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Difference between revisions of "v0.31:Strain at yield"
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m (moved DF2010:Impact/shear elasticity to DF2010:Strain on yield: Elasticity doesn't exist) |
m (moved DF2010:Strain on yield to DF2010:Strain at yield: I'm stupid) |
Revision as of 22:25, 21 July 2011
This article is about an older version of DF. |
Impact and Shear Elasticity are values associated with the material raws in versions df_31_01 and later. They affect combat, primarily what happens when something is struck.
Impact Elasticity
[IMPACT_ELASTICITY:n]
A very low elasticity will cause the object to shatter when struck, even when struck by an edged weapon.
Stone, Bone, Tooth, Horn, Hoof, Pearl, Shell, Soap, Tallow, Chitin, Most frozen liquids | 100 |
Metal, Wood, Plant, Seed, Powder | 1000 |
Nail | 5000 |
Cartilage | 25000 |
Skin, Fat, Muscle, Sinew, Nerve, Organs, Leather, Cheese, Leaf | 50000 |
Hair, Feather, Scale, Silk, Thread | 100000 |