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Difference between revisions of "40d:Item designations"
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+ | {{av}}{{Quality|Exceptional}} | ||
Some items have characters surrounding the name, which is a way to determine certain properties at a glance. | Some items have characters surrounding the name, which is a way to determine certain properties at a glance. | ||
+ | |||
+ | == Quality == | ||
'''Sword''' Ordinary | '''Sword''' Ordinary | ||
− | '''-Sword-''' Well-crafted | + | '''-Sword-''' [[Item quality|Well-crafted]] |
+ | |||
+ | '''+Sword+''' [[Item quality|Finely-crafted]] | ||
+ | |||
+ | '''*Sword*''' [[Item quality|Superior quality]] | ||
− | ''' | + | '''≡Sword≡''' [[Item quality|Exceptional]] |
− | ''' | + | ☼'''Sword'''☼ [[Item quality|A masterpiece]] |
− | + | See [[Item quality]] for a full explanation of how better qualities improve [[value]] and [[weapon|combat modifiers]]. | |
− | + | == Improvement / Decoration == | |
'''«Sword»''' Improved or [[Decoration|decorated]] | '''«Sword»''' Improved or [[Decoration|decorated]] | ||
− | + | Decoration can have a quality modifier themselves, leading to combinations such as: | |
− | ''' | + | '''*«Sword»*''' Superior improvement/decoration |
− | ''' | + | '''≡«+Sword+»≡''' Exceptional improvement/decoration on a finely-crafted object |
− | ''' | + | '''*«≡Sword≡»*''' Exceptional sword with superior decoration |
− | + | These quality modifiers can be hidden in [[init.txt]] with [SHOW_IMP_QUALITY:NO]. | |
− | + | == Wear == | |
− | '''$Sword$''' | + | '''xSwordx''' ''Showing some [[wear]]'' - worth {{frac|3|4}} |
+ | |||
+ | '''XSwordX''' ''Heavily worn'' or ''threadbare'' - worth {{frac|1|2}} | ||
+ | |||
+ | '''XXSwordXX''' ''In tatters'' or ''mangled'' - worth {{frac|1|4}} | ||
+ | |||
+ | == Provenance / Ownership == | ||
+ | |||
+ | '''(Sword)''' Not produced on-site (imported by traders or looted from raiders), does not count towards [[Created wealth|Created Wealth]] | ||
+ | |||
+ | '''{Sword}''' Unclaimed/[[Forbid|Forbidden]] | ||
+ | |||
+ | '''$Sword$''' Owned by someone else. Only appears in adventure mode. | ||
+ | |||
+ | == Other == | ||
'''‼Sword‼''' On [[fire]] | '''‼Sword‼''' On [[fire]] | ||
− | ''' | + | '''◄Sword►''' [[Magic]]al (not actually implemented) |
+ | |||
+ | |||
+ | |||
+ | The longest possible item designation is '''‼XX({≡«+Sword+»≡})XX‼''', which designates (reading from the front) that it's on fire ( '''‼''' ), in tatters ( '''XX''' ), imported ( ( ), forbidden ( { ), exceptionally ( ≡ ) decorated ( « ), and of fine quality ( + ). | ||
− | + | {{Category|Items|*}} |
Latest revision as of 20:30, 10 September 2024
This article is about an older version of DF. |
Some items have characters surrounding the name, which is a way to determine certain properties at a glance.
Quality[edit]
Sword Ordinary
-Sword- Well-crafted
+Sword+ Finely-crafted
*Sword* Superior quality
≡Sword≡ Exceptional
☼Sword☼ A masterpiece
See Item quality for a full explanation of how better qualities improve value and combat modifiers.
Improvement / Decoration[edit]
«Sword» Improved or decorated
Decoration can have a quality modifier themselves, leading to combinations such as:
*«Sword»* Superior improvement/decoration
≡«+Sword+»≡ Exceptional improvement/decoration on a finely-crafted object
*«≡Sword≡»* Exceptional sword with superior decoration
These quality modifiers can be hidden in init.txt with [SHOW_IMP_QUALITY:NO].
Wear[edit]
xSwordx Showing some wear - worth 3⁄4
XSwordX Heavily worn or threadbare - worth 1⁄2
XXSwordXX In tatters or mangled - worth 1⁄4
Provenance / Ownership[edit]
(Sword) Not produced on-site (imported by traders or looted from raiders), does not count towards Created Wealth
{Sword} Unclaimed/Forbidden
$Sword$ Owned by someone else. Only appears in adventure mode.
Other[edit]
‼Sword‼ On fire
◄Sword► Magical (not actually implemented)
The longest possible item designation is ‼XX({≡«+Sword+»≡})XX‼, which designates (reading from the front) that it's on fire ( ‼ ), in tatters ( XX ), imported ( ( ), forbidden ( { ), exceptionally ( ≡ ) decorated ( « ), and of fine quality ( + ).