v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
v0.31:Bismuth bronze
Jump to navigation
Jump to search
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Uses | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Graphic | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
No graphic. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Recipe | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Properties | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
This article is about an older version of DF. |
Bismuth bronze has the exact same weapon and armor properties as regular Template:L. It can be used to make all Template:L and other objects. Bismuth bronze is 20% more Template:L than Template:L - 3 times more Template:L (6) than its component parts - and is colored differently.
Bismuth bronze is made with the following recipe:
- 1 Template:L Template:L + 2 Template:L bars + 1 Template:L bar (not Template:Ls)
Because of these proportions, bismuth bronze is produced in lots of 4 bars at a time. While the ores must be smelted normally, only 1 additional fuel is needed to produce those 4 bars of bismuth bronze from the 4 bars noted above. (Or in a magma smelter, none at all.)
you can make a lighter colored bronze by adding bismuth, used temp values from bronze, used by incas, at least according to one source ha ha
[INORGANIC:BISMUTH_BRONZE]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:bismuth bronze]
[STATE_NAME_ADJ:LIQUID:molten bismuth bronze]
[STATE_NAME_ADJ:GAS:boiling bismuth bronze]
[DISPLAY_COLOR:6:6:1]
[MATERIAL_VALUE:6]
[SPEC_HEAT:435]
[MELTING_POINT:11868]
[BOILING_POINT:14140]
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR]
[SOLID_DENSITY:8250] used bronze
[LIQUID_DENSITY:8020]
[MOLAR_MASS:80000]
[IMPACT_YIELD:602000]
[IMPACT_FRACTURE:843500]
[IMPACT_STRAIN_AT_YIELD:547]
[COMPRESSIVE_YIELD:602000]
[COMPRESSIVE_FRACTURE:843500]
[COMPRESSIVE_STRAIN_AT_YIELD:547] no data, used 110
[TENSILE_YIELD:172000]
[TENSILE_FRACTURE:241000]
[TENSILE_STRAIN_AT_YIELD:156] 110
[TORSION_YIELD:172000]
[TORSION_FRACTURE:241000]
[TORSION_STRAIN_AT_YIELD:156]
[SHEAR_YIELD:172000]
[SHEAR_FRACTURE:241000]
[SHEAR_STRAIN_AT_YIELD:156] no data, used 110
[BENDING_YIELD:172000]
[BENDING_FRACTURE:241000]
[BENDING_STRAIN_AT_YIELD:156]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED] |