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Editing v0.31:List of mods
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− | {{quality|Exceptional| | + | {{quality|Exceptional|08:00, 22 May 2010 (UTC)}}{{av}} |
{{mod}} | {{mod}} | ||
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Due to the wide range of modified files, major modifications have high likelihoods of conflicting with each other. Make sure to check for compatibility issues before attempting to install multiple mods. | Due to the wide range of modified files, major modifications have high likelihoods of conflicting with each other. Make sure to check for compatibility issues before attempting to install multiple mods. | ||
− | + | For information on how to make your own mods, visit the [[Modding Guide]]. | |
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− | + | ==[[Civilization_Forge|Civilization Forge Mod]]== | |
− | + | '''''Current version: [http://dffd.wimbli.com/file.php?id=2277 2.3]''''' for '''''DF Version 0.31.16+''''' | |
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− | '''''Current version: [http://dffd.wimbli.com/file.php?id=2277 2. | ||
'''Description:''' | '''Description:''' | ||
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Summary: Adds numerous races, animals, and items to Dwarf Fortress as well as rebalancing many aspects of the game.<br /> | Summary: Adds numerous races, animals, and items to Dwarf Fortress as well as rebalancing many aspects of the game.<br /> | ||
[http://www.bay12forums.com/smf/index.php?topic=31157.0 Forum Thread]<br /> | [http://www.bay12forums.com/smf/index.php?topic=31157.0 Forum Thread]<br /> | ||
− | [[ | + | [[Civilization_Forge|Civilization Forge Wiki Page]] |
==[http://dffd.wimbli.com/file.php?id=2281 Dig Deeper]== | ==[http://dffd.wimbli.com/file.php?id=2281 Dig Deeper]== | ||
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Type: Major<br /> | Type: Major<br /> | ||
Summary: Contains many additions to Dwarf Fortress with the intention of diversifying the game while retaining its flavor.<br /> | Summary: Contains many additions to Dwarf Fortress with the intention of diversifying the game while retaining its flavor.<br /> | ||
− | [http://www.bay12forums.com/smf/index.php?topic= | + | [http://www.bay12forums.com/smf/index.php?topic=56828.0 Forum Thread]<br /> |
− | ==[http:// | + | ==[http://dffd.wimbli.com/file.php?id=3393 Genesis Mod, graphics version]|[http://dffd.wimbli.com/file.php?id=3391 ASCII version]== |
− | '''''Current version: 3. | + | '''''Current version: 3.17c''''' (November 12th, 2010) for '''''DF Version 0.31.17''''' |
'''Description:''' | '''Description:''' | ||
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Author: [[User:Deon|Deon]]<br /> | Author: [[User:Deon|Deon]]<br /> | ||
Type: Total Conversion<br /> | Type: Total Conversion<br /> | ||
− | + | Summary: Adventure mode crafting and spells, 9 dwarven castes, 14 major races/subraces (dungeon keeper demons replaced goblins), 70+ new unique creatures, 50+ new items, 154 new plants, 76 new trees, ironworks, material overhaul deadly archery, lots of workshops.<br /> | |
− | Summary: | ||
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[http://www.bay12games.com/forum/index.php?topic=52988.0 Forum Thread]<br /> | [http://www.bay12games.com/forum/index.php?topic=52988.0 Forum Thread]<br /> | ||
==[http://dffd.wimbli.com/file.php?id=2071 Kobold Camp]== | ==[http://dffd.wimbli.com/file.php?id=2071 Kobold Camp]== | ||
− | '''''Current version: 1. | + | '''''Current version: 1.13''''' for '''''DF Version 0.31.18''''' |
'''Description:''' | '''Description:''' | ||
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Summary: Makes Kobolds into a playable race, with new workshops, items, and weapons.<br /> | Summary: Makes Kobolds into a playable race, with new workshops, items, and weapons.<br /> | ||
[http://www.bay12forums.com/smf/index.php?topic=70558.0 Forum Thread] | [http://www.bay12forums.com/smf/index.php?topic=70558.0 Forum Thread] | ||
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