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Difference between revisions of "v0.34 Talk:Giant thrips"
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I wonder what the 7 is for in the resize. Do the extra seven cubic centimeters really matter? --[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 03:44, 13 April 2013 (UTC) | I wonder what the 7 is for in the resize. Do the extra seven cubic centimeters really matter? --[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 03:44, 13 April 2013 (UTC) | ||
:They probably don't "matter" in-game, but a number like that is pretty uncommon. [[Creature token#C|CHANGE_BODY_SIZE_PERC]] is the relevant tag in the raws, which happens to be 20000700 in this case. --{{User:Lethosor/sig}} 12:41, 13 April 2013 (UTC) | :They probably don't "matter" in-game, but a number like that is pretty uncommon. [[Creature token#C|CHANGE_BODY_SIZE_PERC]] is the relevant tag in the raws, which happens to be 20000700 in this case. --{{User:Lethosor/sig}} 12:41, 13 April 2013 (UTC) | ||
+ | ::Yeah, I understand that. I'm just wondering ''why'' Toady set that as the resize number.--[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 15:02, 13 April 2013 (UTC) | ||
+ | :::No idea. It could just be a typo, or it could be intentional. I don't think the 7 would really make a difference, though. --{{User:Lethosor/sig}} 17:11, 13 April 2013 (UTC) | ||
+ | |||
+ | == Resizing problem == | ||
+ | |||
+ | There's something weird going on here with the size of these guys that I don't understand. The calculations in the infobox and by hand indicate that it should have a size of 200,007. And I can't find any error in those calculations. However, in the actual game, they are in fact ''ten times'' that size (if you don't believe this, try setting a pressure plate's weight trigger and then having one of these guys walk over it). I suspect there's something screwy going on here with the way vermin sizes are calculated; I'll have to check if other giant versions of vermin have similar weirdness.--[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 03:37, 27 April 2013 (UTC) | ||
+ | |||
+ | :Are you sure this isn't {{bug|982}}? --{{User:Lethosor/sig}} 13:47, 27 April 2013 (UTC) | ||
+ | :Also, [https://github.com/peterix/dfhack dfhack]'s <tt>tweak readable-build-plate</tt> might help. I can't really test it in my current forts since I haven't encountered any recently, but let me know if it changes anything. --{{User:Lethosor/sig}} 13:56, 27 April 2013 (UTC) | ||
+ | ::Pretty sure this has nothing to do with pressure plates -- I first discovered it by using DFHack to read body size directly, and only later verified it with pressure plates to double-check it wasn't a bug in DFHack. For that matter, check out the butchering returns -- compare them to the [[giant hamster]], which should have about the same body size.--[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 23:58, 27 April 2013 (UTC) | ||
+ | :::Strange. It could be a raw problem. Here's what I got in the arena (with default creatures): | ||
+ | {{CreatureInfo v0.34|name=Giant Thrips | ||
+ | |meat=50|fat=17|contrib=no}} | ||
+ | {{CreatureInfo v0.34|name=Giant Hamster | ||
+ | |bone=20|meat=28|tooth=0-2|skin=hide|fat=12|wool=6|skull=1|contrib=no}} | ||
+ | |||
+ | ::: I think this definitely shows a size difference, even though they should be about the same size. --{{User:Lethosor/sig}} 00:56, 28 April 2013 (UTC) |
Latest revision as of 00:56, 28 April 2013
I wonder what the 7 is for in the resize. Do the extra seven cubic centimeters really matter? --Zzedar (talk) 03:44, 13 April 2013 (UTC)
- They probably don't "matter" in-game, but a number like that is pretty uncommon. CHANGE_BODY_SIZE_PERC is the relevant tag in the raws, which happens to be 20000700 in this case. --Lethosor (talk) 12:41, 13 April 2013 (UTC)
Resizing problem[edit]
There's something weird going on here with the size of these guys that I don't understand. The calculations in the infobox and by hand indicate that it should have a size of 200,007. And I can't find any error in those calculations. However, in the actual game, they are in fact ten times that size (if you don't believe this, try setting a pressure plate's weight trigger and then having one of these guys walk over it). I suspect there's something screwy going on here with the way vermin sizes are calculated; I'll have to check if other giant versions of vermin have similar weirdness.--Zzedar (talk) 03:37, 27 April 2013 (UTC)
- Are you sure this isn't Bug:982? --Lethosor (talk) 13:47, 27 April 2013 (UTC)
- Also, dfhack's tweak readable-build-plate might help. I can't really test it in my current forts since I haven't encountered any recently, but let me know if it changes anything. --Lethosor (talk) 13:56, 27 April 2013 (UTC)
- Pretty sure this has nothing to do with pressure plates -- I first discovered it by using DFHack to read body size directly, and only later verified it with pressure plates to double-check it wasn't a bug in DFHack. For that matter, check out the butchering returns -- compare them to the giant hamster, which should have about the same body size.--Zzedar (talk) 23:58, 27 April 2013 (UTC)
- Strange. It could be a raw problem. Here's what I got in the arena (with default creatures):
- Pretty sure this has nothing to do with pressure plates -- I first discovered it by using DFHack to read body size directly, and only later verified it with pressure plates to double-check it wasn't a bug in DFHack. For that matter, check out the butchering returns -- compare them to the giant hamster, which should have about the same body size.--Zzedar (talk) 23:58, 27 April 2013 (UTC)
? | |
Biome | |
---|---|
Any location | |
Cannot be tamed | |
Butchering returns | |
Food items | |
Meat | 50 |
Fat | 17 |
Raw materials |
? | |
Biome | |
---|---|
Any location | |
Cannot be tamed | |
Butchering returns | |
Food items | |
Meat | 28 |
Fat | 12 |
Raw materials | |
Bones | 20 |
Skull | 1 |
Teeth | 0-2 |
Skin | Raw hide |
Wool | 6 |