v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Cat cancels Store Item in Stockpile: Too injured"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(adjust the "narrative" of this bug to reflect what's actually going on)
 
Line 1: Line 1:
 
{{quality|Exceptional|15:53, 29 April 2011 (UTC)}}{{av}}
 
{{quality|Exceptional|15:53, 29 April 2011 (UTC)}}{{av}}
 
{{D for Dwarf}}
 
{{D for Dwarf}}
<!-- NOTE - this fix is NOT a "modification", in the user-sense.  It is a line of code that got deleted between versions, and so is, in fact, "authorized".-->
+
:Your cat kills a [[vermin]] and brings it to you.
:Your cat kills a [[vermin]] and drops it at your feet.
 
 
:You respond "Thank you, now go get rid of that thing right now".
 
:You respond "Thank you, now go get rid of that thing right now".
:Your cat reaches down to pick up the vermin remains, but realizes it has no hands.
+
:The cat then complains "I can't do that, I don't have any hands".
:It cries out "My hands! My beautiful hands! Someone has chopped off my beautiful han... wait, I'm a cat, I don't have hands. Right," and then continues on with its business.
 
  
 
This error [[announcement]] is actually caused by an old bug in the system which was reintroduced in 40d. When a [[pet]] [[cat]] kills a [[vermin]], it picks it up with its mouth and carries it to its owner, to bask in the display of gratitude that every cat owner shows upon being gifted small dead animals.
 
This error [[announcement]] is actually caused by an old bug in the system which was reintroduced in 40d. When a [[pet]] [[cat]] kills a [[vermin]], it picks it up with its mouth and carries it to its owner, to bask in the display of gratitude that every cat owner shows upon being gifted small dead animals.
Line 13: Line 11:
 
This behavior does not occur with stray cats (since they don't have an owner, they leave vermin remains exactly where they were killed), nor will it occur if you have no accessible refuse stockpiles.
 
This behavior does not occur with stray cats (since they don't have an owner, they leave vermin remains exactly where they were killed), nor will it occur if you have no accessible refuse stockpiles.
  
== Fixing the bug ==<!-- NOTE - this fix is NOT a "modification", in the user-sense.  It is a line of code that got deleted between versions, and so is, in fact, "authorized".-->
+
== Working around the bug ==
 
 
 
As your cat and vermin population expands this message becomes more and more common, but it is easy enough to fix by [[modding]] (the exact steps are explained below). You don't even have to [[World generation|generate a new world]].
 
As your cat and vermin population expands this message becomes more and more common, but it is easy enough to fix by [[modding]] (the exact steps are explained below). You don't even have to [[World generation|generate a new world]].
  

Latest revision as of 17:42, 11 August 2024

This article is about an older version of DF.
D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Your cat kills a vermin and brings it to you.
You respond "Thank you, now go get rid of that thing right now".
The cat then complains "I can't do that, I don't have any hands".

This error announcement is actually caused by an old bug in the system which was reintroduced in 40d. When a pet cat kills a vermin, it picks it up with its mouth and carries it to its owner, to bask in the display of gratitude that every cat owner shows upon being gifted small dead animals.

Once it gets to its owner, instead of dropping the vermin remains on the floor (as it should), it attempts to drop off the vermin remains at an appropriate location (much like herbalists do with gathered plants), resulting in it being given a "Store Item in Stockpile" job targeted at one of your refuse stockpiles. However, since cats do not have any body parts capable of grasping, the job cancels with the reason "too injured" and the vermin is dropped on the ground.

This behavior does not occur with stray cats (since they don't have an owner, they leave vermin remains exactly where they were killed), nor will it occur if you have no accessible refuse stockpiles.

Working around the bug[edit]

As your cat and vermin population expands this message becomes more and more common, but it is easy enough to fix by modding (the exact steps are explained below). You don't even have to generate a new world.

Step One

Open raw/objects/body_default.txt and add a new entry:

[BODY:CAT_MOUTH]
[BP:CAT_MOUTH:mouth][CONTYPE:HEAD][MOUTH][SMALL][EMBEDDED][APERTURE][GRASP]

This creates a new body part in your dwarf universe. Specifically, a mouth which can pick things up. Now we need to attach this body part to the cat!

Step Two

So open raw/objects/creature_domestic.txt and edit the cat to:

[CREATURE:CAT]
       [NAME:cat:cats:cat]
       [TILE:'c'][COLOR:0:0:1]
       [VERMINHUNTER]
       [PETVALUE:20]
       [CARNIVORE][NATURAL][PET]
       [LARGE_ROAMING]
       [COMMON_DOMESTIC][BENIGN]
       [PREFSTRING:aloofness]
       [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:CAT_MOUTH]
       [BODYGLOSS:PAW]
       [SIZE:3]
       [MAXAGE:10:20]
       [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH]
       [CHILD:1][CHILDNAME:kitten:kittens]
       [FAT:1]
       [DIURNAL]
       [STANDARD_FLESH]
       [HOMEOTHERM:10070]
       [LAYERING:100]
       [SWIMS_INNATE][SWIM_SPEED:2500]
       [MUNDANE]

And you're done.

Note that you don't have to edit the [ATTACK] line, even though it contains a MOUTH too. This is because the "mouth" in this case is referring to the [MOUTH] body part token, not the body part itself (you'll note that our CAT_MOUTH has this mouth tag, too).

It should be noted that this fix does not actually correct the underlying behavior - instead, it allows cats to successfully complete their "store item in stockpile" jobs and haul the vermin remains to your refuse stockpiles.