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Show new changes starting from 23:08, 20 September 2024
   
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20 September 2024

     17:26  Faction diffhist +1 169.204.196.2 talk →‎Undead and night creatures: typo

17 September 2024

 m   21:38  Demon diffhist -10 DPhKraken talk contribs →‎Their interaction with the world: Verified, this a consequence of the [POWER] token, their race will show as "deity"
     06:18  Wagon (embark) diffhist +21 104.3.78.104 talk Altered method of wagon removal to be correct for current version of the game

16 September 2024

 m   09:43  Advanced Entity Position Mechanics‎‎ 2 changes history +39 [Joostheger‎ (2×)]
 m   
09:43 (cur | prev) +13 Joostheger talk contribs
 m   
09:42 (cur | prev) +26 Joostheger talk contribs

14 September 2024

     21:01  Vampire diffhist -131 Urist Mchateselves talk contribs Unrevealed vampires no longer bear alternate skin colours in the premium version, making any attempts to identify them by looking at their sprites futile.

12 September 2024

     19:20  Silk farming diffhist -20 174.247.178.55 talk →‎Simple silk farm: tightly closed doesn't exist anymore
     18:37  Instrument‎‎ 2 changes history +281 [Urist Mchateselves‎; 72.136.115.180‎]
     
18:37 (cur | prev) +10 72.136.115.180 talk
     
01:56 (cur | prev) +271 Urist Mchateselves talk contribs Dwarves will never use your civilization’s instruments due to a bug. This bug is not listed on the bug tracker/wiki.
     11:02  Thought diffhist +22 216.232.149.38 talk Linked to the correct article for v50+

10 September 2024

 m   11:06  Relationship diffhist +14 Silverwing235 talk contribs →‎Night troll relationships
 m   11:02  Personality trait diffhist +1 Silverwing235 talk contribs →‎Facets

9 September 2024

     22:26  Personality trait‎‎ 6 changes history -467 [Joostheger‎; Silverwing235‎ (2×); Quietust‎ (3×)]
     
22:26 (cur | prev) +13 Quietust talk contribs →‎Facet list: sync with 50.13 disassembly, typos and all
     
19:59 (cur | prev) -23 Quietust talk contribs these are in-game messages - do not fix typographical errors in them (until Toady fixes them himself)
 m   
15:55 (cur | prev) -823 Silverwing235 talk contribs →‎Facet list: continue disposal of superfluous wordage, as it had begun
     
14:48 (cur | prev) -436 Quietust talk contribs →‎Facet list: don't just copy/paste my entire statements from the forum - only state what's actually necessary, like I did on the 40d version of this page
 m   
13:43 (cur | prev) -4 Silverwing235 talk contribs typos
     
12:32 (cur | prev) +806 Joostheger talk contribs added info on the changes of declaring wars due to leader personality.
     15:32  Tile attributes diffhist -44 Quietust talk contribs
 m   02:34  Graphics token diffhist -69 DikbutDaGrate talk contribs It works now, although you still won't encounter any light gen vermin in vanilla.

8 September 2024

 m   19:02  Trading‎‎ 2 changes history +1 [Xjtu-blacksmith‎; Silverwing235‎]
 m   
19:02 (cur | prev) +1 Silverwing235 talk contribs →‎Goblins and Kobolds
 m   
07:12 (cur | prev) 0 Xjtu-blacksmith talk contribs →‎Elven: layout
 m   02:39  Demon diffhist 0 Ringtail Raider talk contribs fixing the part I'm questioning the validity of. I have seen them in non-ruling positions however, like a priest in a town or a wrestler in a bandit gang.

7 September 2024

     22:56  Demon diffhist +10 Ringtail Raider talk contribs →‎Their interaction with the world: I haven't ever seen this starting in DF2014. All demons I've seen in other civilizations are ones who were captured in war and later released or escaped.