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Difference between revisions of "23a:Tile types in DF memory"

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Line 24: Line 24:
 
|-
 
|-
 
!0.
 
!0.
|00
+
| title="null" |{{tile| |0:0:0}}
 
|01
 
|01
 
|02
 
|02
Line 39: Line 39:
 
|0D
 
|0D
 
|0E
 
|0E
| title="gem/coal" |{{tile|☼|0:7:1}}
+
| title="gem/coal cluster" |{{tile|☼|0:7:1}}
 
|-
 
|-
 
!1.
 
!1.
Line 67: Line 67:
 
|25
 
|25
 
|26
 
|26
| title="floor" |{{tile|'|7:0:0}}
+
| title="rough floor" |{{tile|'|7:0:0}}
 
|28
 
|28
 
|29
 
|29
 
|2A
 
|2A
 
| title="smooth floor" |{{tile|+|7:0:0}}
 
| title="smooth floor" |{{tile|+|7:0:0}}
| title="floor" |{{tile|,|7:0:0}}
+
| title="rough floor" |{{tile|,|7:0:0}}
 
|2D
 
|2D
| title="floor" |{{tile|.|7:0:0}}
+
| title="rough floor" |{{tile|.|7:0:0}}
 
|2F
 
|2F
 
|-
 
|-
Line 122: Line 122:
 
|56
 
|56
 
| title="waterfall" |{{tile|║|7:0:0}}
 
| title="waterfall" |{{tile|║|7:0:0}}
| title="up/down stair" |{{tile|X|7:0:0}}
+
| title="up/down stairway" |{{tile|X|7:0:0}}
 
|59
 
|59
 
|5A
 
|5A
Line 132: Line 132:
 
|-
 
|-
 
!6.
 
!6.
| title="floor" |{{tile|`|7:0:0}}
+
| title="rough floor" |{{tile|`|7:0:0}}
 
|61
 
|61
 
|62
 
|62
Line 198: Line 198:
 
|9A
 
|9A
 
|9B
 
|9B
| title="ore" |{{tile|£|7:7:1}}
+
| title="ore vein" |{{tile|£|7:7:1}}
 
|9D
 
|9D
 
|9E
 
|9E
Line 222: Line 222:
 
|-
 
|-
 
!B.
 
!B.
| title="mined wall" |{{tile|░|7:0:0}}
+
| title="partially mined stone wall" |{{tile|░|7:0:0}}
| title="mined wall" |{{tile|▒|7:0:0}}
+
| title="partially mined stone wall" |{{tile|▒|7:0:0}}
| title="mined wall" |{{tile|▓|7:0:0}}
+
| title="partially mined stone wall" |{{tile|▓|7:0:0}}
 
|B3
 
|B3
 
|B4
 
|B4
 
|B5
 
|B5
 
|B6
 
|B6
| title="smooth wall" |{{tile|╖|7:0:0}}
+
| title="smooth stone wall" |{{tile|╖|7:0:0}}
| title="smooth wall" |{{tile|╕|7:0:0}}
+
| title="smooth stone wall" |{{tile|╕|7:0:0}}
| title="smooth wall" |{{tile|╣|7:0:0}}
+
| title="smooth stone wall" |{{tile|╣|7:0:0}}
| title="smooth wall" |{{tile|║|7:0:0}}
+
| title="smooth stone wall" |{{tile|║|7:0:0}}
| title="smooth wall" |{{tile|╗|7:0:0}}
+
| title="smooth stone wall" |{{tile|╗|7:0:0}}
| title="smooth wall" |{{tile|╝|7:0:0}}
+
| title="smooth stone wall" |{{tile|╝|7:0:0}}
| title="smooth wall" |{{tile|╜|7:0:0}}
+
| title="smooth stone wall" |{{tile|╜|7:0:0}}
| title="smooth wall" |{{tile|╛|7:0:0}}
+
| title="smooth stone wall" |{{tile|╛|7:0:0}}
 
|BF
 
|BF
 
|-
 
|-
Line 248: Line 248:
 
|C6
 
|C6
 
|C7
 
|C7
| title="smooth wall" |{{tile|╚|7:0:0}}
+
| title="smooth stone wall" |{{tile|╚|7:0:0}}
| title="smooth wall" |{{tile|╔|7:0:0}}
+
| title="smooth stone wall" |{{tile|╔|7:0:0}}
| title="smooth wall" |{{tile|╩|7:0:0}}
+
| title="smooth stone wall" |{{tile|╩|7:0:0}}
| title="smooth wall" |{{tile|╦|7:0:0}}
+
| title="smooth stone wall" |{{tile|╦|7:0:0}}
| title="smooth wall" |{{tile|╠|7:0:0}}
+
| title="smooth stone wall" |{{tile|╠|7:0:0}}
| title="smooth wall" |{{tile|═|7:0:0}}
+
| title="smooth stone wall" |{{tile|═|7:0:0}}
| title="smooth wall" |{{tile|╬|7:0:0}}
+
| title="smooth stone wall" |{{tile|╬|7:0:0}}
 
