- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d Talk:Ash"
m (→Burned to Ashes vs Wood Furnaces: This disappointed me too. I thought "Free ash!' then "Nooo!") |
|||
(8 intermediate revisions by 7 users not shown) | |||
Line 3: | Line 3: | ||
[[User:GarrieIrons|GarrieIrons]] 08:45, 5 January 2008 (EST) | [[User:GarrieIrons|GarrieIrons]] 08:45, 5 January 2008 (EST) | ||
− | Stock{{key|p}}pile, Cus{{key|t}}om settings, {{key|e}}nable Bars/Block, {{key|f}}orbid Bars: Metal, Blocks, Blocks: Metal. Then toggle off coal, potash, pearlash and tallow soap, leaving ash the only allowed material. | + | Stock{{key|p}}pile, Cus{{key|t}}om settings, {{key|e}}nable Bars/Block, {{key|f}}orbid Bars: Metal, Blocks, Blocks: Metal. Then toggle off coal, potash, pearlash and tallow soap, leaving ash the only allowed material.--[[User:Maska|Maska]] 10:22, 5 January 2008 (EST) |
+ | |||
+ | |||
+ | == Other sources == | ||
+ | Not that ash is really worth worrying about all that much, but I've noticed (through [[losing|fun]] times, that Magma Men (probably other firebreathing things too) can create ash from plants, trees, and dwarves on the surface at least. I was running a test site to pump magma around, and a magmaman to offense and breathed fire over my workshops and haulers/crafters. The dead dwarves and vegetation became ash.--[[User:Dadamh|Dadamh]] 14:48, 2 June 2008 (EDT) | ||
+ | |||
+ | == (from "potash" article) == | ||
+ | |||
+ | :''(Moved here from [[talk:potash]] when that (and pearlash) articles were combined here. There was no talk:pearlash. --[[User:Albedo|Albedo]] 19:39, 6 November 2009 (UTC))'' | ||
+ | |||
+ | ===Using Potash=== | ||
+ | I assume that only [[planter]]s apply potash to [[farm plots]]?[[User:GarrieIrons|GarrieIrons]] 02:49, 27 June 2008 (EDT) | ||
+ | |||
+ | === Why? === | ||
+ | How useful is potash to your farming production? Is it good enough to even bother with? I don't generally run out of food, but I guess this would allow me to use fewer seeds, fewer farmers, and less space. Also, how long does it take to fertilize crops, and does it impede actual planting? --[[User:Smartmo|Smartmo]] 18:52, 5 May 2009 (UTC) | ||
+ | |||
+ | : See this link [[Farming#Increasing_yield]]. You can had 1.5 times the yield with fertilizer. Bigger stack mean bigger meal, so you need less space to store it, less barrel, etc. --[[User:Karl|Karl]] 21:48, 5 May 2009 (UTC) | ||
+ | |||
+ | == Burned to Ashes vs Wood Furnaces == | ||
+ | |||
+ | What's the difference between Ash from a forest fire and the ash created and collected at a furnace? Is there a way to collect and use the ash from a forest fire as Potash material? Only came up because at the start of the game a magmaman set my starting z-level on fire... So I took the opportunity to use it as fertilizer... Fail :( "... cancles make Potash: needs ashes." | ||
+ | *Ashes that are just lying around are scenery only, in the current version. :( At least fire can't damage trees in any meaningful way; once the fire goes out, a burned tree can be chopped down and used to make things completely normally. [[User:Arrkhal|Arrkhal]] 16:01, 24 December 2009 (UTC) | ||
+ | **Trees are Elven constructions. That's why they don't catch on fire. --[[User:FJH|FJH]] 18:23, 12 March 2010 (UTC) |
Latest revision as of 18:23, 12 March 2010
Stockpiling[edit]
Not that you want to keep it much... but where do I find how to store ash in the stockpile I am setting up between my wood furnace and my ashery? GarrieIrons 08:45, 5 January 2008 (EST)
Stockppile, Custom settings, enable Bars/Block, forbid Bars: Metal, Blocks, Blocks: Metal. Then toggle off coal, potash, pearlash and tallow soap, leaving ash the only allowed material.--Maska 10:22, 5 January 2008 (EST)
Other sources[edit]
Not that ash is really worth worrying about all that much, but I've noticed (through fun times, that Magma Men (probably other firebreathing things too) can create ash from plants, trees, and dwarves on the surface at least. I was running a test site to pump magma around, and a magmaman to offense and breathed fire over my workshops and haulers/crafters. The dead dwarves and vegetation became ash.--Dadamh 14:48, 2 June 2008 (EDT)
(from "potash" article)[edit]
- (Moved here from talk:potash when that (and pearlash) articles were combined here. There was no talk:pearlash. --Albedo 19:39, 6 November 2009 (UTC))
Using Potash[edit]
I assume that only planters apply potash to farm plots?GarrieIrons 02:49, 27 June 2008 (EDT)
Why?[edit]
How useful is potash to your farming production? Is it good enough to even bother with? I don't generally run out of food, but I guess this would allow me to use fewer seeds, fewer farmers, and less space. Also, how long does it take to fertilize crops, and does it impede actual planting? --Smartmo 18:52, 5 May 2009 (UTC)
- See this link Farming#Increasing_yield. You can had 1.5 times the yield with fertilizer. Bigger stack mean bigger meal, so you need less space to store it, less barrel, etc. --Karl 21:48, 5 May 2009 (UTC)
Burned to Ashes vs Wood Furnaces[edit]
What's the difference between Ash from a forest fire and the ash created and collected at a furnace? Is there a way to collect and use the ash from a forest fire as Potash material? Only came up because at the start of the game a magmaman set my starting z-level on fire... So I took the opportunity to use it as fertilizer... Fail :( "... cancles make Potash: needs ashes."
- Ashes that are just lying around are scenery only, in the current version. :( At least fire can't damage trees in any meaningful way; once the fire goes out, a burned tree can be chopped down and used to make things completely normally. Arrkhal 16:01, 24 December 2009 (UTC)
- Trees are Elven constructions. That's why they don't catch on fire. --FJH 18:23, 12 March 2010 (UTC)