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40d Talk:Losing

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Revision as of 23:02, 2 January 2009 by Quil (talk | contribs) (Volcanic Death)
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" if you dig a hole in a wall diagonally to a water source, water can come spurting out even without you receiving a warning about damp stone." Is this true anymore? The dev notes for today's version (November 1st) mentioned making squares touching water diagonally get the damp marker as well. --BahamutZERO 15:51, 1 November 2007 (EDT)

26 directions

26 directions? Really? I've been digging out tiles UNDER bodies of water trapped in rock, much less diagonal to them along the z-axis, and I haven't run into any flooding problems yet.--Xazak 18:44, 3 November 2007 (EDT)

If you dig a tunnel underneath a body of water, you retain the ceiling overhead. If you were to remove this ceiling (e.g. by digging a ramp or stairway upwards) then the water would certainly flow.
It would, except digging a ramp doesn't remove the ceiling...in fact it's impossible to dig upwards into water. You can't designate anything on the water tile above, and nothing you do below removes the ceiling...I tried in vain, and was sorely dissapointed. 'Specially since Toady did it one of his movies. Let me know if you get it to work, though. --Turgid Bolk 14:10, 6 November 2007 (EST)
You can currently ramp up into a water source and have it release the water down in version v0.27.169.33g. --Stravitch 16:39, 23 January 2008 (EST)
Build an upward (or an up/down) staircase on a level below and designate a downward staircase on the level above. Downward staircase is essentially a modification of the floor (ceiling) into a hole with stairs. Water doesn't flow in 16 up/down+horizontal directions (doesn't flow up+horizontal under pressure). Be warned that digging directly below a lake or a river is safe despite "dump stone" warning but digging into stone directly below an aquafier is NOT safe.--Another 02:35, 4 December 2007 (EST)
Water flows in only 10 directions: the eight horizontal directions, straight up, and straight down. Someone should edit the article page.Rkyeun 12:08, 23 January 2008 (EST)
Done, but don't hesitate to edit pages if you see something wrong :) people can always reedit them if they disagree ;) --Shades 16:13, 23 January 2008 (EST)

Losing is fun

What would you say to moving the article to fun and making this one a redirect? VengefulDonut 18:29, 5 November 2007 (EST)

That would be so funny! Don't know if it would gel with the rules, though. --Tarsier 19:53, 5 November 2007 (EST)
Redirected fun to here. ;) --Turgid Bolk 14:12, 6 November 2007 (EST)


Starvation

According to the starvation section you can gather plants if you dont have soil to farm on, but as far as i know plants only grow above soil layers Thatguyyaknow 08:57, 19 January 2008 (EST)

If you make rock muddy, you can grow on top of it. Calculus 15:16, 25 August 2008 (EDT)

Dehydration

What's that about "an indoor basin or water tower" ? How do you do that? --Keesto 15:17, 6 September 2008 (EDT)

Ditto. How do you "collect all the water before it evaporates"? --Juckto 06:49, 22 November 2008 (EST)
Dig out an area under a body of water, then poke a hole that lets the water flow into it.--Bilkinson 13:18, 22 November 2008 (EST)

Old Age

Does anybody know if dwarves can die of old age? or do they all just keep living forever?

According to the raws, dwarves have a lifespan of 160-200 years. So if you play for a really long time... --Bilkinson 12:19, 9 October 2008 (EDT)
How old are your starting dwarves? Do they start at a certain "matured" age, or are they for all intents and purposes abnormally large babies? --Stryc9fuego 10:00, 22 October 2008 (EDT)
I've had a few dogs die at around the five-year mark (these were ones I brought to the fortress when embarking). Not sure what that spells for dwarves, but it does show that the mechanics are in place for creatures dying of old age during play.--Maximus 19:51, 22 October 2008 (EDT)

Volcanic Death

Insofar as I can tell, the Volcanic Death section seems to be essentially fabrication as of v40d. I've never seen a volcano erupt, and doors are utterly invulnerable to being melted or set on fire when closed, if memory serves. Also for some reason I suspect that obsidian doesn't melt in lava, although I could be imagining that one. Comments?--Quil 18:02, 2 January 2009 (EST)