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Difference between revisions of "40d Talk:Horse"
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:If you wait, their population will grow, which you can then cull for a decent ongoing source of meat/bones/hides. Your choice. Having lots of animals around does slow down framerates a little.--[[User:Maximus|Maximus]] 02:28, 4 January 2008 (EST) | :If you wait, their population will grow, which you can then cull for a decent ongoing source of meat/bones/hides. Your choice. Having lots of animals around does slow down framerates a little.--[[User:Maximus|Maximus]] 02:28, 4 January 2008 (EST) | ||
+ | |||
+ | ::Yeah, but I only bought one with me... and I'm out of other food ;_; [[User:GarrieIrons|GarrieIrons]] 07:05, 4 January 2008 (EST) | ||
+ | |||
+ | :::Hope that you can get it to breed with traders. You've got a few years from Embark! to get a heard started before it dies of old age. Alternatively, buy all the animals you can, and hope to eventually get a male/female pair. | ||
+ | |||
+ | If you r lucky u might have some wild horses on your map sooner or later, try to tame some (or hunt them ;)) --[[User:Koltom|Koltom]] 01:41, 10 February 2008 (EST) | ||
+ | |||
+ | == Beware the ninja horse == | ||
+ | |||
+ | Retrieving items from a certain area of my map repeatedly failed, "interrupted by horse". Checking for a nearby horse, i never found one, until i scrolled through the z axis and indeed there was a horse lurking on top of a tree. I guess it dropped down the cliff when one of my hunters chased it, quite funny, obviously it can't get down and will stay there forever.--[[User:Koltom|Koltom]] 09:43, 23 March 2008 (EDT) | ||
+ | |||
+ | :Teleport.exe? --[[User:Savok|Savok]] 10:33, 23 March 2008 (EDT) | ||
+ | |||
+ | ::Get some soldiers armed with crossbows to kill it, or dig underneath of it to collapse the tree. [[User:Diabl0658|Diabl0658]] 11:58, 23 March 2008 (EDT) | ||
+ | |||
+ | == Riding animals == | ||
+ | |||
+ | Can humans ride horses in Adventure mode? --[[User:Lordmick134|Lordmick134]] 10:11, 26 March 2008 (EDT) | ||
+ | |||
+ | :I'm fairly sure that that hasn't been implemented yet, but that's not an area that falls in my expertise. --[[User:Savok|Savok]] 11:00, 26 March 2008 (EDT) | ||
+ | |||
+ | == Milking Horses == | ||
+ | |||
+ | Horses are milked in the real world by some cultures (http://en.wikipedia.org/wiki/Horse and ctrl+F for "milk"), there's no reason to think that they won't be milkable once Toady does proper milking in DF. | ||
+ | |||
+ | == Zombie horses... == | ||
+ | |||
+ | ...are surprisingly terrifying. Just needed to be said. --[[User:Sowelu|Sowelu]] 03:55, 22 November 2008 (EST) | ||
+ | |||
+ | == Birth == | ||
+ | |||
+ | I was surprised by my lonely mare who gave birth to 3 foals on my first hippie merchants visit. It didn't take 5 minutes for their stallion to do his business. And I am pretty sure the dwarf merchants used ox only. [[User:Coleste|Coleste]] 02:55, 26 July 2009 (UTC) | ||
+ | :Do you have wild horses in your biome? --[[User:MathFox|MathFox]] 14:13, 22 December 2010 (UTC) | ||
+ | ::I suggest you pay closer attention to the page you're viewing - the original comment was nearly a year and a half ago... --[[User:Quietust|Quietust]] 18:10, 22 December 2010 (UTC) | ||
+ | |||
+ | == Age == | ||
+ | |||
+ | Horses (and several other animals) seem to lack a MAXAGE tag, which seems to support my observation that they live '''forever''' (I've got several horses that should be nearly 50 years old by now). --[[User:Quietust|Quietust]] 20:53, 30 October 2009 (UTC) | ||
+ | :I think it can be reported as bug. [[Special:Contributions/213.134.175.225|213.134.175.225]] 09:29, 22 December 2010 (UTC) | ||
+ | ::You're a bit late - this was fixed in 0.31. --[[User:Quietust|Quietust]] 13:51, 22 December 2010 (UTC) |
Latest revision as of 18:10, 22 December 2010
If all we can do is butcher them... do I do that early or later?GarrieIrons 01:45, 4 January 2008 (EST)
- If you wait, their population will grow, which you can then cull for a decent ongoing source of meat/bones/hides. Your choice. Having lots of animals around does slow down framerates a little.--Maximus 02:28, 4 January 2008 (EST)
- Yeah, but I only bought one with me... and I'm out of other food ;_; GarrieIrons 07:05, 4 January 2008 (EST)
- Hope that you can get it to breed with traders. You've got a few years from Embark! to get a heard started before it dies of old age. Alternatively, buy all the animals you can, and hope to eventually get a male/female pair.
If you r lucky u might have some wild horses on your map sooner or later, try to tame some (or hunt them ;)) --Koltom 01:41, 10 February 2008 (EST)
Beware the ninja horse[edit]
Retrieving items from a certain area of my map repeatedly failed, "interrupted by horse". Checking for a nearby horse, i never found one, until i scrolled through the z axis and indeed there was a horse lurking on top of a tree. I guess it dropped down the cliff when one of my hunters chased it, quite funny, obviously it can't get down and will stay there forever.--Koltom 09:43, 23 March 2008 (EDT)
- Teleport.exe? --Savok 10:33, 23 March 2008 (EDT)
- Get some soldiers armed with crossbows to kill it, or dig underneath of it to collapse the tree. Diabl0658 11:58, 23 March 2008 (EDT)
Riding animals[edit]
Can humans ride horses in Adventure mode? --Lordmick134 10:11, 26 March 2008 (EDT)
- I'm fairly sure that that hasn't been implemented yet, but that's not an area that falls in my expertise. --Savok 11:00, 26 March 2008 (EDT)
Milking Horses[edit]
Horses are milked in the real world by some cultures (http://en.wikipedia.org/wiki/Horse and ctrl+F for "milk"), there's no reason to think that they won't be milkable once Toady does proper milking in DF.
Zombie horses...[edit]
...are surprisingly terrifying. Just needed to be said. --Sowelu 03:55, 22 November 2008 (EST)
Birth[edit]
I was surprised by my lonely mare who gave birth to 3 foals on my first hippie merchants visit. It didn't take 5 minutes for their stallion to do his business. And I am pretty sure the dwarf merchants used ox only. Coleste 02:55, 26 July 2009 (UTC)
- Do you have wild horses in your biome? --MathFox 14:13, 22 December 2010 (UTC)
- I suggest you pay closer attention to the page you're viewing - the original comment was nearly a year and a half ago... --Quietust 18:10, 22 December 2010 (UTC)
Age[edit]
Horses (and several other animals) seem to lack a MAXAGE tag, which seems to support my observation that they live forever (I've got several horses that should be nearly 50 years old by now). --Quietust 20:53, 30 October 2009 (UTC)
- I think it can be reported as bug. 213.134.175.225 09:29, 22 December 2010 (UTC)
- You're a bit late - this was fixed in 0.31. --Quietust 13:51, 22 December 2010 (UTC)