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Difference between revisions of "v0.31:Hatch cover"

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{{quality|Fine|19:15, 16 April 2011 (UTC)}}{{av}}  
 
{{quality|Fine|19:15, 16 April 2011 (UTC)}}{{av}}  
  
Hatch covers act like {{L|door}}s, but between Z-levels instead of X/Y passageways.  They can be placed over stairs or open space, as long as they are supported by an adjacent floor tile.
+
Hatch covers act like [[door]]s, but between Z-levels instead of X/Y passageways.  They can be placed over stairs or open space, as long as they are supported by an adjacent floor tile.
  
Like doors, they can be linked with mechanisms, locked, and kept tightly closed to keep out water, pets and foes alike.  They can be set as internal, but as {{L|room}}s cannot occupy multiple Z-levels, this has no effect at this time.
+
Like doors, they can be linked with mechanisms, locked, and kept tightly closed to keep out water, pets and foes alike.  They can be set as internal, but as [[room]]s cannot occupy multiple Z-levels, this has no effect at this time.
  
 
When closed, hatches appear as a {{Raw Tile|¢|0:7:1}} and are not visible when open. Their colour will vary depending on the material it has been made from.
 
When closed, hatches appear as a {{Raw Tile|¢|0:7:1}} and are not visible when open. Their colour will vary depending on the material it has been made from.
  
They can be constructed from a {{L|Mason's workshop}}, {{L|Metalsmith's forge}}, {{L|Carpenter's workshop}}, or {{L|Glass furnace}} from {{L|stone}}, {{L|metal}}, {{L|wood}}, or {{L|glass}} respectively. Once {{K|b}}uilt, they may be placed with {{K|H}}.
+
They can be constructed from a [[Mason's workshop]], [[Metalsmith's forge]], [[Carpenter's workshop]], or [[Glass furnace]] from [[stone]], [[metal]], [[wood]], or [[glass]] respectively. Once {{K|b}}uilt, they may be placed with {{K|H}}.
  
 
A dwarf falling down stairs will be stopped by a closed floor hatch.
 
A dwarf falling down stairs will be stopped by a closed floor hatch.

Revision as of 16:58, 8 December 2011

This article is about an older version of DF.

Hatch covers act like doors, but between Z-levels instead of X/Y passageways. They can be placed over stairs or open space, as long as they are supported by an adjacent floor tile.

Like doors, they can be linked with mechanisms, locked, and kept tightly closed to keep out water, pets and foes alike. They can be set as internal, but as rooms cannot occupy multiple Z-levels, this has no effect at this time.

When closed, hatches appear as a ¢ and are not visible when open. Their colour will vary depending on the material it has been made from.

They can be constructed from a Mason's workshop, Metalsmith's forge, Carpenter's workshop, or Glass furnace from stone, metal, wood, or glass respectively. Once built, they may be placed with H.

A dwarf falling down stairs will be stopped by a closed floor hatch.