d, but for Dwarf Fortress version 0.23.130.23a. Compared to DFHack-40d, even less is available (for obvious reasons), but sources can be found [https://github.com/quietust/dfhack-23a/ here] if you want to play around with it. | The same as DFHack-40d, but for Dwarf Fortress version 0.23.130.23a. Compared to DFHack-40d, even less is available (for obvious reasons), but sources can be found [https://github.com/quietust/dfhack-23a/ here] if you want to play around with it. | ||
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===Scripts=== | ===Scripts=== | ||
====Generated Raws Extractor==== | ====Generated Raws Extractor==== | ||
− | Run [[User:Quietust/rawextract.php|rawextract.php | + | Run [[User:Quietust/rawextract.php|rawextract.php]] and specify your save directory as a parameter (or omit it to use the current working directory) and all generated raws (titans, forgotten beasts, demons, night creatures, inorganics, interactions, etc.) will be written to files in the current directory, named by the object ID. Works with both compressed and uncompressed worlds, with or without active saves, from Dwarf Fortress versions 0.31.01 and later. |
====Body Parser==== | ====Body Parser==== | ||
− | Run [[User:Quietust/parsebody.php|parsebody.php]] | + | Run [[User:Quietust/parsebody.php|parsebody.php]] and specify your save directory as a parameter (or omit it to use the current working directory) and all creature bodies will be examined for consistency. Warnings about unconnected shoulders, elbows, wrists, hips, knees, and ankles are to be expected on armless/legless creatures{{bug|4095}}, but others may indicate fundamental problems in your creature definitions. |
====23a Text Utility==== | ====23a Text Utility==== |