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Difference between revisions of "v0.31:Alcohol"
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:''He has been tired of drinking the same old booze lately.'' | :''He has been tired of drinking the same old booze lately.'' | ||
− | Variety in booze keeps away unhappy thoughts | + | Variety in booze keeps away unhappy thoughts. |
− | + | If a dwarf drinks the same old booze over and over, he will eventually get a bad thought from 'drinking the same old booze lately.', unless that dwarf has a preference for that type of booze. A dwarf who likes a type of booze will never get tired of drinking it. | |
− | + | Lack of variety causes bad thoughts, but will never cause a dwarf to stop drinking. Even after years of drinking a booze they don't like, a dwarf will never prefer water or dying of thirst to drinking the same old booze. You can therefore keep a fortress alive on only one type of booze so long as you have enough good thoughts to offset the bad thought from lack of booze variety. | |
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==Consequences of a Sober Fortress== | ==Consequences of a Sober Fortress== |
Revision as of 01:11, 27 October 2011
This article is about an older version of DF. |
Alcohol is the favored drink of Template:L; a dwarf will drink booze an average of four times per Template:L, and without it they will soon become Template:L. Thoughts imply that dwarves like to have some variety in what they drink. Many dwarves have a Template:L, selected at first randomly from all possible alcoholic beverages, but this might change once dwarves have been exposed to other beverages. [Verify]
Note that setting booze on Template:L will not cause it to explode (nor has it ever done so) - however, exposing it to high Template:Ls will cause it to boil away (and the wooden Template:Ls themselves can also be set on fire).
Acquiring Alcohol for your Dwarves
There are three methods of acquiring alcohol, only two of which are available after embark.
- At Template:L, alcohol may be purchased with embark points.
- Template:L that visit the fortress will often have alcohol of some sort to sell.
- The third and most reliable method requires a Template:L, a Template:L, and a working Template:L. Most Template:L can be brewed into valuable alcohol.
- In a pinch you can also Template:L and brew them at a Template:L in the same way you would with Template:L.
- Mead does not require any plants to be made, though it does require honey which is made through Template:L.
Variety
- He has been tired of drinking the same old booze lately.
Variety in booze keeps away unhappy thoughts.
If a dwarf drinks the same old booze over and over, he will eventually get a bad thought from 'drinking the same old booze lately.', unless that dwarf has a preference for that type of booze. A dwarf who likes a type of booze will never get tired of drinking it.
Lack of variety causes bad thoughts, but will never cause a dwarf to stop drinking. Even after years of drinking a booze they don't like, a dwarf will never prefer water or dying of thirst to drinking the same old booze. You can therefore keep a fortress alive on only one type of booze so long as you have enough good thoughts to offset the bad thought from lack of booze variety.
Consequences of a Sober Fortress
Any creature with the [ALCOHOL_DEPENDENT] Template:L, dwarves included, will suffer performance penalties as a result of being deprived of alcohol. This manifests as a loss of Template:L in almost every activity, including basic movement. For this reason, a steady supply of alcohol is highly recommended for any attempts at a productive fort (unless you're a cruel overlord).
Dwarves will also wait longer before drinking from a non-alcoholic water source, resulting in negative Template:Ls from thirst.
Alcohol withdrawal appears in the dwarf's thoughts and preferences as "starting to work slowly due to its scarcity" after 3 months, "really wants a drink" after 6 months, "has gone without a drink for far, far too long" after 9 months, and finally "can't even remember the last time he/she had some" after an entire year.
Types of Alcohol
Plant-based
Grown inside
Ingredient | Beverage Produced | Beverage Value |
---|---|---|
Template:L | Dwarven Wine | 2 |
Template:L | Dwarven Ale | 2 |
Template:L | Dwarven Beer | 2 |
Template:L | Dwarven Rum | 2 |
Grown Outside
Ingredient | Beverage Produced | Beverage Value |
---|---|---|
Template:L | Swamp Whiskey | 1 |
Template:L | Tuber Beer | 2 |
Template:L | Prickle Berry Wine | 1 |
Template:L | Strawberry Wine | 2 |
Template:L | Longland Beer | 2 |
Template:L | Sewer Brew | 1 |
Template:L | Fisher Berry Wine | 2 |
Template:L | River Spirits | 2 |
Template:L | Gutter Cruor | 1 |
Template:L | Sunshine | 5 |
Template:L | Whip Wine | 3 |
Animal-based
Ingredient | Beverage Produced | Beverage Value |
---|---|---|
Template:L | Mead | 1 |