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Difference between revisions of "v0.31 Talk:Strain at yield"
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Squirrelloid (talk | contribs) (Created page with 'Ok, elasticity defines how far a material deforms relative to the stress put on the object. It doesn't say anything about when the object breaks. (Objects break when stressed b…') |
m (moved DF2010 Talk:Strain on yield to DF2010 Talk:Strain at yield: I'm stupid) |
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(No difference)
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Latest revision as of 22:25, 21 July 2011
Ok, elasticity defines how far a material deforms relative to the stress put on the object. It doesn't say anything about when the object breaks. (Objects break when stressed beyond their fracture point, likely represented by the different fracture variables). So I'm guessing (and hoping) the editor of the page is wrong in his description, but I certainly don't have access to the code to check how the game is actually using the variable. --Squirrelloid 18:42, 5 April 2010 (UTC)