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Difference between revisions of "v0.31:Deity"
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In {{L|Adventurer mode}}, Human and Goblin towns include {{L|temple}}s inhabited by {{L|Priest}}s that may be dedicated to a deity. If the conversation option ''"Service"'' is used with any Priest, the deity will be added as an object of worship to the character's record, and it becomes possible to speak to the deity from any location, though the deity will not respond. | In {{L|Adventurer mode}}, Human and Goblin towns include {{L|temple}}s inhabited by {{L|Priest}}s that may be dedicated to a deity. If the conversation option ''"Service"'' is used with any Priest, the deity will be added as an object of worship to the character's record, and it becomes possible to speak to the deity from any location, though the deity will not respond. | ||
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Revision as of 14:44, 11 January 2011
This article is about an older version of DF. |
A deity is the object of worship chosen by a creature. Deities are randomly generated during worldgen, and assigned different Template:Ls (the objects, creatures, concepts, etc. they are associated with).
Worship and deities differ among races: Template:L worship multiple deities, most of which are often depicted as a dwarf, though on occasion they may worship a deity that is depicted as an Template:L or Template:L. Template:Ls and Template:Ls also worship multiple deities, sometimes dwarven deities. Template:L do not worship a deity, but believe in a single force that permeates the forests.
Fortress Mode
Each dwarf and many other creatures have one or more deities listed among their Template:Ls. In the case of your dwarves, you can see the degree of belief they profess ("faithful worshipper", "casual worshipper", etc.). Template:L does not currently include priests or temples, but does include representations of dwarven deities in Template:Ls, Template:Ls or Template:Ls (which were described in older versions of the game as "idols").
Adventurer Mode
In Template:L, Human and Goblin towns include Template:Ls inhabited by Template:Ls that may be dedicated to a deity. If the conversation option "Service" is used with any Priest, the deity will be added as an object of worship to the character's record, and it becomes possible to speak to the deity from any location, though the deity will not respond.