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Difference between revisions of "40d:Weather"
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− | '''Weather''' changes with [[season]]s, brings [[wet]], [[cold]], [[hot]], and [[dry]] conditions. | + | '''Weather''' changes with [[season]]s, and brings [[wet]], [[cold]], [[hot]], and [[dry]] conditions. It can be turned off by editing init.txt. This takes some load off of the CPU and can result in noticeably faster game play. |
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==Rain== | ==Rain== | ||
− | Rain is an event occurring at random intervals. The message "It has started raining" appears when it begins to rain. Rain has no effect other than causing bad [[thought]]s to dwarves caught in the rain while outside. Raining is indicated by random [[outside]] ground tiles turning blue for one step. | + | Rain is an event occurring at random intervals. The message "It has started raining" appears when it begins to rain. Rain has no effect other than causing bad [[thought]]s to dwarves caught in the rain while outside. Raining is indicated by random [[outside]] ground tiles turning blue for one step. Dwarves getting soaked in a rainstorm may grumble about it and receive an unhappy thought. |
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As of the current version{{version|0.27.176.38c}}, rain does not fill murky pools. It is planned that rain will evenually create water. | As of the current version{{version|0.27.176.38c}}, rain does not fill murky pools. It is planned that rain will evenually create water. | ||
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==Snow== | ==Snow== | ||
In winter, instead of raining it will snow. Snowing has very similar effects to rain, but instead of leaving "wet" squares, it | In winter, instead of raining it will snow. Snowing has very similar effects to rain, but instead of leaving "wet" squares, it | ||
− | will cover outdoor tiles with snow, including frozen pond tiles. "A snowstorm has arrived", is the message you receive when getting a snowstorm. | + | will cover outdoor tiles with snow, including frozen pond tiles. "A snowstorm has arrived", is the message you receive when getting a snowstorm. In the event of a snowstorm, snow will slowly cover the surface the map with snow, and any dwarf caught in one may get an unhappy thought from it. |
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Snowstorms will occasionally occur in winter on temperate to freezing maps. | Snowstorms will occasionally occur in winter on temperate to freezing maps. |
Revision as of 17:01, 10 May 2008
Weather changes with seasons, and brings wet, cold, hot, and dry conditions. It can be turned off by editing init.txt. This takes some load off of the CPU and can result in noticeably faster game play.
Rain
Rain is an event occurring at random intervals. The message "It has started raining" appears when it begins to rain. Rain has no effect other than causing bad thoughts to dwarves caught in the rain while outside. Raining is indicated by random outside ground tiles turning blue for one step. Dwarves getting soaked in a rainstorm may grumble about it and receive an unhappy thought.
As of the current versionv0.27.176.38c, rain does not fill murky pools. It is planned that rain will evenually create water.
Rainfall occurs in temperate to scorching maps.
Snow
In winter, instead of raining it will snow. Snowing has very similar effects to rain, but instead of leaving "wet" squares, it will cover outdoor tiles with snow, including frozen pond tiles. "A snowstorm has arrived", is the message you receive when getting a snowstorm. In the event of a snowstorm, snow will slowly cover the surface the map with snow, and any dwarf caught in one may get an unhappy thought from it.
Snowstorms will occasionally occur in winter on temperate to freezing maps.