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Difference between revisions of "Monk"

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'''Monk''' is a profession for some inhabitants of generated [[site]]s, like [[town]]s. Some monks show up as [[visitor]]s in Fortress mode, and [[agent]]s sometimes try to pose as monks. Monks are recruited into [[religion|monastic orders]], and when there are enough monks in an order; they will build a [[monastery]]. Monks are [[Unit_type_token#MONK|shown in white]].
 
'''Monk''' is a profession for some inhabitants of generated [[site]]s, like [[town]]s. Some monks show up as [[visitor]]s in Fortress mode, and [[agent]]s sometimes try to pose as monks. Monks are recruited into [[religion|monastic orders]], and when there are enough monks in an order; they will build a [[monastery]]. Monks are [[Unit_type_token#MONK|shown in white]].
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Monks will not [[immigration|migrate]] to your fortress in this version.
 
Monks will not [[immigration|migrate]] to your fortress in this version.
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Latest revision as of 05:39, 14 November 2024

This article is about the current version of DF.
Note that some content may still need to be updated.


Monk is a profession for some inhabitants of generated sites, like towns. Some monks show up as visitors in Fortress mode, and agents sometimes try to pose as monks. Monks are recruited into monastic orders, and when there are enough monks in an order; they will build a monastery. Monks are shown in white.

In adventure mode, you will occasionally see monks passing by when walking through a human hamlet. Following these monks will eventually lead to finding them standing stock-still in the middle of a field, unmoving, but still willing to talk to you.

Fortress mode[edit]

Monks will not migrate to your fortress in this version.

Professions and Occupations
Occupations
Others
Civilians
Adventurers
Villains
Religion
Monk · Pilgrim · Priest  · Prophet
See also: Agent · Quester · Visitor · Unit type token