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User:JT/Starting Builds

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Revision as of 02:11, 4 November 2007 by JT (talk | contribs)
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Primitive Build

This is a simple build intended for a leisurely pace in a relatively safe game setting. It's a nearly direct conversion of my old starting build from v0.23.130.23a.

Dwarves

Dwarf #1 - Miner
Miner (x2, 11 pts)
Dwarf #2 - Carpenter
Carpenter (x2, 11 pts)
Dwarf #3 - Mason-Architect
Mason (x2, 11 pts)
Novice Building Designer (x1, 5 pts)
Dwarf #4 - Farmer/Fisher
Novice Fisherdwarf (x1, 5 pts)
Proficient Grower (x5, 35 pts)
Dwarf #5 - Farmer/Lumberjack/Fish Cleaner
Wood Cutter (x2, 11 pts)
Proficient Grower (x5, 35 pts)
Novice Fish Cleaner (x1, 5 pts)
Dwarf #6 - Farmer/Stonecrafter
Stone Crafter (x2, 11 pts)
Skilled Grower (x4, 26 pts)
Dwarf #7 - Hunter
Hunter (x2, 11 pts)
Novice Marksdwarf (x1, 5 pts)

Equipment

Tools
Copper Picks (x1, 20 pts)
Steel Battle Axe (x1, 300 pts)
Iron Anvil (x1, 1000 pts)
Food
Horse Meat (x15, 30 pts)
Plump Helmets (x15, 60 pts)
Drink
Dwarven Wine (x11, 22 pts)
Dwarven Beer (x11, 22 pts)
Dwarven Rum (x11, 22 pts)
Dwarven Ale (x10, 20 pts)
Seeds
Plump Helmet Spawn (x6, 6 pts)
Pig Tail Seeds (x5, 5 pts)
Sweet Pod Seeds (x5, 5 pts)
Cave Wheat Seeds (x5, 5 pts)
Dimple Cup Spawn (x5, 5 pts)

Livestock

Dogs (x2, 32 pts)
Cats (x2, 22 pts)
Cows (x2, 302 pts)

Audit

Dwarves: 182 pts
Tools: 1,320 pts
Food: 90 pts
Drink: 86 pts
Seeds: 26 pts
Livestock: 356 pts
Total: 2,060 pts


No Anvil

This is a variation on the above build which discards the anvil.

Dwarves

Dwarf #1 - Miner
Competent Miner (3) [18 pts]
Dwarf #2 - Carpenter
Competent Carpenter (3) [18 pts]
Dwarf #3 - Mason-Engineer
Competent Mason (3) [18 pts]
Novice Building Designer [5 pts]
Dwarf #4 - Stonecrafter/Farmer
Stone Crafter (2) [11 pts]
Grower (2) [11 pts]
Dwarf #5 - Fisherdwarf/Farmer
Fisherdwarf (2) [11 pts]
Grower (2) [11 pts]
Dwarf #6 - Woodcutter/Farmer/Fish Cleaner
Wood Cutter (2) [11 pts]
Grower (2) [11 pts]
Novice Fish Cleaner [5 pts]
Dwarf #7 - Commander
Trapper (2) [11 pts]
Novice Wrestler [5 pts]
Novice Marksdwarf [5 pts]
Novice Armor User [5 pts]
Novice Negotiator [5 pts]
Novice Appraiser [5 pts]
Novice Organizer [5 pts]
Novice Record-Keeper [5 pts]

Equipment

Tools
Copper Pick [20 pts]
Steel Battle Axe [300 pts]
Iron Crossbow [100 pts]
Steel Bolts (10) [300 pts]
Materials
Tower-Cap Logs (20) [60 pts]
Gazelle Leather (12) [60 pts]
Pig-Tail Rope [20 pts]
Food
Plump Helmet (15) [60 pts]
Horse Meat (50) [100 pts]
Drink
Dwarven Rum (16) [32 pts]
Dwarven Wine (16) [32 pts]
Dwarven Ale (16) [32 pts]
Dwarven Beer (16) [32 pts]
Seeds
Rock Nuts (15) [15 pts]
Pig-Tail Seeds (15) [15 pts]
Sweet Pod Seeds (15) [15 pts]
Cave Wheat Seeds (15) [15 pts]
Dimple Cup Spawn (15) [15 pts]
Plump Helmet Spawn (16) [16 pts]

Livestock

Horses (2) [202 pts]
Dogs (3) [48 pts]
Cats (3) [33 pts]
Cows (2) [302 pts]

Audit

Dwarves: 176 pts
Tools: 780 pts
Materials: 140 pts
Food: 160 pts
Drink: 128 pts
Seeds: 91 pts
Livestock: 585 pts
Total: 2,060 pts


Gnome Build

Gnomes are dwarf-like surface-dwellling creatures who are about half the size of dwarves. They are a frequent pest for dwarven societies because they will loot and plunder unguarded resources. Sometimes the term is applied disaffectionately for those dwarves who choose to build stone buildings and surface settlements, living on the surface instead of beneath the ground.

The gnome build is intended for surface-only settlements with wooden housing. The dwarves will bring along a pick for use in digging basements and moats, but will not otherwise dig deep into the earth: the culture is supported entirely by wooden buildings, so ideally a settlement of this sort will be built in an area with a significant quantity of trees. The dwarves are not so foolish to never dig into the ground, but will only dig for resources as much as ordinary humans would, preferring to support themselves through surface agriculture, river fishing, and trade. A dwarf village such as this will develop very slowly and your population count will be very low.

Dwarves

Dwarf #1 - Woodcutter
Competent Woodcutter (3) [18 pts]
Dwarf #2 - Woodcutter
Competent Woodcutter (3) [18 pts]
Dwarf #3 - Carpenter-Architect
Carpenter (2) [11 pts]
Novice Building Designer [5 pts]
Dwarf #4 - Carpenter-Architect
Carpenter (2) [11 pts]
Novice Building Designer [5 pts]
Dwarf #5 - Farmer/Crafter
Novice Wood Crafter [5 pts]
Novice Bone Carver [5 pts]
Novice Grower [5 pts]
Novice Herbalist [5 pts]
Dwarf #6 - Farmer/Fisher
Fisherdwarf (2) [11 pts]
Novice Grower [5 pts]
Novice Herbalist [5 pts]
Dwarf #7 - Administrator
Novice Fish Cleaner [5 pts]
Novice Organizer [5 pts]
Appraiser (2) [11 pts]
Novice Record Keeper [5 pts]

Equipment

Tools
Copper Pick [20 pts]
Steel Battle Axes (2) [600 pts]
Materials
Tower-Cap Logs (5) [15 pts]
Pig Tail Rope [20 pts]
Deer Leather Bags (15) [150 pts]
Copper Cages (5) [100 pts]
Food
Turtle (11) [22 pts]
Deer Meat (65) [130 pts]
Drink
Dwarven Ale (25) [50 pts]
Dwarven Beer (25) [50 pts]
Dwarven Rum (25) [50 pts]
Dwarven Wine (25) [50 pts]
Seeds
None -- Gather plants upon arrival!

Livestock

Dogs (4) [64 pts]
Cows (4) [604 pts]

Audit

Dwarves: 135 pts
Tools: 620 pts
Materials: 285 pts
Food: 152 pts
Drink: 200 pts
Seeds: 0 pts
Livestock: 668 pts
Total: 2,060 pts