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- 11:25, 22 June 2009 diff hist -16 m 40d:Axle
- 11:23, 22 June 2009 diff hist +116 40d:Axle movement
- 02:56, 22 June 2009 diff hist +161 40d:Water wheel →Construction
- 02:43, 22 June 2009 diff hist +43 m 40d:Water wheel →Construction
- 02:35, 22 June 2009 diff hist +428 40d:Water wheel further clarifying
- 01:50, 22 June 2009 diff hist -169 40d:Water wheel how is this?
- 01:45, 22 June 2009 diff hist +119 40d:Water wheel go ahead and rephrase - but like this it was superawkward, "construction" starting with brook, which is just a special case - besides no one said anything bout water - u need 3 tiles in a row
- 01:36, 22 June 2009 diff hist +145 40d:Billon
- 15:09, 21 June 2009 diff hist +737 40d Talk:Exploit →Sweet pods, winter, and underground
- 23:08, 20 June 2009 diff hist +48 40d:Engraving
- 18:41, 20 June 2009 diff hist +275 40d:Water wheel →Construction
- 18:30, 20 June 2009 diff hist +406 40d:Exploit Is this too bold? do editors disagree? It should help reduce heated discussion
- 18:18, 20 June 2009 diff hist +802 40d:Exploit i can has my exploit as separate entry then? *pout*
- 18:06, 20 June 2009 diff hist +90 40d:Legendary artifact just happened to me I guess - anyway its lying there in a puddle of goblin blood, champ ran off pick up another
- 18:03, 20 June 2009 diff hist +284 40d Talk:Exploit →Intricate artifacts
- 17:57, 20 June 2009 diff hist +406 40d Talk:Exploit →Intricate artifacts
- 17:24, 20 June 2009 diff hist 0 40d:Restraint emphas. irreg.
- 17:19, 20 June 2009 diff hist +268 40d Talk:Restraint
- 16:42, 20 June 2009 diff hist +14 m 40d:Cassiterite
- 16:34, 20 June 2009 diff hist +13 40d:Exploit →Extremely Valuable Artifacts/"Custom" materials
- 16:32, 20 June 2009 diff hist +217 40d:Exploit this is the only way it works. you can not tweak the ''number'' of items that will be integrated.
- 01:51, 20 June 2009 diff hist -620 40d:Exploit →Extremely Intricate Artifacts: sorry but this so does not work - the opposite is the case. once forbidden items are not included in the artifact unless they r retasked
- 01:29, 20 June 2009 diff hist +1 40d:Manager my current+dead, thus must be lower
- 01:25, 20 June 2009 diff hist +54 40d:Water pressure →Dangers
- 00:47, 20 June 2009 diff hist +6 40d:Starting build
- 00:47, 20 June 2009 diff hist -12 40d:Starting build
- 00:46, 20 June 2009 diff hist -7 40d:Starting build
- 00:45, 20 June 2009 diff hist -274 40d:Starting build redundancy, wording, grammar
- 21:14, 19 June 2009 diff hist +202 40d Talk:Stocks
- 21:12, 19 June 2009 diff hist +8 40d:Stocks →Precision
- 20:20, 19 June 2009 diff hist +375 40d Talk:Trading →requested items
- 20:16, 19 June 2009 diff hist 0 40d Talk:Trading →Merchant turned friendly
- 20:16, 19 June 2009 diff hist +307 40d Talk:Trading →requested items
- 18:46, 19 June 2009 diff hist +126 40d Talk:Waterfall →water splashing/spreading
- 16:44, 19 June 2009 diff hist +12 40d:Dog
- 16:41, 19 June 2009 diff hist +68 m 40d:Unconscious
- 16:00, 19 June 2009 diff hist +99 40d Talk:Barracks →Soldiers won't Spar
- 15:51, 19 June 2009 diff hist +163 40d:Restraint
- 15:45, 19 June 2009 diff hist -1 40d:Restraint ??
- 15:43, 19 June 2009 diff hist -7 40d:Restraint is it ever furniture?
- 15:37, 19 June 2009 diff hist +33 m 40d:Furniture
- 15:32, 19 June 2009 diff hist +1,404 40d:Furniture major rewrite with more focus on in-game use, please check for completeness, correctness and redundancy
- 00:45, 18 June 2009 diff hist +2 m 40d:Path
- 00:44, 18 June 2009 diff hist +2 m 40d:Stocks →Inventory
- 00:43, 18 June 2009 diff hist +65 40d:Stocks →Precision
- 00:35, 18 June 2009 diff hist -3 m 40d:Stocks
- 00:34, 18 June 2009 diff hist +1 m 40d:Make your own weapons
- 00:34, 18 June 2009 diff hist +4 m 40d:Military design
- 00:33, 18 June 2009 diff hist +2 m 40d:Losing
- 00:33, 18 June 2009 diff hist +2 m 40d:Trap