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Difference between revisions of "DF2014 Talk:Insanity"
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Does the game pause when a dwarf becomes insane? --87.163.216.83 | Does the game pause when a dwarf becomes insane? --87.163.216.83 | ||
:Only if the dwarf went Berserk, and only if it's configured to pause in Announcement settings. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 20:53, 3 September 2021 (UTC) | :Only if the dwarf went Berserk, and only if it's configured to pause in Announcement settings. --[[User:Quietust|Quietust]] ([[User talk:Quietust|talk]]) 20:53, 3 September 2021 (UTC) | ||
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+ | == dfhack == | ||
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+ | Dwarves that are revived from being ghosts sometimes come back cured from insanity. Not sure what exactly causes it, but remove-stress -all probably has something to do with it. | ||
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+ | The command on its own won't cure insanity, but after I had used it, I noticed some of the dwarves that had gone berserk in my fort and subsequently turned into ghosts were reviving sane. |
Revision as of 16:20, 19 September 2021
Does the game pause when a dwarf becomes insane? --87.163.216.83
- Only if the dwarf went Berserk, and only if it's configured to pause in Announcement settings. --Quietust (talk) 20:53, 3 September 2021 (UTC)
dfhack
Dwarves that are revived from being ghosts sometimes come back cured from insanity. Not sure what exactly causes it, but remove-stress -all probably has something to do with it.
The command on its own won't cure insanity, but after I had used it, I noticed some of the dwarves that had gone berserk in my fort and subsequently turned into ghosts were reviving sane.