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Difference between revisions of "Mouse control"
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(Please verify, cleanup, and expand.) |
(Interwiki link removed, probably unneeded page now) |
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− | + | {{migrated article}} | |
− | *Left-click to select an option. This includes list items, tabs, map tiles and various controls. | + | {{Quality|Tattered}} |
− | *Right-click to scroll a list downward (in some cases to cycle tabs) or to move the cursor. | + | {{av}} |
− | *Right-click on map border to move view. | + | While ''Dwarf Fortress'' is primarily keyboard-controlled, there are certain areas in the game that have '''mouse control'''. These are, however, rather rare, and therefore easy to document. |
+ | |||
+ | == General controls == | ||
+ | |||
+ | In most instances of mouse control, the controls are as follows: | ||
+ | * Left-click to select an option. This includes list items, tabs, map tiles and various controls. | ||
+ | * Right-click to scroll a list downward (in some cases to cycle tabs) or to move the cursor. | ||
+ | * Right-click on map border to move view. | ||
Double-left click currently only selects all items in a tab on the "Move Goods to Depot"-screen. | Double-left click currently only selects all items in a tab on the "Move Goods to Depot"-screen. | ||
− | Menus that support mouse | + | == Mouse control support == |
− | *Sound menu | + | |
− | *Local image export menu | + | Menus that support mouse control are: |
− | * | + | * [[Advanced world generation]] |
− | * | + | * Creature creation screen in the [[object testing arena]] |
− | * | + | * Sound menu |
− | *Military screen | + | * Local image export menu |
− | *Custom stockpile settings | + | * [[Designation]]s menu (but not sub-menus) |
− | *Health screen (both individual and in the status screen) | + | ** You can also use the mouse to do designations, for example, clicking a tile to have it mined. |
− | *Economic stone settings | + | * [[Burrow]]s |
+ | * [[Noble]]s screen | ||
+ | * [[Military]] screen | ||
+ | * Custom [[stockpile]] settings | ||
+ | * Health screen (both individual and in the status screen) | ||
+ | * Economic stone settings | ||
+ | * "Move goods to [[Depot]]" screen | ||
+ | |||
+ | == Mouse control requirement == | ||
+ | |||
+ | The only area which currently requires mouse control is the [[world painter]] screen. | ||
+ | |||
+ | Note: All information on this page is true as of vanilla 0.40.19 - all earlier versions may have to be verified independently. Mods such as DFHack may provide you with full mouse-clicky goodness. | ||
+ | |||
+ | == Bugs == | ||
+ | * Resizing the window during the intro video can cause mouse control to only work in one corner of the screen.{{bug|3861}} | ||
+ | |||
+ | {{Category|Interface}} |
Latest revision as of 11:51, 8 August 2023
This article was migrated from DF2014:Mouse control and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
While Dwarf Fortress is primarily keyboard-controlled, there are certain areas in the game that have mouse control. These are, however, rather rare, and therefore easy to document.
General controls[edit]
In most instances of mouse control, the controls are as follows:
- Left-click to select an option. This includes list items, tabs, map tiles and various controls.
- Right-click to scroll a list downward (in some cases to cycle tabs) or to move the cursor.
- Right-click on map border to move view.
Double-left click currently only selects all items in a tab on the "Move Goods to Depot"-screen.
Mouse control support[edit]
Menus that support mouse control are:
- Advanced world generation
- Creature creation screen in the object testing arena
- Sound menu
- Local image export menu
- Designations menu (but not sub-menus)
- You can also use the mouse to do designations, for example, clicking a tile to have it mined.
- Burrows
- Nobles screen
- Military screen
- Custom stockpile settings
- Health screen (both individual and in the status screen)
- Economic stone settings
- "Move goods to Depot" screen
Mouse control requirement[edit]
The only area which currently requires mouse control is the world painter screen.
Note: All information on this page is true as of vanilla 0.40.19 - all earlier versions may have to be verified independently. Mods such as DFHack may provide you with full mouse-clicky goodness.