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Editing User:Uzu Bash
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{| class="wikitable" | {| class="wikitable" | ||
||Read a book||+20 Analytical, Focus; +10 Linguistic||+30 Reading, Student (first time only) | ||Read a book||+20 Analytical, Focus; +10 Linguistic||+30 Reading, Student (first time only) | ||
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|- | |- | ||
||Write letter||+1 Analytical||+12 Writing, +50 Prose | ||Write letter||+1 Analytical||+12 Writing, +50 Prose | ||
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|} | |} | ||
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elf | elf | ||
: 214:428:642:900:1900:2900 | : 214:428:642:900:1900:2900 | ||
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crawl: 731:1525:2257:2990:4300:6100 | crawl: 731:1525:2257:2990:4300:6100 | ||
climb: 1755:-8567 | climb: 1755:-8567 | ||
− | + | all beastfolk | |
− | all beastfolk | ||
: 293:521:711:900:1900:2900 | : 293:521:711:900:1900:2900 | ||
swim/crawl/ | swim/crawl/ | ||
climb: 731:1525:2257:2990:4300:6100 | climb: 731:1525:2257:2990:4300:6100 | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ||play string (per turn)|| agil +10, crea +10, music +10||make music +1, play string +1, specific instrument +1, music form +1 | ||
+ | |- | ||
+ | ||sing (per turn)||foc +10, crea +10, music +10||make music +1, sing +1, music form +1 | ||
+ | |- | ||
+ | ||simulate (per turn)||foc +10, crea +10, music +10||make music +1, sing +1, music form +1 (+0 to instrument) | ||
+ | |} | ||
+ | double gain on 1st turn | ||
+ | singing doesn't increase speaking, poetry or poetic form | ||
+ | speaking doesn't increase ANYTHING and always bombs | ||
+ | |||
+ | dance +10 str, agi, end, spa, kin | ||
=== Food, energy, fat === | === Food, energy, fat === | ||
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<br> | <br> | ||
− | There isn't a stamina capacity, instead Exhaustion is increased until reaching limits of Tiredness | + | There isn't a stamina capacity, instead Exhaustion is increased until reaching limits of Tiredness, Over-Extertion, to Unconsciousness. These are determined by physical attributes and possibly the body plan of the unit. Exhaustion decreases at a rate most certainly determined by Endurance, and possibly other attributes and body plan factors.<br> |
Fat tissue layer thickness scales to Stored Fat, so it will modify speed gradually. Death by starvation won't occur until Stored Fat is completely depleted, so you can survive hunger as long as you have some. As of 43.05 layer insulation properties aren't used, but I expect that to change in future updates. | Fat tissue layer thickness scales to Stored Fat, so it will modify speed gradually. Death by starvation won't occur until Stored Fat is completely depleted, so you can survive hunger as long as you have some. As of 43.05 layer insulation properties aren't used, but I expect that to change in future updates. | ||
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When a unit offloads from the local map, all counters are reset except Hunger/Thirst/Sleep timers and Stored Fat, so an adventurer has much more control over fat gains. If you wanted to add on the mass, you could sit around feasting and guzzling booze. If you wanted to trim down, you could offload the map immediately after consuming food or drinking alcohol, then return to local map to engage in any activity; even standing around talking has an Energy cost. | When a unit offloads from the local map, all counters are reset except Hunger/Thirst/Sleep timers and Stored Fat, so an adventurer has much more control over fat gains. If you wanted to add on the mass, you could sit around feasting and guzzling booze. If you wanted to trim down, you could offload the map immediately after consuming food or drinking alcohol, then return to local map to engage in any activity; even standing around talking has an Energy cost. | ||
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