v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "23a:Architecture"
Jump to navigation
Jump to search
m (Rated article "Fine" using the rating script) |
(Fixing links within namespace (043/950)) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{quality|Fine|19:15, 1 September 2010 (UTC)}}{{Labor | {{quality|Fine|19:15, 1 September 2010 (UTC)}}{{Labor | ||
| labor = Architecture | | labor = Architecture | ||
− | | skill = * | + | | skill = * [[Building designer]] |
| tasks = * Design buildings | | tasks = * Design buildings | ||
}} | }} | ||
{{av}} | {{av}} | ||
− | The '''architecture''' labor enables a | + | The '''architecture''' labor enables a [[dwarf]] to design certain types of buildings which are then constructed by other dwarves with the appropriate skills. See the [[Building designer]] article for more information. |
{{Labors}} | {{Labors}} |
Latest revision as of 15:37, 8 December 2011
Architecture |
---|
Skills used |
Tasks |
|
This article is about an older version of DF. |
The architecture labor enables a dwarf to design certain types of buildings which are then constructed by other dwarves with the appropriate skills. See the Building designer article for more information.
[hide] | |
---|---|
Mining • Wood cutting • Carpentry • Masonry • Stone detailing • Animal training • Animal care • Health care • Fish cleaning • Butchery • Leatherworking • Tanning • Farming (fields) • Fishing | |
Clothesmaking • Milling • Hunting • Brewing • Plant gathering • Farming (workshop) • Cooking • Trapping • Stone hauling • Wood hauling • Item hauling • Burial • Food hauling • Refuse hauling | |