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Difference between revisions of "Bloodline:SL Muxaun Arctic Hellhole/Year204"
Line 4: | Line 4: | ||
The first thing I've noticed is this: | The first thing I've noticed is this: | ||
[[File:1st_granite_champ.PNG]] | [[File:1st_granite_champ.PNG]] | ||
+ | |||
Do you see those three happy bastards in upper right corner. The Champions wrestlers. Free-loaders. They won't do anything but train. And they are useless at fight with real enemies. Perhaps, they treated this unwelcome outpost as some kind of monastery.. | Do you see those three happy bastards in upper right corner. The Champions wrestlers. Free-loaders. They won't do anything but train. And they are useless at fight with real enemies. Perhaps, they treated this unwelcome outpost as some kind of monastery.. | ||
The second thing is this: | The second thing is this: | ||
[[File:1st_granite_furniture.png]] | [[File:1st_granite_furniture.png]] | ||
+ | |||
our stocks are full with furniture. And there are more tables-thrones-statues coming. I ordered all cabinets to be placed in the living rooms. | our stocks are full with furniture. And there are more tables-thrones-statues coming. I ordered all cabinets to be placed in the living rooms. | ||
==4th granite== | ==4th granite== | ||
Line 20: | Line 22: | ||
Tosid Nitigkadol, guard has bled to death | Tosid Nitigkadol, guard has bled to death | ||
[[File:19th_guard_death.PNG]] | [[File:19th_guard_death.PNG]] | ||
+ | |||
no one seems to know what happened. | no one seems to know what happened. | ||
==20th felsite== | ==20th felsite== | ||
Line 29: | Line 32: | ||
[[File:7th_slate.PNG]] | [[File:7th_slate.PNG]] | ||
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Ingish Kadollilar, wrestler has suffocated. | Ingish Kadollilar, wrestler has suffocated. | ||
Well, at least he won't become champion. | Well, at least he won't become champion. | ||
Line 55: | Line 59: | ||
Happy buther came out to spill some dead animal blood. | Happy buther came out to spill some dead animal blood. | ||
[[File:22th_hematite_butcher.PNG]] | [[File:22th_hematite_butcher.PNG]] | ||
+ | |||
2nd malachite - peasant taken by mood | 2nd malachite - peasant taken by mood | ||
==3rd malachite== | ==3rd malachite== | ||
Line 62: | Line 67: | ||
One of our peasants has created Orshar Osresh | One of our peasants has created Orshar Osresh | ||
[[File:8th_malachie_art.PNG]] | [[File:8th_malachie_art.PNG]] | ||
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I immediately placed it as a lever to our statue garden so that every dwarf can admire it. | I immediately placed it as a lever to our statue garden so that every dwarf can admire it. | ||
[[File:8th_malachite_lever.PNG]] | [[File:8th_malachite_lever.PNG]] | ||
+ | |||
The perfect lever is controlling thee excellent gears via six good mechanisms. The whole machine does nothing though. | The perfect lever is controlling thee excellent gears via six good mechanisms. The whole machine does nothing though. | ||
==20th malachite== | ==20th malachite== | ||
The magma is moving too slow. We cannot wait for it to reach our smelters. | The magma is moving too slow. We cannot wait for it to reach our smelters. | ||
[[File:20th_malachite_magma.PNG]] | [[File:20th_malachite_magma.PNG]] | ||
+ | |||
We decided to build another group of smelters closer to the source of magma. | We decided to build another group of smelters closer to the source of magma. | ||
==24th malachite== | ==24th malachite== | ||
Line 75: | Line 83: | ||
This will greatly speed up metalworks. | This will greatly speed up metalworks. | ||
[[File:27th_malachite_copper.PNG]] | [[File:27th_malachite_copper.PNG]] | ||
+ | |||
<To be continued> | <To be continued> |
Revision as of 19:49, 15 April 2010
(Sorry for taking that long, pals.)
Spring(whatever this word means there)
The first thing I've noticed is this:
Do you see those three happy bastards in upper right corner. The Champions wrestlers. Free-loaders. They won't do anything but train. And they are useless at fight with real enemies. Perhaps, they treated this unwelcome outpost as some kind of monastery.. The second thing is this: File:1st granite furniture.png
our stocks are full with furniture. And there are more tables-thrones-statues coming. I ordered all cabinets to be placed in the living rooms.
4th granite
Deler Aknunkivish, planter has given birth to a boy.
9th granite
Siege operator organized party at felsite table. Our stocks are crammed with statues but poor dwarves should dance around tables pretending they are happy with that. Something needs to be done.
17th felsite
Elven caravan has arrived. Momuz is too busy to deal with them 'cause he is partying and sleeping all the time
19th felsite
A strange accident. Tosid Nitigkadol, guard has bled to death
no one seems to know what happened.
20th felsite
Our fortress defence is very poor. I ordered some cage-traps to be built. But apparently we have no cages. Mechanic is wandering around telling everyone we have no cages.
5th slate
Rigoth Tosidmozir has become a legendary champion!
7th slate
Another strange accident.
Ingish Kadollilar, wrestler has suffocated. Well, at least he won't become champion.
8th slate
Momuz finally came to trade with elves. Those pointy-eared bastards brought nothing, but a stack of clothes. Momuz seized all their goods. They will think twice before bothering us with such a crap. Right after that Momuz reported he is trader now.
12th slate
A bunch of migrants has arrived. Mostly peasants. They sure think this is some kind of monastery built far away from civilization.
Summer
8th hematite
Mayor has ended his mandate to make fine pewter items and imposed ban on export of armor stands. We will reluctantly obey his orders.
10 hematite
Struck pitchblende. The ore of Uranium.
12th - 17th hematite
Human caravan has arrived. They've brought wood! A lot of it. Momuz traded some wood and cages(so that mechanic can stop wining about lack of cages) for dwarven junk and was immediately elected mayor. Dwarves sure missed wood.
22th hematite
The cages we've bought were full with dead animals. Happy buther came out to spill some dead animal blood.
2nd malachite - peasant taken by mood
3rd malachite
Some lost goblins ambushed us. But human guards taught them a lesson.
8th malachite
One of our peasants has created Orshar Osresh
I immediately placed it as a lever to our statue garden so that every dwarf can admire it.
The perfect lever is controlling thee excellent gears via six good mechanisms. The whole machine does nothing though.
20th malachite
The magma is moving too slow. We cannot wait for it to reach our smelters.
We decided to build another group of smelters closer to the source of magma.
24th malachite
Another wave of migrants. Just seven of them. There are 96 dwarves in total.
27th malachite
We've got a copper deposit right next to our new smelter system. This will greatly speed up metalworks.
<To be continued>