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Show new changes starting from 11:09, 23 September 2024
   
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21 September 2024

     16:20  Fortification diffhist +51 Bjh21 talk contribs →‎Building Fortifications: Update keys for v50; apparently no icon for vf available at the moment

17 September 2024

 m   21:38  Demon diffhist -10 DPhKraken talk contribs →‎Their interaction with the world: Verified, this a consequence of the [POWER] token, their race will show as "deity"
     19:23  Pressure plate‎‎ 3 changes history -113 [Quietust‎ (3×)]
 m   
19:23 (cur | prev) 0 Quietust talk contribs →‎Types
 m   
19:22 (cur | prev) +62 Quietust talk contribs →‎Types
     
18:41 (cur | prev) -175 Quietust talk contribs →‎Construction: update for Premium UI (which currently does NOT allow setting minimum water/magma depth to 0)

15 September 2024

     02:27  Skill‎‎ 2 changes history +766 [Quietust‎ (2×)]
     
02:27 (cur | prev) +776 Quietust talk contribs →‎Skill rust: skill rust removal
     
01:41 (cur | prev) -10 Quietust talk contribs original information was mostly wrong - analyzed disassembly and figured out how it really works

14 September 2024

     21:01  Vampire diffhist -131 Urist Mchateselves talk contribs Unrevealed vampires no longer bear alternate skin colours in the premium version, making any attempts to identify them by looking at their sprites futile.
 m   19:33  Skill‎‎ 2 changes history +9 [Silverwing235‎ (2×)]
 m   
19:33 (cur | prev) +1 Silverwing235 talk contribs →‎Skills, attributes and traits: correct self-inflicted grammar
 m   
15:15 (cur | prev) +8 Silverwing235 talk contribs →‎Skills, attributes and traits
     15:20  Alcohol‎‎ 2 changes history +1,268 [Jecowa‎ (2×)]
 m   
15:20 (cur | prev) +640 Jecowa talk contribs →‎List of alcohol: background tree color
     
14:19 (cur | prev) +628 Jecowa talk contribs →‎List of alcohol: crop or tree

11 September 2024

     21:55  Town diffhist -72 Urist Mchateselves talk contribs Dungeons do not exist in v50

8 September 2024

 m   19:09  Insanity diffhist +2 Silverwing235 talk contribs
 m   19:02  Trading‎‎ 2 changes history +1 [Xjtu-blacksmith‎; Silverwing235‎]
 m   
19:02 (cur | prev) +1 Silverwing235 talk contribs →‎Goblins and Kobolds
 m   
07:12 (cur | prev) 0 Xjtu-blacksmith talk contribs →‎Elven: layout
 m   02:39  Demon diffhist 0 Ringtail Raider talk contribs fixing the part I'm questioning the validity of. I have seen them in non-ruling positions however, like a priest in a town or a wrestler in a bandit gang.

7 September 2024

     22:56  Demon diffhist +10 Ringtail Raider talk contribs →‎Their interaction with the world: I haven't ever seen this starting in DF2014. All demons I've seen in other civilizations are ones who were captured in war and later released or escaped.

4 September 2024

 m   09:13  Decoration diffhist -14 Silverwing235 talk contribs

1 September 2024

 m   17:25  Strange mood diffhist -42 Quietust talk contribs

31 August 2024

     22:45  Strange mood diffhist +733 DikbutDaGrate talk contribs →‎Fell: Confirmed this awhile ago during a future of the fortress, but hadn't found a good way adding that bit of obscure information till today.

29 August 2024

 m   17:52  Gabbro diffhist +1 Quietust talk contribs

28 August 2024

 m   00:36  Goblin diffhist +31 Silverwing235 talk contribs

25 August 2024

 m   12:37  Labor‎‎ 4 changes history 0 [Silverwing235‎ (4×)]
 m   
12:37 (cur | prev) +4 Silverwing235 talk contribs →‎Advanced labor management and design
 m   
12:34 (cur | prev) +1 Silverwing235 talk contribs →‎Work details
 m   
12:33 (cur | prev) -7 Silverwing235 talk contribs →‎Labor menu
 m   
11:34 (cur | prev) +2 Silverwing235 talk contribs →‎Labor menu
 m   11:02  Plant diffhist -4 Clevin talk contribs Fix anchor link to fruits, and remove links that redirect to the same area.

24 August 2024

 m   20:17  Sand diffhist +15 BumbleT talk contribs I added the link to the irrigation page, to the keyword irrigation. I think this might help new players.