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Difference between revisions of "DF2014 Talk:Magma forge"

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(→‎Placement guide.: new section)
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::Nope!  All buildings in my forge were intact.  Three magma smelters, three magma forges, a total of six channeled holes all under impassible tiles of buildings.  Interesting I noticed later that one of the channels had been over a wall next to the lava--so there was a ramp leading up beneath my building.  Don't know if that would matter.  But, building destruction was not the issue here. [[User:Sowelu|Sowelu]] ([[User talk:Sowelu|talk]]) 02:30, 28 September 2014 (UTC)
 
::Nope!  All buildings in my forge were intact.  Three magma smelters, three magma forges, a total of six channeled holes all under impassible tiles of buildings.  Interesting I noticed later that one of the channels had been over a wall next to the lava--so there was a ramp leading up beneath my building.  Don't know if that would matter.  But, building destruction was not the issue here. [[User:Sowelu|Sowelu]] ([[User talk:Sowelu|talk]]) 02:30, 28 September 2014 (UTC)
 
:::I've seen reports of this happening in previous versions, so it's possible that covering up the magma tiles with impassable workshop tiles is something that has never actually worked (similar to using fortifications to filter creatures out of water/magma channels). --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 15:32, 28 September 2014 (UTC)
 
:::I've seen reports of this happening in previous versions, so it's possible that covering up the magma tiles with impassable workshop tiles is something that has never actually worked (similar to using fortifications to filter creatures out of water/magma channels). --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 15:32, 28 September 2014 (UTC)
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== Placement guide. ==
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This might be a little silly, but I've read over the article, and I can't quite picture how the forge is supposed to be placed. Can there be a simple picture, like how screw pumps go? [[Special:Contributions/76.125.252.80|76.125.252.80]] 20:07, 9 November 2015 (UTC)

Revision as of 20:07, 9 November 2015

A magma man crawled up through either my magma smelter or my magma forge, even though the openings were under impassable tiles. Not sure which one, but probably the principle applies equally to either building. Magma crabs or other critters never did it in two years, though. In any case I'm changing the text in both buildings that claims it's safe. It's possible that the magma man crawled up through 7/7 magma that was either 1 z-level deep, or 2, in case that matters. Sowelu (talk) 19:25, 25 September 2014 (UTC)

I'm guessing the magma man destroyed either the forge or smelter, then entered your fortress through the (no longer impassible) tile. There are certain circumstances where building destroyers can destroy buildings from below (like when there is an alternate path to the level of the building). Alternatively, it may be possible for swimming creatures to move vertically-diagonal if you built an up/down stairway next to the hole. --Loci (talk) 19:32, 26 September 2014 (UTC)
Nope! All buildings in my forge were intact. Three magma smelters, three magma forges, a total of six channeled holes all under impassible tiles of buildings. Interesting I noticed later that one of the channels had been over a wall next to the lava--so there was a ramp leading up beneath my building. Don't know if that would matter. But, building destruction was not the issue here. Sowelu (talk) 02:30, 28 September 2014 (UTC)
I've seen reports of this happening in previous versions, so it's possible that covering up the magma tiles with impassable workshop tiles is something that has never actually worked (similar to using fortifications to filter creatures out of water/magma channels). --Quietust (talk) 15:32, 28 September 2014 (UTC)

Placement guide.

This might be a little silly, but I've read over the article, and I can't quite picture how the forge is supposed to be placed. Can there be a simple picture, like how screw pumps go? 76.125.252.80 20:07, 9 November 2015 (UTC)