v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "v0.31:Native gold"
Jump to navigation
Jump to search
(Fixing links within namespace (1717/2808)) |
|||
Line 3: | Line 3: | ||
'''Native gold''' is an "ore" of [[gold]], a precious [[metal]]. Native gold veins may be good sites for a [[room]], since mining the vein still leaves a valuable gold floor. | '''Native gold''' is an "ore" of [[gold]], a precious [[metal]]. Native gold veins may be good sites for a [[room]], since mining the vein still leaves a valuable gold floor. | ||
− | When mined, hunks of native gold are called ''gold nuggets''. | + | When mined, hunks of native gold are called ''gold nuggets''. They may be smelted into workable metal materials. |
{{gamedata}} | {{gamedata}} |
Revision as of 19:46, 31 December 2012
| ||||||||||||||||||||||||||||||||||||
Uses | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||||
Location | ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
Properties | ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
This article is about an older version of DF. |
Native gold is an "ore" of gold, a precious metal. Native gold veins may be good sites for a room, since mining the vein still leaves a valuable gold floor.
When mined, hunks of native gold are called gold nuggets. They may be smelted into workable metal materials.
[INORGANIC:NATIVE_GOLD]
[ENVIRONMENT:IGNEOUS_ALL:VEIN:100]
[ENVIRONMENT:ALLUVIAL:CLUSTER_SMALL:100]
[ITEM_SYMBOL:'*']
[METAL_ORE:GOLD:100]
[STONE_NAME:gold nuggets]
[STATE_NAME:SOLID:native gold]
[STATE_NAME:SOLID_POWDER:native gold dust]
[STATE_ADJ:ALL_SOLID:native gold]
[STATE_NAME_ADJ:LIQUID:molten native gold]
[STATE_NAME_ADJ:GAS:boiling native gold]
[DISPLAY_COLOR:6:7:1]
[TILE:156]
[MATERIAL_VALUE:30]
[SPEC_HEAT:129]
[MELTING_POINT:11915]
[BOILING_POINT:15141]
[SOLID_DENSITY:19320]
[LIQUID_DENSITY:17310]
[MOLAR_MASS:196967]
[IMPACT_YIELD:175000]
[IMPACT_FRACTURE:350000]
[IMPACT_STRAIN_AT_YIELD:97]
[COMPRESSIVE_YIELD:175000]
[COMPRESSIVE_FRACTURE:350000]
[COMPRESSIVE_STRAIN_AT_YIELD:97] bulk modulus 180 GPa
[TENSILE_YIELD:50000]
[TENSILE_FRACTURE:100000]
[TENSILE_STRAIN_AT_YIELD:64] young's modulus 78 GPa
[TORSION_YIELD:50000]
[TORSION_FRACTURE:100000]
[TORSION_STRAIN_AT_YIELD:185]
[SHEAR_YIELD:50000]
[SHEAR_FRACTURE:100000]
[SHEAR_STRAIN_AT_YIELD:185] shear modulus 27 GPa
[BENDING_YIELD:50000]
[BENDING_FRACTURE:100000]
[BENDING_STRAIN_AT_YIELD:64]
[MAX_EDGE:1000] no swords until you can pick mats
[ITEMS_HARD]
[IS_STONE] |
Sedimentary | |||||
---|---|---|---|---|---|
Igneous |
| ||||
Metamorphic | |||||
Ore | |||||
Economic | |||||
Other |
Alunite · Anhydrite · Bauxite · Borax · Brimstone · Chromite · Cinnabar · Cobaltite · Cryolite · Graphite · Hornblende · Ilmenite · Jet · Kimberlite · Marcasite · Mica · Microcline · Olivine · Orpiment · Orthoclase · Periclase · Petrified wood · Pitchblende · Puddingstone · Pyrolusite · Realgar · Rutile · Saltpeter · Serpentine · Slade · Stibnite · Sylvite · Talc |