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Difference between revisions of "v0.34 Talk:Giant thrips"

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(Created page with "I wonder what the 7 is for in the resize. Do the extra seven cubic centimeters really matter? --~~~~")
 
 
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I wonder what the 7 is for in the resize. Do the extra seven cubic centimeters really matter? --[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 03:44, 13 April 2013 (UTC)
 
I wonder what the 7 is for in the resize. Do the extra seven cubic centimeters really matter? --[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 03:44, 13 April 2013 (UTC)
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:They probably don't "matter" in-game, but a number like that is pretty uncommon. [[Creature token#C|CHANGE_BODY_SIZE_PERC]] is the relevant tag in the raws, which happens to be 20000700 in this case. --{{User:Lethosor/sig}} 12:41, 13 April 2013 (UTC)
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::Yeah, I understand that. I'm just wondering ''why'' Toady set that as the resize number.--[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 15:02, 13 April 2013 (UTC)
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:::No idea. It could just be a typo, or it could be intentional. I don't think the 7 would really make a difference, though. --{{User:Lethosor/sig}} 17:11, 13 April 2013 (UTC)
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== Resizing problem ==
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There's something weird going on here with the size of these guys that I don't understand. The calculations in the infobox and by hand indicate that it should have a size of 200,007. And I can't find any error in those calculations. However, in the actual game, they are in fact ''ten times'' that size (if you don't believe this, try setting a pressure plate's weight trigger and then having one of these guys walk over it). I suspect there's something screwy going on here with the way vermin sizes are calculated; I'll have to check if other giant versions of vermin have similar weirdness.--[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 03:37, 27 April 2013 (UTC)
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:Are you sure this isn't {{bug|982}}? --{{User:Lethosor/sig}} 13:47, 27 April 2013 (UTC)
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:Also, [https://github.com/peterix/dfhack dfhack]'s <tt>tweak readable-build-plate</tt> might help. I can't really test it in my current forts since I haven't encountered any recently, but let me know if it changes anything. --{{User:Lethosor/sig}} 13:56, 27 April 2013 (UTC)
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::Pretty sure this has nothing to do with pressure plates -- I first discovered it by using DFHack to read body size directly, and only later verified it with pressure plates to double-check it wasn't a bug in DFHack. For that matter, check out the butchering returns -- compare them to the [[giant hamster]], which should have about the same body size.--[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 23:58, 27 April 2013 (UTC)
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:::Strange. It could be a raw problem. Here's what I got in the arena (with default creatures):
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{{CreatureInfo v0.34|name=Giant Thrips
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|meat=50|fat=17|contrib=no}}
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{{CreatureInfo v0.34|name=Giant Hamster
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|bone=20|meat=28|tooth=0-2|skin=hide|fat=12|wool=6|skull=1|contrib=no}}
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::: I think this definitely shows a size difference, even though they should be about the same size. --{{User:Lethosor/sig}} 00:56, 28 April 2013 (UTC)

Latest revision as of 00:56, 28 April 2013

I wonder what the 7 is for in the resize. Do the extra seven cubic centimeters really matter? --Zzedar (talk) 03:44, 13 April 2013 (UTC)

They probably don't "matter" in-game, but a number like that is pretty uncommon. CHANGE_BODY_SIZE_PERC is the relevant tag in the raws, which happens to be 20000700 in this case. --Lethosor (talk) 12:41, 13 April 2013 (UTC)
Yeah, I understand that. I'm just wondering why Toady set that as the resize number.--Zzedar (talk) 15:02, 13 April 2013 (UTC)
No idea. It could just be a typo, or it could be intentional. I don't think the 7 would really make a difference, though. --Lethosor (talk) 17:11, 13 April 2013 (UTC)

Resizing problem[edit]

There's something weird going on here with the size of these guys that I don't understand. The calculations in the infobox and by hand indicate that it should have a size of 200,007. And I can't find any error in those calculations. However, in the actual game, they are in fact ten times that size (if you don't believe this, try setting a pressure plate's weight trigger and then having one of these guys walk over it). I suspect there's something screwy going on here with the way vermin sizes are calculated; I'll have to check if other giant versions of vermin have similar weirdness.--Zzedar (talk) 03:37, 27 April 2013 (UTC)

Are you sure this isn't Bug:982? --Lethosor (talk) 13:47, 27 April 2013 (UTC)
Also, dfhack's tweak readable-build-plate might help. I can't really test it in my current forts since I haven't encountered any recently, but let me know if it changes anything. --Lethosor (talk) 13:56, 27 April 2013 (UTC)
Pretty sure this has nothing to do with pressure plates -- I first discovered it by using DFHack to read body size directly, and only later verified it with pressure plates to double-check it wasn't a bug in DFHack. For that matter, check out the butchering returns -- compare them to the giant hamster, which should have about the same body size.--Zzedar (talk) 23:58, 27 April 2013 (UTC)
Strange. It could be a raw problem. Here's what I got in the arena (with default creatures):
Giant Thrips

?

Biome

Any location

Cannot be tamed
Butchering returns

Food items

Meat 50
Fat 17

Raw materials

Giant Hamster

?

Biome

Any location

Cannot be tamed
Butchering returns

Food items

Meat 28
Fat 12

Raw materials

Bones 20
Skull 1
Teeth 0-2
Skin Raw hide
Wool 6
I think this definitely shows a size difference, even though they should be about the same size. --Lethosor (talk) 00:56, 28 April 2013 (UTC)