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Difference between revisions of "40d Talk:Unfortunate accident"
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=== Platform Collapse === | === Platform Collapse === | ||
How is one supposed to build the lever at the end of the bridge? I tried building a floor to plant the lever on, and while the dwarves did try, the floor just instantly collapsed when complete. --[[User:Corona688|Corona688]] 14:00, 2 November 2008 (EST) | How is one supposed to build the lever at the end of the bridge? I tried building a floor to plant the lever on, and while the dwarves did try, the floor just instantly collapsed when complete. --[[User:Corona688|Corona688]] 14:00, 2 November 2008 (EST) | ||
+ | |||
+ | I can't seem to figure this out either. Could someone elaborate? By the sounds of it, there's the edge of the cliff, with a support on it, a floor on top of that with bridge extending outwards from the support's floor, and a lever on top of the support? I really don't see how it's supposed to work, and I'd really love to be able to make some children kill themselves by falling into the chasm I've got waiting. [[User:Pariah|Pariah]] 22:53, 1 July 2009 (UTC) | ||
+ | |||
+ | Bridges can't support floors and such which is why you have to add a support under it i believe. | ||
== Should that really be here? == | == Should that really be here? == | ||
− | I don't know about that 'walk the plank' section being in this article, it runs counter to the tone of the rest of it. The other sections are tongue-in-cheek, and then suddenly it starts blowing a raspberry all over your face. Unless someone could rewrite it to fit the tone. That'd be impressive. --[[User:Navian|Navian]] 10:23, 20 November 2008 (EST) | + | I don't know about that 'walk the plank' section being in this article, it runs counter to the tone of the rest of it. The other sections are tongue-in-cheek, and then suddenly it starts blowing a raspberry all over your face. Unless someone could rewrite it to fit the tone. That'd be impressive. <br /> |
+ | --[[User:Navian|Navian]] 10:23, 20 November 2008 (EST) | ||
+ | |||
+ | :Your lever is ready, m'lord. | ||
+ | :--[[User:Maximus|Maximus]] 13:24, 20 November 2008 (EST) | ||
+ | |||
+ | ::Well-done, sir. Well done. You are a champion! | ||
+ | ::--[[User:Navian|Navian]] 13:33, 20 November 2008 (EST) | ||
+ | |||
+ | ::Indeed. It's actually clearer in what to do and what the effect will be than the original version. | ||
+ | ::--[[User:Macdjord|Macdjord]] 14:13, 20 November 2008 (EST) | ||
+ | |||
+ | == Simpler to use an atomizer? == | ||
+ | |||
+ | Is it possible to install a 2 or 3-square atom smasher directly above the noble's bed? Or rather, to install the atom smasher first, raise it, then place the bed? Easier than channeling water, I should think. | ||
+ | |||
+ | *I suppose replacing the smashed bed would be sort of troublesome though. --[[User:5parrowhawk|5parrowhawk]] 09:21, 11 June 2009 (UTC) | ||
+ | *To answer this question, you cannot build beneath a raised bridge. --[[User:Quietust|Quietust]] 21:41, 10 August 2009 (UTC) | ||
+ | |||
+ | == Cage trap? == | ||
+ | |||
+ | Would a [[cage trap]] work to capture the noble and release him into an arena? I dont know how you would make it sound nice, but i'm sure it could work. --[[User:Frandude|Frandude]] 19:09, 13 August 2009 (UTC) | ||
+ | : No, what you do is you construct a lever connected to nothing and assign him to pull it. Once he begins, close the gates and release the enemies.--[[User:CrazyMcfobo|CrazyMcfobo]] 03:44, 25 August 2009 (UTC) | ||
+ | |||
+ | == Over the top? == | ||
+ | |||
+ | I have a habit of trying to make ridiculous things even more ridiculous, and since this page seemed like it existed solely to be ridiculous, I thought I'd "help". I don't think I've gone completely overboard, but I won't be totally shocked if someone thinks it's too much. --[[User:Doomchild|Doomchild]] 19:02, 5 March 2010 (UTC) |
Latest revision as of 04:53, 19 July 2010
Walk the Plank[edit]
These threads were formerly at Talk:Walk the Plank, which was merged with this article.
