v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
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- This is a minor edit
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23 August 2024
01:40 | Creature token diffhist 0 174.172.17.11 talk REMAINS_UNDETERMINED confimed to be nothing. |
16 August 2024
22:46 | Gelder diffhist +75 Zippy talk contribs Added sprite. |
22:45 | Butcher diffhist +2 Zippy talk contribs Added sprite. |
22:06 | Animal trainer diffhist +73 Zippy talk contribs Added sprite. |
15 August 2024
16:08 | Animal trainer diffhist 0 Urist Mchateselves talk contribs →Trainable war/hunting animals |
14:18 | Creature diffhist +37 Urist Mchateselves talk contribs Wagons are the only multi-tile creatures in the game. The sprites of large creatures may occupy more than one tile, but this is purely cosmetic. |
14 August 2024
19:43 | Zones diffhist -29 24.21.195.41 talk →Overlapping Rooms: overlapping value per Putnam |
11 August 2024
5 August 2024
15:32 | Creature token diffhist -36 Urist Mchateselves talk contribs →S: Spheres ni |
4 August 2024
22:11 | Farming diffhist +204 Quietust talk contribs →Subterranean farming: actual details from disassembly |
27 July 2024
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15:59 | Labor 2 changes history +16 [Xjtu-blacksmith (2×)] | |||
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15:59 (cur | prev) -2 Xjtu-blacksmith talk contribs →List of labors: fix skill name | ||||
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14:55 (cur | prev) +18 Xjtu-blacksmith talk contribs →Managing labor and demand: use menu icons |