|CF
 
|CF
 
|-
 
|-
Line 261: Line 261:
 
|D1
 
|D1
 
|D2
 
|D2
| title="smooth wall" |{{tile|╙|7:0:0}}
+
| title="smooth stone wall" |{{tile|╙|7:0:0}}
| title="smooth wall" |{{tile|╘|7:0:0}}
+
| title="smooth stone wall" |{{tile|╘|7:0:0}}
| title="smooth wall" |{{tile|╒|7:0:0}}
+
| title="smooth stone wall" |{{tile|╒|7:0:0}}
| title="smooth wall" |{{tile|╓|7:0:0}}
+
| title="smooth stone wall" |{{tile|╓|7:0:0}}
 
|D7
 
|D7
 
|D8
 
|D8
 
|D9
 
|D9
 
|DA
 
|DA
| title="rough wall" |{{tile|█|7:0:0}}
+
| title="rough stone wall" |{{tile|█|7:0:0}}
 
|DC
 
|DC
 
|DD
 
|DD
Line 294: Line 294:
 
|-
 
|-
 
!F.
 
!F.
| title="upward ramp" |{{tile|▲|7:0:0}}
+
| title="upward slope" |{{tile|▲|7:0:0}}
 
|F1
 
|F1
 
| title="ashes" |{{tile|≥|0:0:1}}
 
| title="ashes" |{{tile|≥|0:0:1}}
Line 301: Line 301:
 
|F5
 
|F5
 
|F6
 
|F6
| title="river/special" |{{tile|≈|1:0:0}}
+
| title="river" |{{tile|≈|1:0:0}}
 
|F8
 
|F8
 
|F9
 
|F9
Line 312: Line 312:
 
|}
 
|}
  
Some tiles behave differently depending on their color: ore tiles (the actual ore present), stone tiles (whether the stone is gray, light, or dark), floor tiles (whether it is stone, mud/dirt, or grass), and river tiles (whether it's a river, murky pool, dark magma flow, bright magma flow, mud, or sand).
+
Tiles additionally specify a color, and the color determines actual behavior for some tiles:
 +
* gem/coal cluster - dark gray for coal, color-coded for gems
 +
* ore vein - color-coded to match the ore type (invalid colors produce invalid ores)
 +
* rough floor - gray/white for stone, brown for mud/dirt, green for grass
 +
* river - blue for river, teal for murky pool, red for magma flow, brown for mud, yellow for sand, and gray/white for waterfalls
 
[[Category:Hacking]]
 
[[Category:Hacking]]

Revision as of 21:52, 6 May 2011

This article is about an older version of DF.

Table

.0 .1 .2 .3 .4 .5 .6 .7 .8 .9 .A .B .C .D .E .F
0.   01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E
1. 10 11 12 13 14 15 16 17 19 1A 1B 1C 1D 1E 1F
2.   21 " # 25 26 ' 28 29 2A + , 2D . 2F
3. 30 31 32 33 34 35 36 37 38 39 3A 3B < 3D > 3F
4. 40 42 44 45 . 47 48 49 4A 4B 4C 4D 4E O
5. 50 51 52 53 54 55 56 X 59 5A 5B 5C 5D 5E _
6. ` 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F
7. 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D ~ 7F
8. 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F
9. 90 91 92 93 94 95 96 97 98 99 9A 9B £ 9D 9E 9F
A. A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF
B. B3 B4 B5 B6 BF
C. C0 C1 C2 C3 C4 C5 C6 C7 CF
D. D0 D1 D2 D7 D8 D9 DA DC DD DE DF
E. E0 E1 E2 E3 E4 E5 E6 τ E8 E9 EA EB EC ED EE EF
F. F1 F4 F5 F6 F8 F9 FA FB FC FD FE FF

Tiles additionally specify a color, and the color determines actual behavior for some tiles:

  • gem/coal cluster - dark gray for coal, color-coded for gems
  • ore vein - color-coded to match the ore type (invalid colors produce invalid ores)
  • rough floor - gray/white for stone, brown for mud/dirt, green for grass
  • river - blue for river, teal for murky pool, red for magma flow, brown for mud, yellow for sand, and gray/white for waterfalls