Applied use[edit]
How, precisely, are you supposed to get your victim to walk to the kill zone? I don't see that mentioned here. --ThunderClaw 09:51, 31 October 2008 (EDT)
...Build another lever at the end of the plank and link it to both the bridge and the support; Set the workshop profile for the lever to the noble you would like to be rid of; Pull the lever Random832 10:29, 31 October 2008 (EDT)
Though it's not clear to me why the bridge needs to be retractable. It seems like this would work just as well with a permanent bridge. Random832 10:31, 31 October 2008 (EDT)
Why do you need all the trouble with bonus mechanisms and supports? Just build a bridge over the lava and put the lever on it. That way it is even re-usable. You might want to mention this here, because this seems needlessly complex.--Destor 11:12, 31 October 2008 (EDT)
Can you actually build the lever on the bridge though? I don't think you can stack things like that. --Bilkinson 11:17, 31 October 2008 (EDT)
- Indeed you can't.--Maximus 11:20, 31 October 2008 (EDT)
- No, you build the lever on the platform that gets collapsed, which is not a bridge. The bridge is so the platform can be walked to without being connected to adjacent floors. Random832 01:20, 1 November 2008 (EDT)
Bridges are way better way of doing this... Just get the noble between 2 locked doors (lock them when he/she comes in) and bridge and you're done. It is also reusable. --Someone-else 18:15, 1 November 2008 (EDT)
Suggest Merge[edit]
This should be merged into Unfortunate accident.
--Macdjord 14:47, 31 October 2008 (EDT)
- Seconded.
- --Maximus 19:20, 31 October 2008 (EDT)
- Can someone add the "This page has been suggested for merging" template to the article? I don't know how.
- --Macdjord 10:53, 3 November 2008 (EST)
- Since there were no objections, I just went ahead and merged it. The merge can be undone if objections arise.--Maximus 13:06, 3 November 2008 (EST)
- Right now, Unfortunate accident has no talk page. Could you merge this the talks as well as the article?
- Done.--Maximus 16:15, 3 November 2008 (EST)
Platform Collapse[edit]
How is one supposed to build the lever at the end of the bridge? I tried building a floor to plant the lever on, and while the dwarves did try, the floor just instantly collapsed when complete. --Corona688 14:00, 2 November 2008 (EST)
I can't seem to figure this out either. Could someone elaborate? By the sounds of it, there's the edge of the cliff, with a support on it, a floor on top of that with bridge extending outwards from the support's floor, and a lever on top of the support? I really don't see how it's supposed to work, and I'd really love to be able to make some children kill themselves by falling into the chasm I've got waiting. Pariah 22:53, 1 July 2009 (UTC)
Bridges can't support floors and such which is why you have to add a support under it i believe.
Should that really be here?[edit]
I don't know about that 'walk the plank' section being in this article, it runs counter to the tone of the rest of it. The other sections are tongue-in-cheek, and then suddenly it starts blowing a raspberry all over your face. Unless someone could rewrite it to fit the tone. That'd be impressive.
--Navian 10:23, 20 November 2008 (EST)
- Your lever is ready, m'lord.
- --Maximus 13:24, 20 November 2008 (EST)
- Well-done, sir. Well done. You are a champion!
- --Navian 13:33, 20 November 2008 (EST)
- Indeed. It's actually clearer in what to do and what the effect will be than the original version.
- --Macdjord 14:13, 20 November 2008 (EST)
Simpler to use an atomizer?[edit]
Is it possible to install a 2 or 3-square atom smasher directly above the noble's bed? Or rather, to install the atom smasher first, raise it, then place the bed? Easier than channeling water, I should think.
- I suppose replacing the smashed bed would be sort of troublesome though. --5parrowhawk 09:21, 11 June 2009 (UTC)
- To answer this question, you cannot build beneath a raised bridge. --Quietust 21:41, 10 August 2009 (UTC)
Cage trap?[edit]
Would a cage trap work to capture the noble and release him into an arena? I dont know how you would make it sound nice, but i'm sure it could work. --Frandude 19:09, 13 August 2009 (UTC)
- No, what you do is you construct a lever connected to nothing and assign him to pull it. Once he begins, close the gates and release the enemies.--CrazyMcfobo 03:44, 25 August 2009 (UTC)
Over the top?[edit]
I have a habit of trying to make ridiculous things even more ridiculous, and since this page seemed like it existed solely to be ridiculous, I thought I'd "help". I don't think I've gone completely overboard, but I won't be totally shocked if someone thinks it's too much. --Doomchild 19:02, 5 March 2010 (UTC)