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Difference between revisions of "v0.31:Tantrum"

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When a dwarf has been {{L|Thought|unhappy}} enough, he'll decide that enough is enough and he'll throw a tantrum.  Tantruming dwarves will cancel any job they may be doing at the moment and will start misbehaving, which includes starting fist fights (with the possibility of severely {{L|Wound|injuring}} other dwarves), toppling and destroying buildings or hurting {{L|pet}}s. This is of course {{L|Justice|illegal}}, and they will be imprisoned or flogged for their behaviour. But even though they are punished, if their punishment is {{L|Hammerer|more harsh than usual}}, their death (or the results of their misbehaviour) can cause another wave of tantrums, and your dwarves will begin a process known as a tantrum spiral which will almost certainly destroy your fortress.
 
When a dwarf has been {{L|Thought|unhappy}} enough, he'll decide that enough is enough and he'll throw a tantrum.  Tantruming dwarves will cancel any job they may be doing at the moment and will start misbehaving, which includes starting fist fights (with the possibility of severely {{L|Wound|injuring}} other dwarves), toppling and destroying buildings or hurting {{L|pet}}s. This is of course {{L|Justice|illegal}}, and they will be imprisoned or flogged for their behaviour. But even though they are punished, if their punishment is {{L|Hammerer|more harsh than usual}}, their death (or the results of their misbehaviour) can cause another wave of tantrums, and your dwarves will begin a process known as a tantrum spiral which will almost certainly destroy your fortress.
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Tantruming may be a warning that that the certain dwarf may go {{l|insane}} unless something makes the dwarf happy.
  
 
===Example 1===
 
===Example 1===

Revision as of 08:28, 2 June 2010

This article is about an older version of DF.

When a dwarf has been Template:L enough, he'll decide that enough is enough and he'll throw a tantrum. Tantruming dwarves will cancel any job they may be doing at the moment and will start misbehaving, which includes starting fist fights (with the possibility of severely Template:L other dwarves), toppling and destroying buildings or hurting Template:Ls. This is of course Template:L, and they will be imprisoned or flogged for their behaviour. But even though they are punished, if their punishment is Template:L, their death (or the results of their misbehaviour) can cause another wave of tantrums, and your dwarves will begin a process known as a tantrum spiral which will almost certainly destroy your fortress.

Tantruming may be a warning that that the certain dwarf may go Template:L unless something makes the dwarf happy.

Example 1

(This requires lots of friends, married couples, and the oh so common bad luck.)

  • Dwarf A, a Template:L, gets the Template:L to build a mysterious construction, but unfortunately there are no 'body parts' or shells to be had.
  • A goes Template:L, kills dwarf B, and wounds dwarf C. A is then struck down by dwarf H, making a unhappy thought for A's friend dwarf E.
  • B's loved one dwarf D, and friends E and F, get a strong unhappy thought.
  • D, going to help C, throws a tantrum. He kills C in his rage, giving another unhappy thought to C's friend F.
  • F, now horribly unhappy from the death of two of his friends, throws a tantrum destroying E and D's beds.
  • E, now very unhappy from two of her friends dying as well as losing her bed, goes Template:L and commits suicide in a murky pool, giving an unhappy thought for D and J.
  • D, despite the happy thought for fighting (and killing) C, is overwhelmed by unhappy thoughts and tantrums again. This time he destroys a bridge, drowning F in the moat (as it has no ramps), and then punches dwarf G.
  • F's friends, I and J, both get an unhappy thought.
  • E's body rots, causing J to tantrum. He punches G, hospitalizing him.
  • D once again punches someone, this time I.
  • I, even more angry due to being punched, punches D back.
  • D, finally being overwhelmed, goes stark raving mad.
  • I, angry about being D's punching bag, punches J, and J punches H out of anger.
  • D dives into magma, creating a unhappy thought for D's friend, H.
  • H, in the wake of death and Template:L finally goes berserk and finishes the fortress off.

Summary

Fortress at the start: 10 "normal" dwarves.

Fortress after tantrum spiral: 9 dead dwarves, 1 berserk dwarf (likely soon to die from starvation/dehydration). Causing fortress-stopping Template:L.


As a result of not having the right 'body parts' or any shells, your fortress falls. The main thing that started this mess was Dwarf B's death. And bad luck, isn't losing Template:L?