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Difference between revisions of "40d Talk:Floor"
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(Asking about contructed floors adding to room value) |
(there are easier ways to raise room value) |
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I think that a constructed floor counts as part of a room's value (correct me if I am wrong). Assuming that this is true, could one smooth and engrave an entire floor and then build a constructed floor on top of it and have both values added to room totals?--[[User:Varsashi|Varsashi]] 21:47, 10 January 2008 (EST) | I think that a constructed floor counts as part of a room's value (correct me if I am wrong). Assuming that this is true, could one smooth and engrave an entire floor and then build a constructed floor on top of it and have both values added to room totals?--[[User:Varsashi|Varsashi]] 21:47, 10 January 2008 (EST) | ||
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+ | :Maybe, but if you really want to boost the value of a room, put a platinum statue in it.--[[User:Maximus|Maximus]] 23:24, 10 January 2008 (EST) | ||
=Trapped Floors?= | =Trapped Floors?= |
Revision as of 04:24, 11 January 2008
Can the wagons that come with the human caravans travel over floor?--Tarsier 18:28, 6 November 2007 (EST)
- I've tried building floor directly on the ground, and they travelled over it with no problem. I've never tried building a raised floor for them to travel over, though I suspect they'd have no trouble with it (provided, of course, they had the appropriate ramps and such to travel up to it). --JT 18:48, 6 November 2007 (EST)
I think that a constructed floor counts as part of a room's value (correct me if I am wrong). Assuming that this is true, could one smooth and engrave an entire floor and then build a constructed floor on top of it and have both values added to room totals?--Varsashi 21:47, 10 January 2008 (EST)
- Maybe, but if you really want to boost the value of a room, put a platinum statue in it.--Maximus 23:24, 10 January 2008 (EST)
Trapped Floors?
I know you cannot build walls on top of floors (note: Why not?) -- can you build traps on top of floors? I picture a fortress with the volcano mostly capped by floor, except for a few vents for random things to crawl out of -- only to be chopped, diced, and otherwise destroyed by large serrated discs. Free bones! :)
- Two constructions (wall, floor) may not share a tile. You can build buildings on a constructed floor tile (weapon trap, floor). Rkyeun 16:35, 5 January 2008 (EST)