- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.31:Alcohol"
(grammar/style edits, a few more links) |
(→Consequences of a Sober Fortress: at least that's what all the blue errors told me when my fort ran out of alcohol) |
||
Line 14: | Line 14: | ||
As dwarves are highly dependent on alcohol, a lack of booze over a prolonged period of time will result in a loss of {{L|speed}} in almost every activity, including basic movement. For this reason, a steady supply of alcohol is highly recommended for any attempts at a productive fort. | As dwarves are highly dependent on alcohol, a lack of booze over a prolonged period of time will result in a loss of {{L|speed}} in almost every activity, including basic movement. For this reason, a steady supply of alcohol is highly recommended for any attempts at a productive fort. | ||
+ | |||
+ | Dwarfs will also wait longer before drinking from a non-alcoholic water source resulting in negative [[thoughts]] from thirst. | ||
== Brewable plants == | == Brewable plants == |
Revision as of 16:17, 12 May 2010
This article is about an older version of DF. |
Alcohol is the favored drink of Template:L; without it they will soon become Template:L. Thoughts imply that dwarves like to have some variety in what they drink. Many dwarves have a favorite drink, selected at first from among the 4 types of alcohol made from underground Template:Ls, but including drinks brewed from surface plants once dwarves have been exposed to those beverages.
Acquiring Alcohol for your Dwarves
There are three methods of acquiring alcohol, only two of which are available after embark.
- At Template:L, alcohol may be purchased with embark points.
- Template:L that visit the fortress will often have alcohol of some sort to sell.
- The third and most reliable method requires a Template:L, a Template:L, and a working Template:L. Most Template:L can be brewed into valuable alcohol.
- In a pinch you can also Template:L and brew them at a Template:L in the same way you would with Template:L.
Consequences of a Sober Fortress
As dwarves are highly dependent on alcohol, a lack of booze over a prolonged period of time will result in a loss of Template:L in almost every activity, including basic movement. For this reason, a steady supply of alcohol is highly recommended for any attempts at a productive fort.
Dwarfs will also wait longer before drinking from a non-alcoholic water source resulting in negative thoughts from thirst.
Brewable plants
Grown inside
Ingredient | Beverage Produced | Beverage Value |
---|---|---|
Template:L | Dwarven Ale | 2 |
Template:L | Dwarven Beer | 2 |
Template:L | Dwarven Rum | 2 |
Template:L | Dwarven Wine | 2 |
Grown Outside
Ingredient | Beverage Produced | Beverage Value |
---|---|---|
Template:L | Sunshine | 5 |
Template:L | Whip Wine | 3 |
Template:L | River Spirits | 2 |
Template:L | Fisher Berry Wine | 2 |
Template:L | Longland Beer | 2 |
Template:L | Strawberry Wine | 2 |
Template:L | Tuber Beer | 2 |
Template:L | Prickle Berry Wine | 1 |
Template:L | Sewer Brew | 1 |
Template:L | Gutter Cruor | 1 |
Template:L | Swamp Whiskey | 1 |