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Difference between revisions of "User talk:Cleuseau"
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I was only rephrasing what was already there in clearer language... or so I thought. | I was only rephrasing what was already there in clearer language... or so I thought. | ||
+ | :The article stated that "they are rendered [[magma-safe]] by their extra dwarfiness, and may be used safely in a Magma Forge", and that statement is incorrect because they cannot even be ''selected'' for use in a magma forge (and because while artifacts can't take damage, they are absolutely capable of being '''melted'''. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 18:39, 25 July 2014 (UTC) | ||
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+ | I made a clarifying change. You sir, are wrong because the article is now harder to read. Before my edits the article stated "Technically, the anvil must be magma-safe, but, except for rare [[strange mood]] creations, it is not currently possible to make an anvil from magma-unsafe materials. " After it still supported that premise but in a more clear way. So you are discouraging clarifying edits without contributing anything by undoing my work. | ||
+ | :Your "clarifying change" introduced a '''factual error''' into the article by stating that artifact anvils are magma-safe can can be used in a magma forge - artifacts are '''not''' (nor have they ever been) inherently magma-safe, and the game will '''not''' allow you to build a magma forge using a magma-unsafe anvil even if it's an artifact. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 18:47, 25 July 2014 (UTC) | ||
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+ | "Technically, the anvil must be magma-safe, but, except for rare [[strange mood]] creations, it is not currently possible to make an anvil from magma-unsafe materials. " contains the factual error you refer to because "make" and "except" are ambiguous and it was before my edit. Please see my newest revision. | ||
+ | :Custom reactions aren't considered in such a statement because they can create pretty much '''any''' type of item/material combination even if it's impossible to create it under normal circumstances. Also, talking back to wiki admins isn't likely to get yourself far in this community. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 18:57, 25 July 2014 (UTC) | ||
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+ | You're extremely disconnected if you think "vanilla raws" is clear to the average user. This is a pissing contest, you clearly don't like other people editing your wiki. I'm done. | ||
+ | :If that's how you want to respond, then so be it. Though I do apologize if I was overly aggressive in my initial comments - I've spent a ''lot'' of time analyzing this game (including reverse-engineering it by disassembling and analyzing the game's code, occasionally finding bugs and writing binary patches for them - check the change log for the currently-upcoming 0.40.05 to see what I mean) in order to make sure that the information on the wiki and the forums is correct, so my patience has diminished over the years. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 19:49, 25 July 2014 (UTC) |
Latest revision as of 19:49, 25 July 2014
Magma-Safe[edit]
In the future, please test your theories before stating them as fact and potentially misleading other players. The game itself requires the anvil to be magma-safe (and even says so if you try to build a magma forge without one), and that magma-safety check IS properly enforced since version 0.34.02. I even tested it just now by creating anvils made of Zinc, Gold, and Steel using a custom reaction, and the magma forge would only allow me to select the magma-safe Steel anvil (while a regular metalsmith's forge also allowed me to select the fire-safe Gold anvil, but not the fire-unsafe Zinc anvil). Just for fun, I also used DFHack (test build in 0.40.04) to trigger a strange mood and produce an artifact Tin anvil, and it also wasn't available for construction in a magma forge. --Quietust (talk) 18:14, 25 July 2014 (UTC)
I was only rephrasing what was already there in clearer language... or so I thought.
- The article stated that "they are rendered magma-safe by their extra dwarfiness, and may be used safely in a Magma Forge", and that statement is incorrect because they cannot even be selected for use in a magma forge (and because while artifacts can't take damage, they are absolutely capable of being melted. --Quietust (talk) 18:39, 25 July 2014 (UTC)
I made a clarifying change. You sir, are wrong because the article is now harder to read. Before my edits the article stated "Technically, the anvil must be magma-safe, but, except for rare strange mood creations, it is not currently possible to make an anvil from magma-unsafe materials. " After it still supported that premise but in a more clear way. So you are discouraging clarifying edits without contributing anything by undoing my work.
- Your "clarifying change" introduced a factual error into the article by stating that artifact anvils are magma-safe can can be used in a magma forge - artifacts are not (nor have they ever been) inherently magma-safe, and the game will not allow you to build a magma forge using a magma-unsafe anvil even if it's an artifact. --Quietust (talk) 18:47, 25 July 2014 (UTC)
"Technically, the anvil must be magma-safe, but, except for rare strange mood creations, it is not currently possible to make an anvil from magma-unsafe materials. " contains the factual error you refer to because "make" and "except" are ambiguous and it was before my edit. Please see my newest revision.
- Custom reactions aren't considered in such a statement because they can create pretty much any type of item/material combination even if it's impossible to create it under normal circumstances. Also, talking back to wiki admins isn't likely to get yourself far in this community. --Quietust (talk) 18:57, 25 July 2014 (UTC)
You're extremely disconnected if you think "vanilla raws" is clear to the average user. This is a pissing contest, you clearly don't like other people editing your wiki. I'm done.
- If that's how you want to respond, then so be it. Though I do apologize if I was overly aggressive in my initial comments - I've spent a lot of time analyzing this game (including reverse-engineering it by disassembling and analyzing the game's code, occasionally finding bugs and writing binary patches for them - check the change log for the currently-upcoming 0.40.05 to see what I mean) in order to make sure that the information on the wiki and the forums is correct, so my patience has diminished over the years. --Quietust (talk) 19:49, 25 July 2014 (UTC)